Warhawk (1995 video game): Difference between revisions

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The first ''Warhawk'' game was a futuristic combat flight-sim game for the [[PS 1]]. Made by Singletrac of ''[[Twisted Metal]]'' fame.
The first ''Warhawk'' game was a futuristic combat flight-sim game for the [[PS 1]]. Made by Singletrac of ''[[Twisted Metal]]'' fame.


{{tropelist}}
{{tropelist}}
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* [[Have a Nice Death]]: Several times over. In one case, the villain laughs so hard at your failure that he chokes to death.
* [[Have a Nice Death]]: Several times over. In one case, the villain laughs so hard at your failure that he chokes to death.
* [[It's a Wonderful Failure]]: Getting a [[Game Over]] will show a [[Scrolling Text]] (different depending on which level you lost your last life in) emphasizing how much you cocked up.
* [[It's a Wonderful Failure]]: Getting a [[Game Over]] will show a [[Scrolling Text]] (different depending on which level you lost your last life in) emphasizing how much you cocked up.
* [[Macross Missile Massacre]]: The swarmers, which are curiously less powerful than the single lock-on missiles.
* [[Macross Missile Massacre]]: The swarmers, which are curiously less powerful than the single lock-on missiles.
* [[Smart Bomb]]: The rare Doomsday pickup.
* [[Smart Bomb]]: The rare Doomsday pickup.
* [[Subsystem Damage]]: Each sides of the Warhawk has its own shielding and parts such as the wings or the radar can be destroyed, with appropriate effect.
* [[Subsystem Damage]]: Each sides of the Warhawk has its own shielding and parts such as the wings or the radar can be destroyed, with appropriate effect.
* [[The Cameo]]: A Warhawk appears as the final boss of ''[[Twisted Metal]]: Black''.
* [[The Cameo]]: A Warhawk appears as the final boss of ''[[Twisted Metal]]: Black''.
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The second ''Warhawk'' game was a [[Continuity Reboot]] of the series on the [[PlayStation 3]], also titled simply ''[[Warhawk (1995 video game)]]''.
The second ''Warhawk'' game was a [[Continuity Reboot]] of the series on the [[Play Station 3]], also titled simply ''[[Warhawk (1995 video game)]]''.


The game is reimagined as a [[Third-Person Shooter]] with heavy use of vehicles. Single player gameplay was abandoned entirely in favor of fine-tuning online multiplayer for up to 32 players.
The game is reimagined as a [[Third-Person Shooter]] with heavy use of vehicles. Single player gameplay was abandoned entirely in favor of fine-tuning online multiplayer for up to 32 players.
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Three expansion packs are available: ''Operation Broken Mirror'', ''Operation Omega Dawn'' and ''Operation Fallen Star''
Three expansion packs are available: ''Operation Broken Mirror'', ''Operation Omega Dawn'' and ''Operation Fallen Star''


Warhawk is recieving a [[Spiritual Successor]] in ''[[Starhawk (2012 video game)]]'', which features robots that transform into jets and a strategic system that can be described as 'trigger-happy construction', where the player can call down vehicle spawn points, bunkers, turrets, etc to drop down like lightning on the location of your choosing.
Warhawk is recieving a [[Spiritual Successor]] in ''[[Starhawk (2012 video game)]]'', which features robots that transform into jets and a strategic system that can be described as 'trigger-happy construction', where the player can call down vehicle spawn points, bunkers, turrets, etc to drop down like lightning on the location of your choosing.


