The Age of Decadence: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Author Appeal]]: Of the non-sexual type, it's an indie game after all.
* [[Author Appeal]]: Of the non-sexual type, it's an indie game after all.
* [[Bonus Boss]]: The "inn fight" in the combat demo
* [[Bonus Boss]]: The "inn fight" in the combat demo
* [[Cowboy Bebop At His Computer]]: Neoseeker posted a [http://www.irontowerstudio.com/forum/index.php/topic,1342.0.html preview]. The problem? They referred to it as an "action RPG", despite posting a (very outdated) video of its clearly '''turn based''' combat [[Critical Research Failure|in the same article]]. [[Idiot Ball|They also linked to a newly released demo designed to show of said turn based combat and the game's website, which includes the turn based combat as a selling point]].
* [[Cowboy Bebop at His Computer]]: Neoseeker posted a [http://www.irontowerstudio.com/forum/index.php/topic,1342.0.html preview]. The problem? They referred to it as an "action RPG", despite posting a (very outdated) video of its clearly '''turn based''' combat [[Critical Research Failure|in the same article]]. [[Idiot Ball|They also linked to a newly released demo designed to show of said turn based combat and the game's website, which includes the turn based combat as a selling point]].
* [[Choose Your Own Adventure]]: Some quests play out like this. They uses lots and lots of skill checks.
* [[Choose Your Own Adventure]]: Some quests play out like this. They uses lots and lots of skill checks.
* [[Item Crafting]]: The "create expendables" and "improve existing items" types exists as separate skills.
* [[Item Crafting]]: The "create expendables" and "improve existing items" types exists as separate skills.
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** [[Heroes Prefer Swords|"Heroes" Prefer Swords]]: Will critical more often and can hit everyone around you in a whirlwind attack.
** [[Heroes Prefer Swords|"Heroes" Prefer Swords]]: Will critical more often and can hit everyone around you in a whirlwind attack.
** [[Knife Nut]]: Has low AP cost and accurate, will bypass armor often, and can "flurry" to get in even more attacks.
** [[Knife Nut]]: Has low AP cost and accurate, will bypass armor often, and can "flurry" to get in even more attacks.
** [[Blade On a Stick]]: Can push back enemies that try to advance, has "reach". (Un)suprisingly effective when combined with crippling legs and backing away from foes. Can impale foes.
** [[Blade on a Stick]]: Can push back enemies that try to advance, has "reach". (Un)suprisingly effective when combined with crippling legs and backing away from foes. Can impale foes.
** [[An Axe to Grind]]: Can break shields, high damage for high AP. Also can access the whirlwind attack.
** [[An Axe to Grind]]: Can break shields, high damage for high AP. Also can access the whirlwind attack.
** [[Straight Arrow]]: [[Captain Obvious|Can attack from range, but not up close]]. Downsides include ammo issues (As, at least with the combat demo, [[Ao D]] does not use [[Money for Nothing]]), low skill characters will often miss, low armor penetration (or if using pierceing arrows, low damage). Like all ranged weapons, shield users have a bonus to their block rate against ranged attacks.
** [[Straight Arrow]]: [[Captain Obvious|Can attack from range, but not up close]]. Downsides include ammo issues (As, at least with the combat demo, [[Ao D]] does not use [[Money for Nothing]]), low skill characters will often miss, low armor penetration (or if using pierceing arrows, low damage). Like all ranged weapons, shield users have a bonus to their block rate against ranged attacks.

Revision as of 02:17, 9 April 2014

Iron Tower Studio's turn-based RPG set in a post-apocalyptic Low Fantasy world reminiscent of The Roman Empire and built on the Torque engine. The website can be found here. Currently has a combat demo, showing off its rather versatile Turn Based Combat, and has plans for a "true" demo and actual game in development.


Tropes featured in Age of Decadence include: