Mech Assault: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Press X to Not Die]]: The [[Gundamjack]] mechanic has you do this to eject the enemy pilot. It's also use to operate consoles while on foot.
* [[Press X to Not Die]]: The [[Gundamjack]] mechanic has you do this to eject the enemy pilot. It's also use to operate consoles while on foot.
* [[Real Song Theme Tune]]: ''MechAssault 2'' has "Getting Away with Murder" by Papa Roach.
* [[Real Song Theme Tune]]: ''MechAssault 2'' has "Getting Away with Murder" by Papa Roach.
* [[Rule of Symbolism]]: Invoked by Foster when trying to figure out where the last two Data Cores. He discovers that the star systems where each of the five were hidden form a constellation of the ComStar logo.
* [[Rule of Symbolism]]: Invoked by Foster when trying to figure out where the last two Data Cores. He discovers that the star systems where each of the five were hidden form a constellation of the ComStar logo.
* [[Shout-Out]]: There's a bunch in the level names in the second game.
* [[Shout-Out]]: There's a bunch in the level names in the second game.
** One of the last levels is an arena battle. The name of this level? "[[Gladiator]] [[Take That|has Nothing on Us.]]"
** One of the last levels is an arena battle. The name of this level? "[[Gladiator]] [[Take That|has Nothing on Us.]]"
** One cinematic is called "[[The Wizard of Oz|We're not in Kansas anymore.]]"
** One cinematic is called "[[The Wizard of Oz|We're not in Kansas anymore.]]"
** Another is [[Indiana Jones|I Hate Snakes]]
** Another is [[Indiana Jones|I Hate Snakes]]
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* [[Skele-Bot 9000]]: The [[Final Boss]] of the second game is what looks to be an unholy fusion of an Atlas and the {{spoiler|human reaper embryo}} from [[Mass Effect 2]], and it's supercharged with ''all five'' Data Cores. It looks scarier then it is, though- the strategy to defeat it involves [[Attack Its Weak Point]] and the aforementioned [[Gundamjack]] mechanic.
* [[Skele-Bot 9000]]: The [[Final Boss]] of the second game is what looks to be an unholy fusion of an Atlas and the {{spoiler|human reaper embryo}} from [[Mass Effect 2]], and it's supercharged with ''all five'' Data Cores. It looks scarier then it is, though- the strategy to defeat it involves [[Attack Its Weak Point]] and the aforementioned [[Gundamjack]] mechanic.
* [[Tanks for Nothing]]: Enemy tanks are really only a threat in large groups, though the Rommel tanks you can drive are more effective. They sometimes come equipped with [[Invisibility Cloak|"Null Sig"]] tech and have [[Sniper Rifle|a zoom feature]] on their cannons.
* [[Tanks for Nothing]]: Enemy tanks are really only a threat in large groups, though the Rommel tanks you can drive are more effective. They sometimes come equipped with [[Invisibility Cloak|"Null Sig"]] tech and have [[Sniper Rifle|a zoom feature]] on their cannons.
* [[Too Dumb to Live]]: It's [[Understatement|a really, really bad idea]] to get out of your 'Mech or other vehicle if there are any enemies around. Naturally, [[But Thou Must!|you HAVE to]] [[Stealth Based Mission|in certain areas.]] You have demolition charges, and enemies cannot see you unless you're literally right in front of them, so it's not as bad as it sounds.
* [[Too Dumb to Live]]: It's [[Understatement|a really, really bad idea]] to get out of your 'Mech or other vehicle if there are any enemies around. Naturally, [[But Thou Must!|you HAVE to]] [[Stealth-Based Mission|in certain areas.]] You have demolition charges, and enemies cannot see you unless you're literally right in front of them, so it's not as bad as it sounds.
* [[Voice with an Internet Connection]]: Both Kerensky and Foster.
* [[Voice with an Internet Connection]]: Both Kerensky and Foster.


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[[Category:Nintendo DS]]
[[Category:Nintendo DS]]
[[Category:Mecha Game]]
[[Category:Mecha Game]]
[[Category:Mech Assault]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Microsoft Studios]]
[[Category:Microsoft Studios]]
[[Category:{{PAGENAME}}]]

Latest revision as of 08:30, 11 April 2017

A Cougar is shooting you.

MechAssault was a Third-Person Shooter Mecha Game developed by Day 1 Studios and published by Microsoft for the Xbox in November of 2002. MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.

The game is set in the late 31st Century of the BattleTech universe, sometime after the Word of Blake occupation of Earth in 3058. The Player Character is an unnamed Mechwarrior of the elite Wolf's Dragoons mercenary company. Together with Major Natalia Kerensky and Lieutenant Foster, the Mechwarrior has been sent to investigate the cessation of communication on the Periphery world of Helios. When they get there, their Drop Ship is shot down and they discover that the planet has been occupied by the militant fanatics of the Word of Blake jihad. The team must salvage new gear, fight off the Blakeists and find out why they're on Helios in the first place.

A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004.It picks up right where the first game left off, with the heroes recuperating on the planet Dante. The Blakeists soon make a return, in search of the MacGuffin that the team found in the first game. They soon meet up with a Pirate Girl whose Jump Ship can take them to other planets, so they can pursue the Blakeists and find more MacGuffins. This installment added the ability to get out of your 'Mech and into other 'Mechs, as well as battle tanks, VTOLs, and Powered Armor.

Both games featured online multiplayer over X Box Live in the form of modes like Deathmatch and Capture the Flag. The second game also had a persistent "Conquest" mode in which players battled for control of territories over the course of many matches.

There was also an installment on the Nintendo DS, MechAssault: Phantom War. It is unrelated story-wise to the Xbox games, instead set many years later after the collapse of the HPG Network and staring a named protagonist, Mechwarrior Vallen Price. It was less well-received then the Xbox games, due to a lack of multiplayer and issues with the controls.

Tropes used in Mech Assault include: