Command & Conquer: Tiberium/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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Revision as of 15:29, 28 August 2014


  • The Danza:
    • Michael McNeil is portrayed by Michael Biehn.
    • James Solomon is portrayed by James Earl Jones.
  • Executive Meddling: Killed Tiberium, the planned squad-based FPS. There was so little leadership that it was hard to determinate how the game was exactly supposed to be played. Oh, and it was expected to be completed in eleven months.
    • Tiberian Twilight was originally planned for the Asian (read Korean) gaming market, but adapted into the conclusion of the Tiberium saga in order to increase sales, and to help make up for the economic failure of Red Alert 3 (which resulted at least in part from the game's DRM).
  • Hey, It's That Guy!
  • Technology Marches On: The original game plays around with this with the weapons presented in game - then-new weapons like the M4 rifle and F-22 Raptor had been effectively abandoned by the US military in-series, allowing Nod to get their hands on them.
  • What Could Have Been:
    • Tiberium would have featured a new generation of Titan walkers, a modular weapon called the GD=10 that could fire rockets, grenades, railgun rounds, or ion blasts, and would have been in 2058 Italy during the second Scrin invasion.
    • Originally, Mendoza was supposed to be a scarred, Latino mercenary. However, somewhere along the road, as the decision was made to change Raveshaw's looks, the original Raveshaw model was altered and became Mendoza, while Mendoza's original design was scrapped.
    • Westwood planned the Hunter/Seeker Droid option to support selection of target types, but ultimately the droid was made to attack at random.