The Lurking Horror: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Moon Logic Puzzle]]: The maze at the bottom of the tunnels.
* [[Moon Logic Puzzle]]: The maze at the bottom of the tunnels.
* [[Mundane Utility]]: The disembodied hand. And how.
* [[Mundane Utility]]: The disembodied hand. And how.
* [[Nightmare Sequence]] / [[Or Was It a Dream]]
* [[Nightmare Sequence]] / [[Or Was It a Dream?]]
* [[Summoning Ritual]]
* [[Summoning Ritual]]
* [[Time Marches On]]: Much of the premise relies on 1980s computer networking technology, enough so that at times the game feels like a [[Period Piece]].
* [[Time Marches On]]: Much of the premise relies on 1980s computer networking technology, enough so that at times the game feels like a [[Period Piece]].

Revision as of 11:56, 9 January 2014

Infocom's 1987 entry into the horror genre opens in the computer lab at G.U.E. Tech. You've braved a snowstorm to finish an important assignment, but find your work interrupted by strange nightmares. When your paper vanishes from the server you find yourself exploring the campus for answers.

The Lurking Horror is one of Infocom's easier text adventures, but has some very creative puzzles and great writing and atmosphere. Definitely Needs More Love.

This game contains examples of: