Botanicula: Difference between revisions

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[[File:rsz_botanicula1_737.jpg|frame|This is supposed to be a bat.]]
[[File:rsz_botanicula1_737.jpg|frame|This is supposed to be a bat.]]


Botanicula is a [[Point and Click Game]] by the developers of [[Machinarium]], Amanita Design. Its story follows a [[Five-Man Band]] of forest creatures who embark on a quest. Along the way, they have to evade multiple adversaries, notably a [[Giant Spider]] that sucks the life out of anything it touches.
'''''Botanicula''''' is a [[Point and Click Game]] by the developers of [[Machinarium]], Amanita Design. Its story follows a [[Five-Man Band]] of forest creatures who embark on a quest. Along the way, they have to evade multiple adversaries, notably a [[Giant Spider]] that sucks the life out of anything it touches.


The game is done in a similar whimsical style to Machinarium, although it can turn surprisingly dark at times. It won the Excellence in Audio award at IGF 2012 for its energetic soundtrack by the Czech band DVA. Additionally, a new [[Humble Indie Bundle]] was created for its debut, which gave part of its proceeds to the World Land Trust.
The game is done in a similar whimsical style to Machinarium, although it can turn surprisingly dark at times. It won the Excellence in Audio award at IGF 2012 for its energetic soundtrack by the Czech band DVA. Additionally, a [[Humble Bundle]] was created for its debut, which gave part of its proceeds to the World Land Trust.

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{{tropelist}}
=== Botanicula provides examples of: ===
* [[Big Bad]]: The spider.
* [[Big Bad]]: The spider.
* [[Fantastic Flora]]: Inevitable, due to the game's theme.
* [[Fantastic Flora]]: Inevitable, due to the game's theme.
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* [[Giant Spider]]: A prominent one that adds a certain amount of [[Nightmare Fuel]] to the game.
* [[Giant Spider]]: A prominent one that adds a certain amount of [[Nightmare Fuel]] to the game.
* [[Mime-and-Music-Only Cartoon]]: All of the dialogue is either communicated in gibberish or through thought bubbles.
* [[Mime-and-Music-Only Cartoon]]: All of the dialogue is either communicated in gibberish or through thought bubbles.
* [[Ridiculously Cute Critter]]: Pretty much everything is ''adorable''.
* [[Ridiculously Cute Critter]]: Pretty much everything is ''adorable''.
* [[Scenery Porn]]: This appears to be a recurring theme in Amanita games.
* [[Scenery Porn]]: This appears to be a recurring theme in Amanita games.
* [[Sequel Difficulty Drop]]: The game is significantly easier than Machinarium, with more of an emphasis on exploration than on puzzle solving.
* [[Sequel Difficulty Drop]]: The game is significantly easier than Machinarium, with more of an emphasis on exploration than on puzzle solving.
* [[Shout-Out]]: One area features both Josef from [[Machinarium]] and the gnome from [[Samorost]].
* [[Shout-Out]]: One area features both Josef from [[Machinarium]] and the gnome from [[Samorost]].
** You also find a Jack-in-the-Box which, besides including cameos of the game's creators, contains [[Lawyer-Friendly Cameo|funny-looking versions]] of [[Mickey Mouse]] and [[E.T. the Extra-Terrestrial|E.T.]] [[media:mickeyET_8899.jpg|inside of it]].
** You also find a Jack-in-the-Box which, besides including cameos of the game's creators, contains [[Lawyer-Friendly Cameo|funny-looking versions]] of [[Mickey Mouse]] and [[E.T. the Extra-Terrestrial|E.T.]] [[media:mickeyET_8899.jpg|inside of it]].
* [[Solo Sequence]]: {{spoiler|Mr. Lantern gets one toward the end, when the spider temporarily sucks the life from his friends and he has to navigate the [[Dark World]].}}
* [[Solo Sequence]]: {{spoiler|Mr. Lantern gets one toward the end, when the spider temporarily sucks the life from his friends and he has to navigate the [[Dark World]].}}
* [[Spiritual Antithesis]]: Acts as this to [[Machinarium]]. While it keeps much of the tone, the vibrant, organic world of Botanicula is a far cry from the broken-down robot dystopia of its predecessor.
* [[Spiritual Antithesis]]: Acts as this to [[Machinarium]]. While it keeps much of the tone, the vibrant, organic world of Botanicula is a far cry from the broken-down robot dystopia of its predecessor.
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{{reflist}}
{{reflist}}
[[Category:Adventure Game]]
[[Category:Adventure Game]]
[[Category:Humble Indie Bundle]]
[[Category:Humble Bundle]]
[[Category:Botanicula]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Steam]]
[[Category:GOG.com]]
[[Category:{{PAGENAME}}]]
[[Category:Microsoft Windows]]
[[Category:Mac OS]]
[[Category:Linux]]
[[Category:IOS Games]]
[[Category:Android Games]]

Latest revision as of 01:14, 29 July 2018

This is supposed to be a bat.

Botanicula is a Point and Click Game by the developers of Machinarium, Amanita Design. Its story follows a Five-Man Band of forest creatures who embark on a quest. Along the way, they have to evade multiple adversaries, notably a Giant Spider that sucks the life out of anything it touches.

The game is done in a similar whimsical style to Machinarium, although it can turn surprisingly dark at times. It won the Excellence in Audio award at IGF 2012 for its energetic soundtrack by the Czech band DVA. Additionally, a Humble Bundle was created for its debut, which gave part of its proceeds to the World Land Trust.

Tropes used in Botanicula include: