BIOMETAL: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
m (Dai-Guard moved page BIOMETAL (Video Game) to BIOMETAL: Remove TVT Namespaces from title)
m ({{tropelist}})
 
(2 intermediate revisions by one other user not shown)
Line 8: Line 8:
However, during this mission, the fleet is destroyed by a race of [[Mechanical Lifeforms|half machine, half animal aliens]] referred to as "[[Title Drop|BIOMETAL]]" by the Galactic Council. One of the Council's super computers then calculates that the number of these "BIOMETALS" is [[Explosive Breeder|increasing rapidly]] and will have the Milky Way completely taken over within 32 hours. So the Halbard, along with their fleet, WASP, are assigned to eliminate the hostile threat on UP457.
However, during this mission, the fleet is destroyed by a race of [[Mechanical Lifeforms|half machine, half animal aliens]] referred to as "[[Title Drop|BIOMETAL]]" by the Galactic Council. One of the Council's super computers then calculates that the number of these "BIOMETALS" is [[Explosive Breeder|increasing rapidly]] and will have the Milky Way completely taken over within 32 hours. So the Halbard, along with their fleet, WASP, are assigned to eliminate the hostile threat on UP457.


Weapon power-ups are gained by destroying pods and picking up the released power-ups. The player also has a [[Deflector Shield]] in the form of four spinning orbs that circle around the ship when the engaged (Known as the Gel Analog Mutant, a.k.a [[Fun With Acronyms|GAM]]). Charge power is drained when the GAM is active.
Weapon power-ups are gained by destroying pods and picking up the released power-ups. The player also has a [[Deflector Shield]] in the form of four spinning orbs that circle around the ship when the engaged (Known as the Gel Analog Mutant, a.k.a [[Fun with Acronyms|GAM]]). Charge power is drained when the GAM is active.


BIOMETAL is unique in that its soundtrack for the European and US versions was entirely created by techno group, 2 Unlimited (the selections used for BIOMETAL were remixes of songs from their 1991 album, "Get Ready!"). The Japanese version of the game featured an entirely different soundtrack which suits the dark mood better.
BIOMETAL is unique in that its soundtrack for the European and US versions was entirely created by techno group, 2 Unlimited (the selections used for BIOMETAL were remixes of songs from their 1991 album, "Get Ready!"). The Japanese version of the game featured an entirely different soundtrack which suits the dark mood better.


Not to be confused with the Biometals from ''[[Mega Man ZX]]''.
Not to be confused with the Biometals from ''[[Mega Man ZX]]''.
----
=== '''Tropes used for this game:''' ===


