Hagane: The Final Conflict: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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[[File:hagane_snes_cover_5486.jpg|frame]]
[[File:hagane_snes_cover_5486.jpg|frame]]
''Hagane'' is an SNES / Super Famicom game by [[Hudson Soft]] about a robotic ninja with a pair of ancestral statuettes for a power plant. He fights against a series of evil wizards and their many henchmen for... some... reason.
''Hagane'' is an SNES/Super Famicom game by [[Hudson Soft]] about a robotic ninja with a pair of ancestral statuettes for a power plant. He fights against a series of evil wizards and their many henchmen for... some... reason.


The gameplay is frequently compared to [[Shinobi]] due to the ammo-using weapons {{spoiler|and because one of the stages involves trying out doors while enemies pop out of other doors}}, and to [[Strider Hiryu|Strider]] for the acrobatics.
The gameplay is frequently compared to ''[[Shinobi]]'' due to the ammo-using weapons {{spoiler|and because one of the stages involves trying out doors while enemies pop out of other doors}}, and to ''[[Strider Hiryu|Strider]]'' for the acrobatics.
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{{tropelist}}
{{tropelist}}
* [[Absurdly Spacious Sewer]]: Stage 1-2
* [[Absurdly Spacious Sewer]]: Stage 1-2.
* [[Auto-Scrolling Level]] ([[Advancing Wall of Doom]]): Stage 1-4. If you are near the left-hand side of the screen, you don't see the pit you get to fall into.
* [[Auto-Scrolling Level]] ([[Advancing Wall of Doom]]): Stage 1-4. If you are near the left-hand side of the screen, you don't see the pit you get to fall into.
* {{spoiler|[[Bittersweet Ending]]: The hero accomplished whatever it was he was supposed to, but as a consequence, loses power and starts rusting.}}
* {{spoiler|[[Bittersweet Ending]]: The hero accomplished whatever it was he was supposed to, but as a consequence, loses power and starts rusting}}.
* [[Collision Damage]]: Regular [[Mooks]] don't inflict this, but some enemies do.
* [[Collision Damage]]: Regular [[Mooks]] don't inflict this, but some enemies do.
* [[Denial of Diagonal Attack]]: Only one weapon can be lobbed diagonally, and only one can be fired straight upwards.
* [[Denial of Diagonal Attack]]: Only one weapon can be lobbed diagonally, and only one can be fired straight upwards.
* {{spoiler|[[Doomsday Device]]: Amano-Ikazuchi, a ''demonic ICBM''.}}
* {{spoiler|[[Doomsday Device]]: Amano-Ikazuchi, a ''demonic ICBM''}}.
* [[Double Jump]]: The second jump actually propels you forward instead of upward. If you contact a wall, it becomes a [[Wall Jump]].
* [[Double Jump]]: The second jump actually propels you forward instead of upward. If you contact a wall, it becomes a [[Wall Jump]].
* [[Eternal Engine]]: Especially the whole of World 2.
* [[Eternal Engine]]: Especially the whole of World 2.
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* [[Robo Cam]]: Shown in the intro as the hero surveys a ruined village.
* [[Robo Cam]]: Shown in the intro as the hero surveys a ruined village.
* [[Spin Attack]]: One of the somersault specials.
* [[Spin Attack]]: One of the somersault specials.
* [[Steampunk]]: Those few things in the game that are not somehow run by magic / spirit power.
* [[Steampunk]]: Those few things in the game that are not somehow run by magic/spirit power.
* [[Überwald]]: Stage 4-1
* [[Überwald]]: Stage 4-1.


{{reflist}}
{{reflist}}

Revision as of 12:39, 25 June 2018

Hagane is an SNES/Super Famicom game by Hudson Soft about a robotic ninja with a pair of ancestral statuettes for a power plant. He fights against a series of evil wizards and their many henchmen for... some... reason.

The gameplay is frequently compared to Shinobi due to the ammo-using weapons and because one of the stages involves trying out doors while enemies pop out of other doors, and to Strider for the acrobatics.


Tropes used in Hagane: The Final Conflict include: