Civilization (video game)/YMMV: Difference between revisions

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** ''Call to Power'' has space colonies. Production is absolutely ridiculous there.
** Although a very late game occurrence, as soon as you get the Giant Death Robot and sufficient uranium in V, opposing armies are essentially completely and totally ''fucked'', especially if you combine them with Stealth Bombers. The combat penalty against cities is all well and good, but even with that a percentage off of a 150 combat strength is all but irrelevant, especially if you happen across a civ that's still playing with swords and musketmen (and there's always one). It's entirely possible to blitzkrieg your way across about 10 cities in a few turns if you're canny about placement.
* [[Good Bad Bugs]]: In the original ''Civilization'', a backwards rollover bug would cause Gandhi to become incredibly aggressive and nuke-happy as soon as he developed Democracy. (Gandhi's aggression score, stored in an unsigned small integer, was 1; Democracy applies a -2 to aggression; Gandhi's aggression became 255 because it couldn't be -1.) This unexpected behavior became so beloved and emblematic of the game that all future versions of Gandhi were ''deliberately'' engineered to be nuke-happy.
* [[Memetic Mutation]]: "Spearman beats Tank."<ref>A very annoying phenomenon in all the games, but most noticed in ''III'', is for supposedly obsolete units to get very lucky with the Random Number Generator and survive wave after wave of technologically superior units.</ref>
** Our words are backed with NUCLEAR WEAPONS!<ref>This little snippet is added to the dialog box in ''I'' and ''II'' whenever your rival has the technology and capability to build nuclear weapons. [[Mood Dissonance|It sometimes does not mesh well with an otherwise-friendly greeting.]]</ref>