== This game provides examples of ==
== This game provides examples of ==
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* [[Cosmetic Award]]: To keep balance, the only thing players can unlock is a difference in uniform and boost in medal-count. Some clothes are even just previous clothes with the option to change the color of certain aspects.
* [[Cosmetic Award]]: To keep balance, the only thing players can unlock is a difference in uniform and boost in medal-count. Some clothes are even just previous clothes with the option to change the color of certain aspects.
* [[Crew of One]]: It only takes one player to both drive a tank and operate its main gun. Averted with the 4x4, which takes a second player to man the machine gun.
* [[Crew of One]]: It only takes one player to both drive a tank and operate its main gun. Averted with the 4x4, which takes a second player to man the machine gun.
* [[Double Knockout]]: Most knife/wrench battles result in these, due to the melee weapons' comically huge range. In many cases dueling knife fighters will slump dead at each others' feet at the same time. Sometimes, it will be a triple knock out if one opponent stands out enough to gain the vengeful attention of two other knife-wielders.
* [[Double Knockout]]: Most knife/wrench battles result in these, due to the melee weapons' comically huge range. In many cases dueling knife fighters will slump dead at each others' feet at the same time. Sometimes, it will be a triple knock out if one opponent stands out enough to gain the vengeful attention of two other knife-wielders.
* [[Excuse Plot]]: The Eucadian (blue) and Chernovan (red) armies are perpetually at war.
* [[Excuse Plot]]: The Eucadian (blue) and Chernovan (red) armies are perpetually at war.
* [[Expansion Pack]]
* [[Expansion Pack]]
* [[Hyperspace Arsenal]]: An infantryman can carry an entire arsenal including a machine gun, missile launcher, sniper rifle, binoculars, two types of land mines, a knife, a wrench, a flame thrower, a pistol, grenades, and ammo for everything. Additionally, if a player is killed they drop it all in a huge backpack about as big as a person which can be absorbed by anyone who gets near it.
* [[Hyperspace Arsenal]]: An infantryman can carry an entire arsenal including a machine gun, missile launcher, sniper rifle, binoculars, two types of land mines, a knife, a wrench, a flame thrower, a pistol, grenades, and ammo for everything. Additionally, if a player is killed they drop it all in a huge backpack about as big as a person which can be absorbed by anyone who gets near it.
* [[Jet Pack]]: Added to the game in the ''Fallen Star'' add-on.
* [[Jet Pack]]: Added to the game in the ''Fallen Star'' add-on.
* [[Kill It with Fire]]: The flame-thrower, which is perfect for taking down tanks. Once you're under the barrel, you can take it out in seconds. Its the go-to weapon in close quarters.
* [[Kill It with Fire]]: The flame-thrower, which is perfect for taking down tanks. Once you're under the barrel, you can take it out in seconds. Its the go-to weapon in close quarters.
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* [[Made of Explodium]]: All vehicles, stationary guns, and jetpacks. Most objects lying around seem to just be hazards for shoot-outs. see [[Stuff Blowing Up]].
* [[Made of Explodium]]: All vehicles, stationary guns, and jetpacks. Most objects lying around seem to just be hazards for shoot-outs. see [[Stuff Blowing Up]].
* [[Magic Tool]]: The field wrench repairs friendly vehicles, destroys enemy vehicles, and bludgeons infantrymen to death all with the same animation.
* [[Magic Tool]]: The field wrench repairs friendly vehicles, destroys enemy vehicles, and bludgeons infantrymen to death all with the same animation.
** For [[Crazy Awesome]], the wrench can "disassemble" stationary jeeps, enemy tanks, and even damaged, low-flying planes. Because soldiers are small and easy to overlook, and the wrench lops off vehicle durability at a prodigious rate, this can lead to startling deaths for vehicle drivers in cramped, cover-rich areas.
** For [[Crazy Awesome]], the wrench can "disassemble" stationary jeeps, enemy tanks, and even damaged, low-flying planes. Because soldiers are small and easy to overlook, and the wrench lops off vehicle durability at a prodigious rate, this can lead to startling deaths for vehicle drivers in cramped, cover-rich areas.
*** There's even a [[Crowning Moment of Awesome|trophy to be earned for wrenching a tank to death.]]
*** There's even a [[Crowning Moment of Awesome|trophy to be earned for wrenching a tank to death.]]
* [[Medal of Dishonor]]: You earn PSN trophies for such dubious feats as stepping on 5 land mines, flying into your own aerial mine, or somehow having your plane destroyed by an airstrike.
* [[Medal of Dishonor]]: You earn PSN trophies for such dubious feats as stepping on 5 land mines, flying into your own aerial mine, or somehow having your plane destroyed by an airstrike.
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[[Category:Play Station 3]]
[[Category:Play Station 3]]
[[Category:Needs Wiki Magic Love]]
[[Category:Needs Wiki Magic Love]]
[[Category:Warhawk (1995 video game)]]
[[Category:{{PAGENAME}}]]

Revision as of 03:40, 11 April 2017

The first Warhawk game was a futuristic combat flight-sim game for the PS 1. Made by Singletrac of Twisted Metal fame.

