All The Tropes:Tropes Are Flexible

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A Pimped-Out Cape can be done in many ways, from edging it with fur[1] to covering it with gold embroidery.[2]

A rarely stated, but fairly common, belief here is that some tropes are rigid, and that the only variation comes with Playing with a Trope. Or some here think that most tropes are rigid, unless "Sliding Scale" is in the name. But it's not really true at all (also the reason we have The Same but More).

Even in the most narrowly defined Sub Tropes, there is plenty of room for variation, even when playing straight. And there can even be degrees of how the trope is applied, which is certainly the reason we don't allow The Same but More.

Two of the most common variations for a trope are the scale, and the importance in the story. But there are quite a few other ways to allow for trope variations.

The only actual thing rigid about tropes is the cutoff between one trope and another, or at least that is what we are striving for. Even when it involves Super Tropes and Sub Tropes, or if there is overlap with another trope, those tropes are still separate.

So the next time you think a trope is separate from another trope, make sure the line is clear. If it's not, you didn't make a mistake, other than underestimate how flexible tropes are.

Contrast Square Peg, Round Trope.

Examples of Tropes Are Flexible include:

To best illustrate this concept, examples should be straight uses, with only some playing with them.