Super Mario Maker

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Super Mario Maker, tentatively called Mario Maker when announced at E3 2014, is a 2D platforming and level creation game for the Wii U, originally set to be released in early 2015 as part of the 30th Anniversary of Super Mario Bros.; it was released proper on September 12, 2015.

Players can design and share their own 2D Super Mario courses, as well as viewing, playing and commenting on courses made by other creators. To build a course, players can select a theme based on one of four previous Mario games: Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U. Each theme has distinct mechanics and their own variety of objects, blocks, enemies and items.

Gameplay typically uses the Wii U GamePad; other controllers such as the Wii Remote, Wii Classic Controller and Wii U Pro Controller]] are also compatible. The game has compatibility with amiibo, which can be scanned to unlock different Mystery Mushroom costumes based on the amiibo figurine.

On November 7th, 2017, Nintendo terminated the Miiverse service, which removed support for comments on uploaded levels; Super Mario Maker was removed from the eShop on January 13th, 2021, and on March 31st, 2021, the ability to upload new courses was discontinued. Thankfully, players can still play courses that were uploaded before the discontinuation.

A port of this game was released for the Nintendo 3DS in December 2016; a sequel, titled Super Mario Maker 2, was released for the Nintendo Switch on June 28, 2019.

Tropes used in Super Mario Maker include:
  • Abnormal Ammo: Whether it's 1-Up Mushrooms, enemies, or coins, you can make Bill Blasters shoot plenty of things aside from their standard Bullet Bills.
  • Airborne Mook: Pick an enemy. Any enemy. Just slap a pair of wings on them, and they'll become this trope. Aside from them, you've got standard flying enemies like Paratroopers and Lakitus.
  • Big Boo's Haunt: Ghost Houses are one of the few level themes you can select, and can even be used for the SMB and SMB3 styles despite Ghost houses making their debut in World.
  • Combat Stiletto: You can turn Shoe Goombas into high heel Goombas, and then proceed to use said giant high heel to stomp all your enemies into dust.
  • Degraded Boss: You can use multiple Bowser Jr's and Bowsers in a stage to serve as minibosses, obstacles, or particularly beefy enemies, but only up to three each.
  • Flunky Boss: Bowser and Junior will throw Bob-Ombs and Koopa Shells at you if they're flying in a clown car.
  • Green Hill Zone: The Ground theme has the aesthetic of this trope, being peaceful-looking grasslands. But like with ever other level type, you can make any Ground level ball-bustingly hard.
  • Guest Fighter: Tons. Thanks to the Mystery Mushroom powerup, you can play as a plethora of characters from not just other video games, but even other forms of media, ranging from Wario to Fox McCloud to a Felyne to Shaun the Sheep.
  • Kaizo Trap: Averted, thankfully. Once you touch the goal you're home free, no matter what death traps are placed beyond it. Particularly sadistic level creators can still make the mere act of touching that goal a pain in the ass, though.