Treasure Company: Difference between revisions

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[[File:TreasureLogo.png|frame]] Treasure is a video game company founded from former [[Konami]] employees in 1992. They started out with a bang - quite literally, as their first title, [[Gunstar Heroes]] for the Sega Genesis, pushed the system to its limits with explosive, heart-pounding action. Since then, Treasure has built up a reputation for their [[Action Game|action games]], which are unique, distinctive, and [[Nintendo Hard|often very, very challenging.]] While few of their games have been commercial successes, Treasure's games nearly always are critical successes, and they continue to flourish based on their deals with larger companies and the quality of their brand.

Often cited as the [[Gainax]] of Videogames due to having similarly [[Mind Screw|bizarrely]] [[Gainax Ending|themed]] [[What Do You Mean Its Not Symbolic|works]] and [[Fan Service]] of the gameplay kind. Expect their games to have [[Stuff Blowing Up|lots of explosions]] and [[Unexpected Gameplay Change|Unexpected Gameplay Changes]].

As an idea of what the staff is like, when the director of [[Sin and Punishment]] complained the game was too [[Nintendo Hard|alienatingly difficult]], he was told, "[[Turned Against Their Masters|Our director doesn’t suit us]]," "[[The Spartan Way|Those who can’t play it aren’t a part of our team]]." The working title of the game before they accepted to tone it down was [[Glass Cannon|Glass Soldier]]- even Treasure was considering naming it after how [[Everything Trying to Kill You|easily it killed you]]. In other words, they're video game [[Blood Knight|blood knights]].


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Original games by Treasure:

* ''[[Gunstar Heroes]]''
* ''[[Dynamite Headdy]]''
* ''[[Alien Soldier]]''
* ''[[Light Crusader]]''
* ''[[Guardian Heroes]]''
* ''[[Mischief Makers]]''
* ''[[Silhouette Mirage]]''
* ''[[Radiant Silvergun]]''
* ''[[Rakugaki Showtime]]''
* ''[[Bangai-O]]''
* ''[[Sin and Punishment]]''
** ''[[Sin and Punishment Star Successor]]''
* ''[[Stretch Panic]]''
* ''[[Ikaruga]]''

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Even their licensed work contains its share of quality, [[Averted Trope|averting]] [[The Problem with Licensed Games]]. Examples include a number of ''[[Bleach]]'' franchise games, ''[[Astro Boy Omega Factor]]'', and ''[[Wario World]]''.

{{reflist}}
[[Category:Video Game Companies]]
[[Category:index]]
[[Category:Treasure]]

Revision as of 06:04, 6 October 2016

/wiki/Treasure Companycreator

Treasure is a video game company founded from former Konami employees in 1992. They started out with a bang - quite literally, as their first title, Gunstar Heroes for the Sega Genesis, pushed the system to its limits with explosive, heart-pounding action. Since then, Treasure has built up a reputation for their action games, which are unique, distinctive, and often very, very challenging. While few of their games have been commercial successes, Treasure's games nearly always are critical successes, and they continue to flourish based on their deals with larger companies and the quality of their brand.

Often cited as the Gainax of Videogames due to having similarly bizarrely themed works and Fan Service of the gameplay kind. Expect their games to have lots of explosions and Unexpected Gameplay Changes.

As an idea of what the staff is like, when the director of Sin and Punishment complained the game was too alienatingly difficult, he was told, "Our director doesn’t suit us," "Those who can’t play it aren’t a part of our team." The working title of the game before they accepted to tone it down was Glass Soldier- even Treasure was considering naming it after how easily it killed you. In other words, they're video game blood knights.



Original games by Treasure:


Even their licensed work contains its share of quality, averting The Problem with Licensed Games. Examples include a number of Bleach franchise games, Astro Boy Omega Factor, and Wario World.