Tropes used in Warhawk (1995 video game) include:

The second Warhawk game was a Continuity Reboot of the series on the Play Station 3, also titled simply Warhawk (1995 video game).

The game is reimagined as a Third-Person Shooter with heavy use of vehicles. Single player gameplay was abandoned entirely in favor of fine-tuning online multiplayer for up to 32 players.

Like Team Fortress 2, the game eschews realism in favor of Rule of Fun and Rule of Cool.

Three expansion packs are available: Operation Broken Mirror, Operation Omega Dawn and Operation Fallen Star

Warhawk is recieving a Spiritual Successor in Starhawk (2012 video game), which features robots that transform into jets and a strategic system that can be described as 'trigger-happy construction', where the player can call down vehicle spawn points, bunkers, turrets, etc to drop down like lightning on the location of your choosing.

This game provides examples of

  • Arrow Cam: A remote-controlled missile that boasts a thrust boost to make the rocket go faster.
  • Color Coded for Your Convenience: Chernovan uniforms and vehicles are all grey and white. Eucadian uniforms and vehicles are all earth tones.
  • Cosmetically Different Sides: Eucadian and Chernovan vehicles have their own distinctive models (and names in case of the Warhawk and Nemesis), but both handle identically.
  • Cosmetic Award: To keep balance, the only thing players can unlock is a difference in uniform and boost in medal-count. Some clothes are even just previous clothes with the option to change the color of certain aspects.
  • Crew of One: It only takes one player to both drive a tank and operate its main gun. Averted with the 4x4, which takes a second player to man the machine gun.
  • Double Knockout: Most knife/wrench battles result in these, due to the melee weapons' comically huge range. In many cases dueling knife fighters will slump dead at each others' feet at the same time. Sometimes, it will be a triple knock out if one opponent stands out enough to gain the vengeful attention of two other knife-wielders.
  • Excuse Plot: The Eucadian (blue) and Chernovan (red) armies are perpetually at war.
  • Expansion Pack
  • Hyperspace Arsenal: An infantryman can carry an entire arsenal including a machine gun, missile launcher, sniper rifle, binoculars, two types of land mines, a knife, a wrench, a flame thrower, a pistol, grenades, and ammo for everything. Additionally, if a player is killed they drop it all in a huge backpack about as big as a person which can be absorbed by anyone who gets near it.
  • Jet Pack: Added to the game in the Fallen Star add-on.
  • Kill It with Fire: The flame-thrower, which is perfect for taking down tanks. Once you're under the barrel, you can take it out in seconds. Its the go-to weapon in close quarters.
  • Kill Sat: Those seeking an advantage-by-distance from the binoculars will be thoroughly satisfied.
  • Made of Explodium: All vehicles, stationary guns, and jetpacks. Most objects lying around seem to just be hazards for shoot-outs. see Stuff Blowing Up.
  • Magic Tool: The field wrench repairs friendly vehicles, destroys enemy vehicles, and bludgeons infantrymen to death all with the same animation.
    • For Crazy Awesome, the wrench can "disassemble" stationary jeeps, enemy tanks, and even damaged, low-flying planes. Because soldiers are small and easy to overlook, and the wrench lops off vehicle durability at a prodigious rate, this can lead to startling deaths for vehicle drivers in cramped, cover-rich areas.
  • Medal of Dishonor: You earn PSN trophies for such dubious feats as stepping on 5 land mines, flying into your own aerial mine, or somehow having your plane destroyed by an airstrike.
  • Mythology Gag: One of the music tracks is called "Red Mercury". The Red Mercury substance is a plot point of the original game
  • PG Explosives: Explosions send bodies flying. They do not gib them.
  • Stuff Blowing Up: Every vehicle explodes in a massive cloud of smoke and debris when its health runs out, even if it was from hitting it with a wrench. Vehicles will also explode if simply left unattended for a minute so that they can respawn at a team's base.
  • Super Speed - players can use the boosters just fine without being airborne and will still use the running animation as long as they're on the ground.
  • Universal Driver's License: Any player can operate a Tank, 4x4, Warhawk, Dropship, APC and Jetpack, and have no difficulty using captured enemy vehicles.