Blinkenlights: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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== [[Video Games]] ==
== [[Video Games]] ==
* "Blinken Lights II", from ''Keep Talking and Nobody Explodes'', is an exotic puzzle that combines blinkenlights (as the name suggests), [[Everyone Knows Morse|Morse code]] and the ''Simon'' game.


== [[Visual Novel]]s ==
== [[Visual Novel]]s ==

Revision as of 14:19, 5 June 2020

Originally, Blinkenlights were simply diagnostic lights on electronic devices. In some places, they still are. But that's boring.

Thanks to signs in "mock German" that appeared in various computer rooms in the 1950s, Blinkenlights became something for non-technical people to look at, instead of touching something they really shouldn't touch. From there, it was only a matter of time – less than a decade – for Blinkenlights to become a visual shorthand for high technology in general, not just computers ... and, in Hollywood, they were always blinking.

As computers became more ubiquitous, the trope faded from the public consciousness. (Real Life 21st-century mainframes don't even have diagnostic lights any more, at least not where people can see them.) Nowadays it's used in works that purposefully invoke Zeerust, always paired with Beeping Computers.

Wikipedia has a page about Blinkenlights. The Jargon File has a page about them, too. And so does the Urban Dictionary.

Examples of Blinkenlights include:

Advertising

Anime and Manga

Comic Books

Fan Works

Film

Literature

Live-Action TV

  • Shown in The Prisoner episode "The General". The fact that they switch off is a plot point.
  • Star Trek: The Original Series faked Blinkenlights in Engineering, by sliding cutout screens back and forth behind backlit wall transparencies.
  • Knight Rider‍'‍s KITT had a simplified set of Blinkenlights inset into his front bumper.

Music

New Media

Newspaper Comics

Oral Tradition, Folklore, Myths and Legends

Pinball

Podcasts

Professional Wrestling

Puppet Shows

Radio

Recorded and Stand Up Comedy

Tabletop Games

Theatre

Video Games

  • "Blinken Lights II", from Keep Talking and Nobody Explodes, is an exotic puzzle that combines blinkenlights (as the name suggests), Morse code and the Simon game.

Visual Novels

Web Animation

Web Comics

Web Original

Western Animation

Other Media

Real Life