Talk:Bonus Boss
- (cur prev topic) 16:04, 3 November 2022 . . HLIAA14YOG (talk | contribs) edited a post on "Bonus Boss/Optional Boss split" . . −102
- (cur prev topic) 16:03, 3 November 2022 . . HLIAA14YOG (talk | contribs) commented on "Bonus Boss/Optional Boss split" (Seems to make sense. I think True Final Boss is a sub-trope to Optional too since you do not need to fight it to end the game.) . . +126
- (cur prev topic) 15:51, 3 November 2022 . . HLIAA14YOG (talk | contribs) commented on "Bonus Boss/Optional Boss split" (Seems to make sense. I think True Final Boss is a sub-trope to Optional too since you do not need to fight it to end the game.) . . +126
- (cur prev topic) 15:07, 3 November 2022 . . HeneryVII (talk | contribs) commented on "Bonus Boss/Optional Boss split" (Yeah, that makes sense.) . . +23
- (cur prev topic) 15:05, 3 November 2022 . . GentlemensDame883 (talk | contribs) commented on "Bonus Boss/Optional Boss split" ("Optional Boss" as a supertrope for Bonus Boss and Skippable Boss makes sense to me. I'd support that.) . . +102
- (cur prev topic) 23:52, 2 November 2022 . . Umbire the Phantom (talk | contribs) commented on "Bonus Boss/Optional Boss split" (...I'm pretty sure we don't have to get as deep as going into Latin roots(???) to reconcile this. All I'm asking about is "hey isn't Bonu...) . . +885
- (cur prev topic) 18:21, 2 November 2022 . . Agiletek (talk | contribs) commented on "Bonus Boss/Optional Boss split" (The two are pretty distinct, with Bonus Boss nearly always being tougher than the final boss while an Optional Boss is part of a Side Que...) . . +180
- (cur prev topic) 17:22, 2 November 2022 . . HLIAA14YOG (talk | contribs) commented on "Bonus Boss/Optional Boss split" (I'm a gamer, but I can't exactly define what is this. I never use this trope exactly because it feels very subjective. What is a skippabl...) . . +497
- (cur prev topic) 16:59, 2 November 2022 . . GethN7 (talk | contribs) commented on "Bonus Boss/Optional Boss split" (I see Umbire's logic on this one. That said, optional and bonus bosses are not always the same thing. You CAN fight Magus completely opti...) . . +371
- (cur prev topic) 12:51, 2 November 2022 . . Robkelk (talk | contribs) commented on "Bonus Boss/Optional Boss split" (I'm not a video gamer, so I'll abstain from this discussion.) . . +60
- (cur prev topic) 12:42, 2 November 2022 . . Umbire the Phantom (talk | contribs) edited a post on "Bonus Boss/Optional Boss split" . . −39
- (cur prev topic) 12:41, 2 November 2022 . . Umbire the Phantom (talk | contribs) commented on "Bonus Boss/Optional Boss split" (Skippable Bosses are also "optional" in some contexts, which seems like a bit of a possible semantic barrier...) . . +111
- (cur prev topic) 12:37, 2 November 2022 . . Umbire the Phantom (talk | contribs) commented on "Bonus Boss/Optional Boss split" (Skippable Bosses are also "optional" in some contexts, which seems like a bit of a possible semantic barrier...) . . +111
- (cur prev topic) 12:12, 2 November 2022 . . HeneryVII (talk | contribs) commented on "Bonus Boss/Optional Boss split" (Pretty sure "Optional Boss" and "Bonus Boss" are the same thing. The situation you just named (using Undertale as an example) might fit S...) . . +165
- (cur prev topic) 12:06, 2 November 2022 . . Umbire the Phantom (talk | contribs) commented on "Bonus Boss/Optional Boss split" (From what I can observer, at the time of the fork from TVT Optional Boss redirected to this page. I propose it be made into a supertrope,...) . . +1,182