PowerSlave: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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The story occurs in the end of the XXth century and puts the player in the shoes of a [[Super Soldier|special forces soldier]] sent in Egypt (near Karnak) with a team to investigate weird rumors about monsters which appeared there and invaded the place. Their chopper crashes, and [[It's Up to You|he is the only survivor.]]
The story occurs in the end of the XXth century and puts the player in the shoes of a [[Super Soldier|special forces soldier]] sent in Egypt (near Karnak) with a team to investigate weird rumors about monsters which appeared there and invaded the place. Their chopper crashes, and [[It's Up to You|he is the only survivor.]]

In an odd twist for an FPS, the original PC version, due to the circumstances of its development path, is actually the inferior one for once, being more linear and lacking the [[Metroidvania]] elements of the console versions. The 2022 port ''PowerSlave Exhumed'' rectifies this by bringing the superior console version to PC.


Not to be confused with the ''Powerslave'' album made by [[Iron Maiden]] (although the title track deals with Ancient Egypt too).
Not to be confused with the ''Powerslave'' album made by [[Iron Maiden]] (although the title track deals with Ancient Egypt too).
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* [[Block Puzzle]]: Sometimes.
* [[Block Puzzle]]: Sometimes.
* [[Check Point]]: Even in the PC version, the game saves only automatically, at specific points: the beginning of the levels and when you reach a golden scarab.
* [[Check Point]]: Even in the PC version, the game saves only automatically, at specific points: the beginning of the levels and when you reach a golden scarab.
* [[Chest Monster]]: The destroyable objects that hold pickups can also hold monsters.
* [[Critical Existence Failure]]
* [[Critical Existence Failure]]
* [[Death Is a Slap on The Wrist]]: Not exactly, but close. Dying makes the player reappearing next to the last checkpoint, with full life, all your inventory from when you died, and the killed monsters don't respawn. On the other hand the ammo and power-ups you previously picked up don't respawn either and you lose one life.
* [[Death Is a Slap on The Wrist]]: Not exactly, but close. Dying makes the player reappearing next to the last checkpoint, with full life, all your inventory from when you died, and the killed monsters don't respawn. On the other hand the ammo and power-ups you previously picked up don't respawn either and you lose one life.

Revision as of 07:20, 3 January 2023

Exhumed (or Powerslave in the USA) is a 1996 First-Person Shooter released for PC, PS1 and Saturn. It is set in Egyptian ruins and makes the player fighting alone against plenty of demons and undead, making it a kind of Doom or Duke Nukem 3D in Egypt.

The story occurs in the end of the XXth century and puts the player in the shoes of a special forces soldier sent in Egypt (near Karnak) with a team to investigate weird rumors about monsters which appeared there and invaded the place. Their chopper crashes, and he is the only survivor.

In an odd twist for an FPS, the original PC version, due to the circumstances of its development path, is actually the inferior one for once, being more linear and lacking the Metroidvania elements of the console versions. The 2022 port PowerSlave Exhumed rectifies this by bringing the superior console version to PC.

Not to be confused with the Powerslave album made by Iron Maiden (although the title track deals with Ancient Egypt too).


Tropes used in PowerSlave include: