InFAMOUS (series)/YMMV: Difference between revisions

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(Import from TV Tropes TVT:YMMV.Infamous 2012-07-01, editor history TVTH:YMMV.Infamous, CC-BY-SA 3.0 Unported license)
 
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* [[Acceptable Targets]]: The second game apparently considers street performers who pose as statues this trope. You get a trophy for beating one up, and one mission has you fight a whole crowd of [[Mooks|Militia members]] disguised as them.
** And in the first game, the Dust Men are riddled with [[Unfortunate Implications]]. Making an entire city's homeless population a group of faceless mooks who murder and destroy [[For the Evulz]] feels more than a little uncomfortable. That, and their standard uniforms are garbage bags. [[Where Does He Get All Those Wonderful Toys?|While still having access to turrets, riot shields, and RPGS by the truckload.]] At least [[Drugs Are Bad|The Reapers]] get the [[Freudian Excuse]] of {{spoiler|being manipulated by Sasha}}. The Dust Men are just...bad?
*** The cinematics actually do a good job of explaining this: Empire City wasn't treating its homeless well before the blast, and Alden, with his lifelong rage, tapped into something. There's still a lot of bad implications, though, especially since that basically makes Alden Hitler.
* [[Anticlimax Boss]]: Both Kessler and the Beast are surprisingly easy to take down, especially compared to the minibosses the game throws at you.
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* [[Moral Event Horizon]]: If you choose to {{spoiler|activate the Ray Sphere a second time when given the chance, you become more powerful. However, you kill a lot of people in the process, and your [[Karma Meter]] is set to "Infamous" ''permanently''.}}
** No matter your Karma rank in iF2, at one point you are given a choice that will end the pseudo-teamwork you have going on between two other Conduits. If you pick say, the Evil person, because you want their power, and you have maxed the Hero side, the game considers it equivalent to denouncing law and order and choosing to revel in chaos. ''You are instantly ranked as a Thug(lowest evil), lose all Good benefits, all Good powers, and now have hard to get rid of bad Karma''. The opposite holds true if you pick the Good person. Note that this happens long into the game, and this fact is never made clear. If you don't like their element, there is no option to mix. Luckily, if you knew about this and hard saved through the menu beforehand or at the choice, it will only take a replay of the mission you just did in order to get the choice again. If you didn't, hope you enjoyed your first playthrough of inFamous 2 because you get to replay from the last time you made a hard save, and if you didn't do that...new game.
* [[Nice Job Fixing It, Villain]]: In the Festival of Blood DLC, {{spoiler|The only reason Cole wins at all is that Bloody Mary for some reason tries to lure him out with the Cross of Ignatius, the only weapon that can kill her. Had she just hid it somewhere and bided her time until sunrise, Cole would have been SOL.}}
* [[Player Punch]]: {{spoiler|Zeke's [[Moral Event Horizon]], when he tries to claim the Ray Sphere.}}
** {{spoiler|Kessler's [[Sadistic Choice]] for Cole: should he save Trish, or six doctors?}}
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* [[The Scrappy]]: Trish, Moya, the Voice of Survival, and Zeke ([[Rescued From the Scrappy Heap|At least before the sequel]]). In fact, most of the characters in this game seem to have taken lessons on being NPCs from [[Star Fox|Slippy]] and done postgraduate work with [[Dead Rising|Otis]], since they'll all whine at you about how you're not doing something while you're in the middle of a firefight, or demand you perform some task that turns out to be extremely difficult and then offer precisely zero gratitude for it. Trish stands out in particular with one mission where Evil Cole protects her medical supplies, saves her from a hostage situation, and gets rewarded with ''being dumped''.
* [[Selfish Evil]]: Evil choices on the karmic path are typically framed in terms of "let/make others suffer for your personal benefit" rather than "let/make others suffer for fun," e.g. forcing a bystander to expose himself to dangerous chemicals so you don't have to deal with those chemicals yourself. Of course, the game won't stop you if you choose to [[Video Game Cruelty Potential|electrocute random civilians]].
* [[Woobie, Destroyer of Worlds]]: Alden, to some degree. One has to wonder what exactly Kessler did to turn a scared little orphan into ''this''.
** Nix: she {{spoiler|watched her mother get vaporized right in front of her eyes when Bertrand used her as fuel for the raysphere, and befriended a corrupted only to have it die protecting her escape from the bayou.}} It's a little understandable she's a [[Pyromaniac]] [[Blood Knight]] when it comes to the militia.
* [[Xanatos Roulette]]: Kessler's plan is . . . convoluted to say the least.