Dragon View: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
(Import from TV Tropes TVT:Main.DragonView 2012-07-01, editor history TVTH:Main.DragonView, CC-BY-SA 3.0 Unported license)
 
m (Mass update links)
Line 15: Line 15:
* [[Early Bird Boss]]: Piercia, with her habit of ramming you almost every time you hit her. You're going to need good reflexes.
* [[Early Bird Boss]]: Piercia, with her habit of ramming you almost every time you hit her. You're going to need good reflexes.
* [[Face Palm of Doom]]: {{spoiler|Administered to Alex, care of Giza}}.
* [[Face Palm of Doom]]: {{spoiler|Administered to Alex, care of Giza}}.
* [[Fire Ice Lightning]]: The magic rings.
* [[Fire, Ice, Lightning]]: The magic rings.
* [[Goddamn Bats]]: ''IMPS''. Flying, capable of knocking you back during platforming areas, and the best time to hit them? When they're ''laughing at you'' after a successful attack.
* [[Goddamn Bats]]: ''IMPS''. Flying, capable of knocking you back during platforming areas, and the best time to hit them? When they're ''laughing at you'' after a successful attack.
* [[Hopeless Boss Fight]]: {{spoiler|Giza in Keire Temple}}.
* [[Hopeless Boss Fight]]: {{spoiler|Giza in Keire Temple}}.

Revision as of 18:05, 9 January 2014

Dragon View (also known as Drakkhen II or Super Drakkhen) is a video game released for the Super Nintendo Entertainment System in November 1994. Although it bears little resemblance to its predecessor, Drakkhen, it utilizes the same pseudo-3D overworld system for which the series is most famous. Other features of Dragon View are its side-view Action RPG hybrid gameplay (used when exploring more detailed areas such as towns and dungeons), its well-translated second-person storyline, and its emphasis on player-driven "free" exploration.

Needs More Love


Dragon View provides tropes such as:

 As Alex finishes a training regimen

Damme: Since you're in such a good mood... How 'bout 30,000 more!

Alex: Your jaw drops, and your smile fades, "Surely you jest!"

Damme: Ha ha... gotcha! And don't call me 'Shirley'!

  • The Starscream: The Demon Knight is not very giddy about having to serve a human.
  • Sword Plant: Used during Alex's casting animations and, by proxy, as a Blade Brake when you first encounter Giza.
  • Underground Monkey: A lot of the enemies past the halfway point in the game are, sadly, palette swaps.