DmC: Devil May Cry: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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{{quote| ''"Their truth is a lie… their city is an illusion… do not accept the world as it is."''}}
{{quote| ''"Their truth is a lie… their city is an illusion… do not accept the world as it is."''}}


''DmC: Devil May Cry'' is a [[Beat Em Up]] [[Action Game]] developed by Ninja Theory, notably known for ''[[Heavenly Sword]]'' and ''[[Enslaved Odysseytothe West]]''. At first announced as a [[Continuity Reboot]] to the ''[[Devil May Cry]]'' series, it became a prequel, [[Flip Flop of God|and now]] it is an [[Alternate Continuity]] in a parallel universe… [http://www.siliconera.com/2011/10/31/dmc-devil-may-cry-takes-place-in-a-parallel-world-with-a-different-dante/ or something].
''DmC: Devil May Cry'' is a [[Beat'Em Up]] [[Action Game]] developed by Ninja Theory, notably known for ''[[Heavenly Sword]]'' and ''[[Enslaved Odysseytothe West]]''. At first announced as a [[Continuity Reboot]] to the ''[[Devil May Cry]]'' series, it became a prequel, [[Flip Flop of God|and now]] it is an [[Alternate Continuity]] in a parallel universe… [http://www.siliconera.com/2011/10/31/dmc-devil-may-cry-takes-place-in-a-parallel-world-with-a-different-dante/ or something].


Anyway, it seems it should be considered as an entirely different game from the original series.
Anyway, it seems it should be considered as an entirely different game from the original series.
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* [[Bedlam House]]: Dante is seen in one in the very first trailer.
* [[Bedlam House]]: Dante is seen in one in the very first trailer.
* [[Bright Is Not Good]]: The real world is apparently gloom and somber while the demon world has extremely vivid colors.
* [[Bright Is Not Good]]: The real world is apparently gloom and somber while the demon world has extremely vivid colors.
* [[Cluster F Bomb]]: The E3 2012 trailer and the Poison boss fight apply the f-bomb pretty liberally.
* [[Cluster F-Bomb]]: The E3 2012 trailer and the Poison boss fight apply the f-bomb pretty liberally.
* [[Everything Trying to Kill You]]: In Limbo, the demonic dimension, the environment ''literally'' tries to kill you.
* [[Everything Trying to Kill You]]: In Limbo, the demonic dimension, the environment ''literally'' tries to kill you.
* [[Eye Scream]]: In one demo, Dante opens a path by grabbing an organic "camera" with his [[Whip Sword]] and kicking it to a wall. All with an appropriate juicy sound. [[Squick|Ew]].
* [[Eye Scream]]: In one demo, Dante opens a path by grabbing an organic "camera" with his [[Whip Sword]] and kicking it to a wall. All with an appropriate juicy sound. [[Squick|Ew]].

Revision as of 14:45, 9 January 2014

File:DMC-Dante 1727.png
My name is Dante.


 "Their truth is a lie… their city is an illusion… do not accept the world as it is."

DmC: Devil May Cry is a Beat'Em Up Action Game developed by Ninja Theory, notably known for Heavenly Sword and Enslaved Odysseytothe West. At first announced as a Continuity Reboot to the Devil May Cry series, it became a prequel, and now it is an Alternate Continuity in a parallel universe… or something.

Anyway, it seems it should be considered as an entirely different game from the original series. Along with his obvious aesthetic changes which drew a... rather lukewarm reaction from the fanbase, previews show a further emphasis on platforming and aerial combos; with the protagonist alternating between the real, gloomy-looking world and a distorted parallel world with extremely vivid colors where the city itself tries to kill him.

Not much is known of the story yet, we just know that Dante is half-demon and half-angel, that he is labelled as a "terrorist" and that he will be accompanied by a medium girl named Kat. As for the gameplay, he will be able to switch between demonic and angelic powers. He can use several weapons like a sword, an axe or a scythe, and he can temporarily freeze time to kick more ass.

DmC is due for release in the US and Europe on January 15th, 2013 for Xbox 360 and PS 3, with a PC release later that year.

This (otherwise unusual) game gives us examples of: