Category:Light Gun Game: Difference between revisions

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A type of video game where the player uses a [[Light Gun|pointing device in the shape of a gun]] to shoot at targets onscreen. In many cases, the targeting sensor is built into the gun itself, and the moving targets light up, instead of the other way around. Most light gun games double as [[Rail Shooter]]s, in that the player's path is fixed and he/she can proceed only after all hostiles have been eliminated.


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The light gun shooter genre is popular in arcades, some of the most popular being ''Lethal Enforcers'', ''Virtua Cop'' and ''Time Crisis''. Console light gun shooters have also popped up from time-to-time, but fell out of favor in the early 2000s with the rise in popularity of [[First-Person Shooter|First Person Shooters]]. It should also be noted that many older lightgun games won't work on modern televisions, as the guns relied on the way CRT TV sets refreshed the screen to tell where you were aiming. However, the [[Wii]] having a built-in lightgun mechanic on the default controller is making it a popular platform now, especially with the decline of arcades.


Some of these arcade games are technically not light gun games but "joystick gun" games, as the aiming mechanism is actually a joystick firmly mounted on the face of the cabinet, upon which the gun is mounted. This makes holding and aiming the gun as if it were real simply impossible, but makes keeping your aim steady a hell of a lot easier. In ''[[Silent Scope]]'', ''[[Revolution X]]'' and ''T2'' the gun requires calibration as part of its boot sequence, though this is not true of other "joystick gun" games like the sprite-based ''Jurassic Park'' motion seat game.

{{quote|[[Back to The Future|"You mean you have to use your hands?! That's like a baby's toy!"]]}}

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[[Category:Light Gun Game]]

Latest revision as of 06:27, 6 October 2016


Main article: Light Gun Game