Non-Stop: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
No edit summary
No edit summary
Line 23: Line 23:
* [[Stun Gun]]: The dazers. They can also be set to kill.
* [[Stun Gun]]: The dazers. They can also be set to kill.
* [[Swarm of Rats]]: {{spoiler|A civilization of vicious mutant rats as smart as humans and with clear designs for supremacy.}}
* [[Swarm of Rats]]: {{spoiler|A civilization of vicious mutant rats as smart as humans and with clear designs for supremacy.}}
* [[Telepathy]]: The rabbits on the ship have developed telepathy but retain their animal intelligence. {{spoiler|The moths are also telepathic.}}
* [[Telepathy]]: {{spoiler|The rabbits on the ship have developed telepathy but retain their animal intelligence. The moths are also telepathic.}}





Revision as of 00:03, 14 December 2015

Non-Stop is a classic 1958 science fiction novel by Brian Aldiss. The main character, Roy Complain, is a hunter in a primitive jungle tribe. He joins the priest Henry Marapper and others on a quest to travel to the end of their world, which Complain has trouble believing is really a ship in emptiness like Marapper says. Marapper has found a map of the ship and is trying to find the control room and the ship's captain, with the intention of finally guiding the ship to a destination.

Tropes used in Non-Stop include:


  • After the End
  • Air Vent Passageway: Used by the rats. The giants use the maintenance passages.
  • Alien Kudzu: The "ponics" that fill the ship corridors are mutated plants that grow and spread extremely fast. They may also be intelligent, but it's not like anyone can talk with them.
  • Apocalyptic Log: The captain's diary.
  • Artificial Gravity: Can be best seen by its absence in the places where the gravity-generating machinery has broken down.
  • Earth All Along: Or rather, Earth's orbit all along. The ship had already made its voyage home well before the beginning of the story.
  • Frickin' Laser Beams: The scars of old battles are still visible in certain places.
    • Later on a character gets his hands on a laser welder. Destruction ensues.
  • Generation Ship: The entire story takes place on one.
  • Human Subspecies: Caused by an alien amino acid.
  • Heroic Lineage: Gregg Complain finds a document that shows that he is descended from the ship's ancient captain, Gregory Complain.
  • Lost Technology: Everywhere.
  • Mutants: The ship is full of them. Every living thing there has been mutated except the outside researchers, who are normal humans.
  • Never Recycle a Building: Unlooted rooms still exist after all this time, in large part due to the low population.
  • The Plague: In the backstory.
  • Ragnarok Proofing: The ship was made to last. Partially subverted though, as the ship has actually been getting outside maintenance lately.
  • Shoot Out the Lock: An ignorant character tries to do this with an air lock.
  • Stun Gun: The dazers. They can also be set to kill.
  • Swarm of Rats: A civilization of vicious mutant rats as smart as humans and with clear designs for supremacy.
  • Telepathy: The rabbits on the ship have developed telepathy but retain their animal intelligence. The moths are also telepathic.