BIOMETAL: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Excuse Plot]]: There are evil [[Mechanical Lifeforms]] running rampant, shoot them.
* [[Excuse Plot]]: There are evil [[Mechanical Lifeforms]] running rampant, shoot them.
* [[Explosive Breeder]]: The computer analysis apparently shows the Biometals increasing in such a number that, if their planet is not destroyed in 32 hours, they would take over the entire galaxy!
* [[Explosive Breeder]]: The computer analysis apparently shows the Biometals increasing in such a number that, if their planet is not destroyed in 32 hours, they would take over the entire galaxy!
* [[Frickin Laser Beams]]: Your ship's laser weapon, as well as one of the weapons used by the Bio Metals.
* [[Frickin' Laser Beams]]: Your ship's laser weapon, as well as one of the weapons used by the Bio Metals.
* [[Fun With Acronyms]]: The GAM, which stands for Gel Analog Mutant. It's the name of your shield, by the way.
* [[Fun With Acronyms]]: The GAM, which stands for Gel Analog Mutant. It's the name of your shield, by the way.
* [[Homing Projectile]]: One of your missile types gives you homing missiles.
* [[Homing Projectile]]: One of your missile types gives you homing missiles.
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* [[Love It or Hate It]]: The US version's soundtrack is either a cool, heart-pumping techno, or a piece of garbage compared to the Japanese version. No exceptions.
* [[Love It or Hate It]]: The US version's soundtrack is either a cool, heart-pumping techno, or a piece of garbage compared to the Japanese version. No exceptions.
** Many people who hate it state that the US soundtrack is a complete [[Soundtrack Dissonance]], given the dark nature of the game and graphics.
** Many people who hate it state that the US soundtrack is a complete [[Soundtrack Dissonance]], given the dark nature of the game and graphics.
* [[Luckily My Shield Will Protect Me]]: Somewhat averted, as certain attacks pass through it, and some shots may sneak in between the gaps.
* [[Luckily, My Shield Will Protect Me]]: Somewhat averted, as certain attacks pass through it, and some shots may sneak in between the gaps.
* [[Meaningful Name]]: The Bio Metals are [[Mechanical Lifeforms|part mechanical, part organic]] aliens.
* [[Meaningful Name]]: The Bio Metals are [[Mechanical Lifeforms|part mechanical, part organic]] aliens.
* [[Mechanical Lifeforms]]: The [[Meaningful Name|Bio Metals]].
* [[Mechanical Lifeforms]]: The [[Meaningful Name|Bio Metals]].
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* [[Mutually Exclusive Powerups]]: The three primary weapon types (Laser, Spread and Wave), as well as your missile options.
* [[Mutually Exclusive Powerups]]: The three primary weapon types (Laser, Spread and Wave), as well as your missile options.
* [[Nintendo Hard]]: The enemies sure love to spew loads of fast moving bullets... and many of them are tough to defeat.
* [[Nintendo Hard]]: The enemies sure love to spew loads of fast moving bullets... and many of them are tough to defeat.
* [[One Hit Point Wonder]]: Your ship can only take one hit to be destroyed, though your shields can mitigate most incoming fire.
* [[One-Hit-Point Wonder]]: Your ship can only take one hit to be destroyed, though your shields can mitigate most incoming fire.
* [[Orchestra Hit Techno Battle]]: The US version of the game had 2 Unlimited music as the game's soundtrack. Including the boss themes. Many people did not like the [[Soundtrack Dissonance]] it created, though.
* [[Orchestra Hit Techno Battle]]: The US version of the game had 2 Unlimited music as the game's soundtrack. Including the boss themes. Many people did not like the [[Soundtrack Dissonance]] it created, though.
* [[Reverse Shrapnel]]: Your shield weapon can be shot out like this.
* [[Reverse Shrapnel]]: Your shield weapon can be shot out like this.
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** Unless, of course, you [[Dare to Be Badass]] and [http://www.youtube.com/watch?v=2TBR2MQ87nI shotgun the enemy with it]. Then they will go down quickly.
** Unless, of course, you [[Dare to Be Badass]] and [http://www.youtube.com/watch?v=2TBR2MQ87nI shotgun the enemy with it]. Then they will go down quickly.
* [[Shout Out]]: In the US version, the protagonists are named "Kid Ray" and "Anita", the members of techno group 2 Unlimited.
* [[Shout Out]]: In the US version, the protagonists are named "Kid Ray" and "Anita", the members of techno group 2 Unlimited.
* [[Soundtrack Dissonance]]: One of the main reasons why many veteran [[Shoot Em Up]] players despise the US soundtrack.
* [[Soundtrack Dissonance]]: One of the main reasons why many veteran [[Shoot'Em Up]] players despise the US soundtrack.
* [[That One Boss]]: The miniboss of stage 3 takes a ''very'' long time to die without the laser. And the final boss also counts, it starts flooding the screen with lots of [[Hyper Destructive Bouncing Ball|Hyper Destructive Bouncing Balls]], making it a pain to avoid.
* [[That One Boss]]: The miniboss of stage 3 takes a ''very'' long time to die without the laser. And the final boss also counts, it starts flooding the screen with lots of [[Hyper Destructive Bouncing Ball|Hyper Destructive Bouncing Balls]], making it a pain to avoid.
* [[Wave Motion Gun]]: The first boss has one, thankfully it's easy to avoid.
* [[Wave Motion Gun]]: The first boss has one, thankfully it's easy to avoid.

Revision as of 07:11, 9 January 2014

The original.
American version. With 2 Unlimited for soundtrack, no less.


It's the year GC 232 (Galaxy Century Year 232). A huge war that had begun years and years before has divided the Milky Way and all of its natural resources have been exhausted. The Milky Way Galactic Council is forced to send a fleet of starships to a nearby planet by the name of UP457 in search of any resources that can replenish the ones lost during the battle.

However, during this mission, the fleet is destroyed by a race of half machine, half animal aliens referred to as "BIOMETAL" by the Galactic Council. One of the Council's super computers then calculates that the number of these "BIOMETALS" is increasing rapidly and will have the Milky Way completely taken over within 32 hours. So the Halbard, along with their fleet, WASP, are assigned to eliminate the hostile threat on UP457.

Weapon power-ups are gained by destroying pods and picking up the released power-ups. The player also has a Deflector Shield in the form of four spinning orbs that circle around the ship when the engaged (Known as the Gel Analog Mutant, a.k.a GAM). Charge power is drained when the GAM is active.

BIOMETAL is unique in that its soundtrack for the European and US versions was entirely created by techno group, 2 Unlimited (the selections used for BIOMETAL were remixes of songs from their 1991 album, "Get Ready!"). The Japanese version of the game featured an entirely different soundtrack which suits the dark mood better.

Not to be confused with the Biometals from Mega Man ZX.


Tropes used for this game: