Virtua Fighter/YMMV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Moe]]: Eileen, ''hands down''.
* [[Moe]]: Eileen, ''hands down''.
* [[Narm]]: Anything spoken in English.
* [[Narm]]: Anything spoken in English.
* [[Polished Port]]: If there's anything the console versions of the various versions of ''Virtua Fighter 5'' are known for, it's two things:
** They look prettier than their arcade counterparts.
** The online netcode is considered by even the most casual fighting game fans to be the best netcode for fighting games out there, with practically no lag except in the most extreme conditions.
* [[Porting Disaster]]: The [[Sega Genesis]] port of ''Virtua Fighter 2'' Made worse by the fact that inevitably when porting Virtua Fighter 2, this is the port Sega uses, ranging from online game services like Gametap to iOS, both of which are easily capable of handling 32 bit graphics and gameplay.
* [[Porting Disaster]]: The [[Sega Genesis]] port of ''Virtua Fighter 2'' Made worse by the fact that inevitably when porting Virtua Fighter 2, this is the port Sega uses, ranging from online game services like Gametap to iOS, both of which are easily capable of handling 32 bit graphics and gameplay.
** ''[[Sega Dreamcast|Virtua Fighter 3 Team Battle]]''. The first disc printings ''wouldn't even play'' in most Dreamcasts.
** ''[[Sega Dreamcast|Virtua Fighter 3 Team Battle]]''. The first disc printings ''wouldn't even play'' in most Dreamcasts.

Revision as of 13:33, 25 March 2018


  • Americans are Apathetic Towards Virtua Fighter: The series generally has a lot of respect all over the world due to its extremely balanced gameplay and being the first 3D fighter, but it's far less popular in America than (for example) Tekken or Dead or Alive, and much more popular in Japan and Europe. This is due to a number of reasons:
    • Virtua Fighter has always been arcade first, and arcades are practically dead in the States.
    • The consoles the first three games were released to were the ill-fated Sega Saturn and Sega Dreamcast, as opposed to the much more popular PlayStation (granted, Virtua Fighter is a Sega franchise, so there wasn't anywhere else for the ports to go until the company went multi-platform after the death of the Dreamcast).
    • And finally, because of Virtua Fighter's lack of story development, its lack of gameplay gimmicks, and its major focus on substance and depth over flash and style, it just doesn't attract many casual players the way other fighting games do.
    • Despite the series garnering high praise from players and critics for its deep and balanced gameplay, the last appearance it has had at the Evo Championship Series was in 2012. Virtua Fighter players living in the U.S. have had to make due with the SEGA Cup.
  • And the Fandom Rejoiced: After much poking and prodding, Sega is finally going to bring home Virtua Fighter 5: Final Showdown.
  • Awesome Music: All the series, but Virtua Fighter 5 and all of its revisions qualify.
  • Foe Yay: Between Aoi and Brad of all people. Depending on how things turn out, this may or may not make Akira an Unlucky Childhood Friend of the former.
  • Game Breaker: Siba.
  • Ho Yay: Sarah/Vanessa has some popularity among fans who can easily see a Bodyguard Crush forming.
  • Moe: Eileen, hands down.
  • Narm: Anything spoken in English.
  • Polished Port: If there's anything the console versions of the various versions of Virtua Fighter 5 are known for, it's two things:
    • They look prettier than their arcade counterparts.
    • The online netcode is considered by even the most casual fighting game fans to be the best netcode for fighting games out there, with practically no lag except in the most extreme conditions.
  • Porting Disaster: The Sega Genesis port of Virtua Fighter 2 Made worse by the fact that inevitably when porting Virtua Fighter 2, this is the port Sega uses, ranging from online game services like Gametap to iOS, both of which are easily capable of handling 32 bit graphics and gameplay.