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Everything About Fiction You Never Wanted to Know.
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** The two of them are beautiful on their own, but [http://www.youtube.com/watch?v=GDflVhOpS4E phenomenal when combined].
** The two of them are beautiful on their own, but [http://www.youtube.com/watch?v=GDflVhOpS4E phenomenal when combined].
* [[Demonic Spiders]]: Lunkheads, large Rattletails, and the hammer-spinning Gasbags, to name a few. {{spoiler|The entire Ura clan}} also qualifies.
* [[Demonic Spiders]]: Lunkheads, large Rattletails, and the hammer-spinning Gasbags, to name a few. {{spoiler|The entire Ura clan}} also qualifies.
* [[Fridge Logic]]: {{spoiler|Rucks justifies whatever happens to Zulf, the Ura, and the beasts of the wild under the assumption that The Kid will choose to restore the world. But what if The Kid chooses to evacuate the Bastion? Talking to Rucks about the Pecker Egg at the end of the game has him mention all the lost lives in order to convince The Kid to choose Restoration, but it's all conveniently ignored if The Kid chooses Evacuation. [[No Endor Holocaust]], anyone?}}
** Out of all the enemies you fight, the only ones that seem to be on the endangered species list are the anklegators. Not so much ignored, but perhaps rationalized along the lines of "If they survived the Calamity, they'll survive the Kid."
* [[8.8]]: Jim Sterling's infamous review, which gave it a 6.5, a stark contrast with the game's otherwise positive reviews.
* [[8.8]]: Jim Sterling's infamous review, which gave it a 6.5, a stark contrast with the game's otherwise positive reviews.
* [[Goddamn Bats]]: Squirts and Peckers are swarming weaklings that usually act as distractions for bigger enemies to clobber you. Miniature Rattletails also count.
* [[Goddamn Bats]]: Squirts and Peckers are swarming weaklings that usually act as distractions for bigger enemies to clobber you. Miniature Rattletails also count.

Revision as of 13:05, 22 March 2018


Rucks: Kid wakes up...nah, I'm just foolin'. He sees what's left of the Rippling Walls, years of work undone in an instant. He sees what's left of Pyth, the bull. The gods...they're all undone. He sees what's left of his lifelong friend. His friend...he's come undone, too. He sees. What's left. Undone. Undone.

  • Tear Jerker:
    • I don't know about you, but on a certain level, hearing Ruck's narration as The Kid makes his way through some ruins of the city, and finds tons of people, turned to statues of ash, brought tears to my eyes. Each one of those people has a name. Each and every one had their own life and their own dreams, and you find them all turned to ash, and Rucks remembers them all...

Rucks: "The Jawson Boys? They didn't make it. Never got to see what it was like beyond the walls. Nordy the bird boy? Didn't make it. Grady Senior, Grady Junior... didn't make it."

    • Zulf's Theme. If the lyrics and minor key weren't enough, consider the context it's played in.
      • Arguably, if you choose to take him with you, the tone of the whole situation suddenly becomes much more optimistic and reinforces the C Mo A everyone's having. Against all odds, despite everything up to this point, he's still getting saved. He probably doesn't know about it yet, or believe it, but he's gonna make it.
    • When the Ura attack the Bastion, if you're not quick enough, any pets you collected can die, with a heartbreaking voiceover to accompany the moment.

Rucks: Our baby Pecker, he don't make it.

    • After returning from the Tazl Terminals, you get a bit of this mixed with a dash of awesome at the end. The Kid lands back at the Bastion, flat on his face as usual, and...

Rucks: Hey, Kid.
The Kid pushes up a foot, then falls back to the ground.
Rucks: Get up, Kid.
Kid manages to make it to his knees, then collapses again.
Rucks, worried: C'mon, now, that ain't funny. I said get up.
Kid struggles, and finally gets to his feet.
Rucks, relieved: Now that's more like it.