The Goonies (video game): Difference between revisions

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Then there was a sequel (''The Goonies II: The Fratellis' Last Stand''), which takes the platforming elements, but, like ''[[Castlevania II: Simon's Quest]]'', changes the levels to free roaming exploration (not to mention has elements not seen in the movie at all, like a mermaid to rescue). It's also considered a good game, but like that other game, suffers from some design flaws for being one of the first of the [[Metroidvania]] genre.
Then there was a sequel (''The Goonies II: The Fratellis' Last Stand''), which takes the platforming elements, but, like ''[[Castlevania II: Simon's Quest]]'', changes the levels to free roaming exploration (not to mention has elements not seen in the movie at all, like a mermaid to rescue). It's also considered a good game, but like that other game, suffers from some design flaws for being one of the first of the [[Metroidvania]] genre.

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{{tropelist}}
=== The games provide examples of: ===
* [[Barbie Doll Anatomy]]: Annie.
* [[Barbie Doll Anatomy]]: Annie.
* [[Blind Idiot Translation]]: "OUCH! WHAT DO YOU DO?" Several other cases in ''II'', as well.
* [[Blind Idiot Translation]]: "OUCH! WHAT DO YOU DO?" Several other cases in ''II'', as well.
* [[Canon Foreigner]]: Annie the mermaid, most prominently.
* [[Canon Foreigner]]: Annie the mermaid, most prominently.
* [[Damsel in Distress]] [[Our Mermaids Are Different|Mermaid]]: Annie
* [[Damsel in Distress]] [[Our Mermaids Are Different|Mermaid]]: Annie.
* [[Empty Room Psych]]: A lot of rooms with safes and people giving useless advice; there's even one completely empty room (dubbed the Amazing Nothing Room in one walkthrough). "[[Lampshade Hanging|I'M ESKIMO. THERE'S NOTHING HERE.]]"
* [[Empty Room Psych]]: A lot of rooms with safes and people giving useless advice; there's even one completely empty room (dubbed the Amazing Nothing Room in one walkthrough). "[[Lampshade Hanging|I'M ESKIMO. THERE'S NOTHING HERE.]]"
** And there's a fairly long path in one underwater stage, but there's nothing useful in that path.
** And there's a fairly long path in one underwater stage, but there's nothing useful in that path.
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* [[Metroidvania]]: The original Famicom game featured explorable levels, but otherwise had a stage-based structure. ''Goonies II'' on the other hand had free-roaming stages.
* [[Metroidvania]]: The original Famicom game featured explorable levels, but otherwise had a stage-based structure. ''Goonies II'' on the other hand had free-roaming stages.
* [[Mooks Ate My Equipment]]: Floating skulls on the bridge in ''II'' eat your boomerang. Now the weapon isn't vital to winning, but it is an annoyance.
* [[Mooks Ate My Equipment]]: Floating skulls on the bridge in ''II'' eat your boomerang. Now the weapon isn't vital to winning, but it is an annoyance.
* [[No Export for You]]: The first NES game had an arcade release in the U.S. under the title of ''Vs. The Goonies'' (which ran on the Vs. System, essentially an NES modified for arcade play), but only Famicom owners got the chance to play the game at home.
* [[Password Save]]: The second game.
* [[Password Save]]: The second game.
* [[Precision-Guided Boomerang]]: One of the weapons in the sequel.
* [[Precision-Guided Boomerang]]: One of the weapons in the sequel.
* [[Real Song Theme Tune]]: The main theme that plays throughout most of the game is a simplified rendition of "The Goonies R Good Enough" by Cyndi Lauper.
** Furthermore, this particular rendition was given a remix and used in one of the ''[[Pop'n music]]'' games.
* [[Save the Princess]]: Annie.
* [[Save the Princess]]: Annie.
* [[Slippy-Slidey Ice World]]
* [[Slippy-Slidey Ice World]]
* [[Stuff Blowing Up]]: Both games give you bombs, and the second game gives you molotov cocktails.
* [[Stuff Blowing Up]]: Both games give you bombs, and the second game gives you molotov cocktails.
* [[Under the Sea]]
* [[Under the Sea]]
* [[Unusually Uninteresting Sight]] / [[Worst News Judgment Ever]]: The reporter at the end of ''II'' seems to find the capture of the Fratellis more interesting than the fact that Annie's a freaking mermaid!
* [[Unusually Uninteresting Sight]]/[[Worst News Judgment Ever]]: The reporter at the end of ''II'' seems to find the capture of the Fratellis more interesting than the fact that Annie's a freaking mermaid!
* [[Unwinnable]]: Mistaken for this. If you reach the door to Annie in the second game without A) all six kidnapped Goonies or B) one of the [[Interchangeable Antimatter Keys]], you seem to be trapped in the room, because many forget you can just equip the diving suit to leave.
* [[Unwinnable]]: Mistaken for this. If you reach the door to Annie in the second game without A) all six kidnapped Goonies or B) one of the [[Interchangeable Antimatter Keys]], you seem to be trapped in the room because many forget you can just equip the diving suit to leave.
* [[Video Game Cruelty Potential]]: You can hit anyone found in the rooms in the second game with your fist - or a hammer later on. In fact, you ''have'' to punch one old woman five times to get the candle needed to light up dark rooms.
* [[Video Game Cruelty Potential]]: You can hit anyone found in the rooms in the second game with your fist - or a hammer later on. In fact, you ''have'' to punch one old woman five times to get the candle needed to light up dark rooms.
** [[Video Game Cruelty Punishment]]: That said, if you smack around Konami Man, he'll refuse for the rest of the game to restore your health. This is even saved in your password, so the only option is to reset and start a new game.
** [[Video Game Cruelty Punishment]]: That said, if you smack around Konami Man, he'll refuse for the rest of the game to restore your health. This is even saved in your password, so the only option is to reset and start a new game.
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[[Category:Konami]]
[[Category:Konami]]
[[Category:MSX]]
[[Category:MSX]]
[[Category:The Goonies]]
[[Category:The Goonies (video game)]]
[[Category:Video Game]]
[[Category:Video Game]]
{{DEFAULTSORT:Goonies (video game), The}}
{{DEFAULTSORT:Goonies (video game), The}}

Latest revision as of 14:23, 23 April 2018

Being a major film, The Goonies had a licensed video game to go with it. Konami made a platformer game, with some adventure elements for the Famicom and MSX. Although the actual connection to the movie was rather light. Mikey's fellow goonies are captured instead of traveling with him, and the Fratellis are basically individual Mooks instead of the family chasing the heroes. Then you have rats, bombs, and Mickey using a kick attack. It was still fun for a lot of people, and considered largely an aversion to The Problem with Licensed Games.

Then there was a sequel (The Goonies II: The Fratellis' Last Stand), which takes the platforming elements, but, like Castlevania II: Simon's Quest, changes the levels to free roaming exploration (not to mention has elements not seen in the movie at all, like a mermaid to rescue). It's also considered a good game, but like that other game, suffers from some design flaws for being one of the first of the Metroidvania genre.


Tropes used in The Goonies (video game) include: