Dark Souls III

Everything About Fiction You Never Wanted to Know.
Ash to ash, dust to dust, fade to black...
"The Lords have left their thrones, and must be deliver'd to them. To this end, I am at thy side."
The Fire Keeper

Dark Souls III is an 2016 Video Game, and a sequel to Dark Souls II.

In the land of Lothric, a flame must be kept alive. This happens when five creatures, the Lords of Cinder, occupy their thrones in the proper place to link the fire. But the Lords have abandoned their thrones. In that occasion, the Unkindled, undeads who are nameless and accursed, are awakened. Their mission is to take on the Lords and put them on their thrones so the fire can be linked once again.

The protagonist is one of those Unkindled, just awakened from his grave. But the Lords are hardly the only obstacle on his way to link the flame.

Developed by From Software. Directed by Hidetaka Miyazaki, who also directed Bloodborne. Published by Namco.

Tropes used in Dark Souls III include:
  • An Ice Person: One of the attacks of the Crystal Sage involves creating pillars of ice crystal from the ground.
  • Animated Armor: The Dragonslayer Armor, which spoils its true nature by its own boss name. According with its soul, it is moved by the Pilgrim Butterfly which assist it in attacking.
  • Attack Its Weak Point: Taken to ridiculous levels. The Ancient Wyvern's boss can easily be finished by the player climbing to a point above him, jumping on his head while he is out of breath and stabbing him. He dies almost immediately.
  • Driven to Suicide: If you complete Siegward's quest line and he survives to the end of the Yhorm the Giant's boss fight, Siegward will die, presumably from suicide. The player is not close to him when it happens but everything indicates to.
  • Enemy Civil War: The Abyss Watchers are fighting before you even arrive at their room, and keep doing it during the first phase of their boss fight.
  • Fan Disservice: Dancer of the Boreal Valley's body language and noises would be seductive if her body wasn't so disproportional and she didn't move in such inhuman ways.
  • Giant Enemy Crab:
    • This kind of enemy is found in swamps in the Road of Sacrifices and Farron Keep.
    • A variation called Lesser Crab, that is way smaller but still much bigger than a real one, lives in the pond area of the Road of Sacrifices.
  • King Mook: The Old Demon King in the Smouldering Lake is this for the demon enemies.
  • Maybe Magic, Maybe Mundane: The game never makes it clear if Oceiros is carrying an invisible baby or imagining it. From one side, he is blind and therefore don't would realize he is carrying nothing if he is suffering of a sensory hallucination. From other, Ocelotte's cries are heard by the player too.
  • Me's a Crowd: The Crystal Sage begins to multiply himself in his second phase. The clones can be distinguished by their blue magic, in contrast with the real one's purple magic.
  • Names to Run Away From Really Fast: Aldrich, Devourer of Gods.
  • Non-Indicative Name: The Lycanthrope enemies don't resembles wolves or werewolves in any way.
  • One-Hit Kill: A plunging attack to the head of Ancient Wyvern depletes all of his health immediately.
  • Plague of Locusts: The Locust Preachers (also called White-Faced Locusts), human-insect hybrids that have a taste for human flesh. They have human-sized and small-sized variants, and three non-hostile Locust Preachers appear as NPCs.
  • Refusal of the Call: When the protagonist finally meets him, Lorian the Elder is revealed to not wanting to link the fire and wants to leave it to fade away, and will kill the protagonist to not do it.
  • Sinister Scythe: Aldrich's main weapon is a scythe.
  • Shock and Awe: The Lord of the Storm is able to manipulate lightning.
  • When Trees Attack: The Rotted Greatwood was just a tree, but years of the worst kind of curses sealed inside it turned it, well, a moving twisted abomination of nature who attacks the player.