Shatterhand: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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{{tropelist}}
{{tropelist}}
* [[1-Up]]: Can be bought with enough money at select sections.
* [[1-Up]]: Can be bought with enough money at select sections.
* [[All There in the Manual]]
* [[All There in the Manual]]: Why Steve is fighting these robots, why he has his nickname, or that he even has robotic hands.
* [[Artificial Limbs]]
* [[Artificial Limbs]]: Cybernetic hands, hence the name of the game.
* [[Boss Rush]]: The final level involves periodic fights with past bosses.
* [[Boss Rush]]
* [[Chain-Reaction Destruction]]
* [[Chain-Reaction Destruction]]: Major enemies, and some objects, will have several small explosions before finally shattering.
* [[Cyborg]]
* [[Cyborg]]: Steve's hands are robotic.
* [[Dolled-Up Installment]]: But didn't originally start out as that.
* [[Dolled-Up Installment]]: But didn't originally start out as that.
* [[Dual Boss]]: The bosses in the oil refinery level.
* [[Dual Boss]]: The bosses in the oil refinery level.

Latest revision as of 20:10, 30 August 2018

Face his fists of justice!


In 2030, the world is threatened by the forces of Metal Command. Steve Hermann loses his hands in an accident, and gets them replaced with cyborg hands. He decides this is enough to take on this evil group and save the world.

The game is a side-scrolling action game in which the player not only has punching as the primary attack, but also robot drones as secondary attacks, with what kind of robot being decided by how you pick up certain power ups.

The game was also notable by being redone as a Licensed Game in Japan, of Tokkyuu Shirei Solbrain, even though Shatterhand started out as an original IP.


Tropes used in Shatterhand include: