The Impossible Quiz/YMMV

Everything About Fiction You Never Wanted to Know.


  • Nightmare Fuel: There is a question where a disgusting somewhat deformed unhygenic face on a foot appears when you turn the light on; creating immense amounts of Squick. The Game Over screen also tends to give you an icky feeling after you've seen it like a hundred times.
    • The deformed face is actually a reference to a Worms comic Splapp made, entitled 'Eyes on Legs', in which Slick, after obtaining several facial injuries, somehow ends up getting a massive 'handsome' face, which is the face we see (except covered in zits and pimples, of course).
    • Almost the entirety of The Impossible Quiz Chapter 3. It starts off normal enough, but eventually, things start to become horribly, HORRIBLY messed up, with things from older time periods becoming meshed together, as well as tears in the space time continuum (and unsettling black and purple voids making holes and cracks in some questions). Things get worse once lava starts beginning to consume some of the old facets of the previous games, especially Question 144, with the wall of questions sinking slowly into the lava, and the question boxes themselves having horrified expressions on them, and on the wall itself is just "Why? Just...Why? (it's a clever Stealth Pun too, but still a scary sight to behold), and Question 148, which has the familiar button pattern with the word "REMEMBER?" sinking into the lava in the background, among all sorts of previously used objects from the other games in the series. It's a terrifying sight, but worst of all is the final question of the entire series and the ending. Question 150, against a rather unnerving backdrop of lightning, tears in the fabric of time, and all of that freaky black and purple void with some remains of a question wall apparently FUCKING BLEEDING IT, says you have to act NOW, with "now" in larger red text. You have two choices; either you make Chris and Norman sacrifice their lives to save the space time continuum (which will most likely lead to a game over), or you can choose to wipe The Impossible Quiz ITSELF from existence, destroying the game in the process, but preventing anyone from screwing up as badly as Chris and Norman did for good. The erasure sequence is not that much better, and once it is all said and done, it soon cuts to a screen saying "ERROR 404. 'The Impossible Quiz.swf' cannot be found". I know he meant this to be the final game in the series...but that's a hell of a terrifying way to go out...
  • Awesome Music: The BGM of Chris's Incredible 20 really sets up the mood for the home stretch.
  • Excuse Plot: The Impossible Quizbook has a plot that involves the abduction of Chris and his Impossible Quizbook.
  • That One Question: Every quiz has at least one:
    • The first one has question 106, where you must keep your mouse on a road that's constantly moving and where going even slightly off kills you (think Silver Surfer for the NES). Made even harder with the Obvious Rule Patch that made right-clicking kill you as well.
    • The second one has two:
      • Question 67, a ridiculously hard maze where your mouse cursor is invisible and half the corridors you need to go through are barely wider than the cursor itself. The preloader even lampshades this. [1]
      • Question 104 has you washing seven windows by moving your mouse cursor over them until all the crud is gone. Unless you can move your mouse really really fast, you'll likely have to use a Fusestopper to stay alive, which means bye-bye, A+ rank.
    • The Impossible Quiz Book Chapter 1 has question 47, which is hard for the same reasons question 104 above is.
    • The Impossible Quiz Book Chapter 2 has Pac-Frank, a scaled-down version of Pac-Man with scarily good ghost AI (not counting the blue one).
  1. Of course, people have found a way to cheat through this question. The cheat is so widely known that it's surprising Splapp hasn't patched it like with question 106 above.