{{tropelist}}
* [[All Your Powers Combined]]: The fifth boss uses all the powers that your ship can use (sans missiles), but boosted [[Up to Eleven]].
* [[All Your Powers Combined]]: The fifth boss uses all the powers that your ship can use (sans missiles), but boosted [[Up to Eleven]].
* [[Attack Its Weak Point]]: The [[Segmented Serpent|fourth boss]], and ''especially'' the [[Final Boss]]. For the final boss, it's the chest area, not the head.
* [[Attack Its Weak Point]]: The [[Segmented Serpent|fourth boss]], and ''especially'' the [[Final Boss]]. For the final boss, it's the chest area, not the head.
* [[Antagonist Title]]: The Bio Metals are the bad guys here.
* [[Antagonist Title]]: The Bio Metals are the bad guys here.
* [[Chain Reaction Destruction]]: Larger enemies and bosses go down with that style with the explosions flying all over the place.
* [[Chain-Reaction Destruction]]: Larger enemies and bosses go down with that style with the explosions flying all over the place.
* [[Charge Meter]]: Shows how much shield energy you have left.
* [[Charge Meter]]: Shows how much shield energy you have left.
* [[Collision Damage]]: Notably averted with some enemies, such as the first boss.
* [[Collision Damage]]: Notably averted with some enemies, such as the first boss.
Line 26: Line 25:
** However, the US soundtrack is a [[Love It or Hate It]]- while some love it for the techno, ''many'' veterans despise it to the core.
** However, the US soundtrack is a [[Love It or Hate It]]- while some love it for the techno, ''many'' veterans despise it to the core.
* [[Deflector Shields]]: Your ship can produce a ring of round objects that circle your ship. These block enemy bullets, as well as damaging enemies who touch it. ''[[Nintendo Hard|And you're going to need them]]''.
* [[Deflector Shields]]: Your ship can produce a ring of round objects that circle your ship. These block enemy bullets, as well as damaging enemies who touch it. ''[[Nintendo Hard|And you're going to need them]]''.
* [[Degraded Boss]]: The second boss, a machine with [[Kill It With Fire|flame-throwing]] [[Combat Tentacles]], re-appeared as a [[Mini Boss]] of a later level.
* [[Degraded Boss]]: The second boss, a machine with [[Kill It with Fire|flame-throwing]] [[Combat Tentacles]], re-appeared as a [[Mini Boss]] of a later level.
* [[Demonic Spiders]]: The [http://www.users.globalnet.co.uk/~bevhome/biometalstage3-1.gif laser-shooting ships] in stages 3 (who reappear again in later levels). Your shield is unable to block their devastating lasers, which will more often than not cost you a life or two.
* [[Demonic Spiders]]: The [http://www.users.globalnet.co.uk/~bevhome/biometalstage3-1.gif laser-shooting ships] in stages 3 (who reappear again in later levels). Your shield is unable to block their devastating lasers, which will more often than not cost you a life or two.
* [[Difficulty Spike]]: The third level, which introduces those laser-shooting enemies, and a [[Damage Sponge Boss|Damage Sponge]] [[Mini Boss]]
* [[Difficulty Spike]]: The third level, which introduces those laser-shooting enemies, and a [[Damage Sponge Boss|Damage Sponge]] [[Mini Boss]]
Line 33: Line 32:
* [[Explosive Breeder]]: The computer analysis apparently shows the Biometals increasing in such a number that, if their planet is not destroyed in 32 hours, they would take over the entire galaxy!
* [[Explosive Breeder]]: The computer analysis apparently shows the Biometals increasing in such a number that, if their planet is not destroyed in 32 hours, they would take over the entire galaxy!
* [[Frickin' Laser Beams]]: Your ship's laser weapon, as well as one of the weapons used by the Bio Metals.
* [[Frickin' Laser Beams]]: Your ship's laser weapon, as well as one of the weapons used by the Bio Metals.
* [[Fun With Acronyms]]: The GAM, which stands for Gel Analog Mutant. It's the name of your shield, by the way.
* [[Fun with Acronyms]]: The GAM, which stands for Gel Analog Mutant. It's the name of your shield, by the way.
* [[Homing Projectile]]: One of your missile types gives you homing missiles.
* [[Homing Projectile]]: One of your missile types gives you homing missiles.
* [[Horde of Alien Locusts]]: The Bio Metals are implied to be this.
* [[Horde of Alien Locusts]]: The Bio Metals are implied to be this.
* [[Incredibly Durable Enemies]]: And worse still, it's the [[Demonic Spiders]] who are.
* [[Incredibly Durable Enemies]]: And worse still, it's the [[Demonic Spiders]] who are.
* [[Kill It With Fire]]: The second boss tries this to you.
* [[Kill It with Fire]]: The second boss tries this to you.
* [[Love It or Hate It]]: The US version's soundtrack is either a cool, heart-pumping techno, or a piece of garbage compared to the Japanese version. No exceptions.
* [[Love It or Hate It]]: The US version's soundtrack is either a cool, heart-pumping techno, or a piece of garbage compared to the Japanese version. No exceptions.
** Many people who hate it state that the US soundtrack is a complete [[Soundtrack Dissonance]], given the dark nature of the game and graphics.
** Many people who hate it state that the US soundtrack is a complete [[Soundtrack Dissonance]], given the dark nature of the game and graphics.
Line 63: Line 62:


{{reflist}}
{{reflist}}
[[Category:Shoot Em Up]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Horizontal Scrolling Shooter]]
[[Category:Horizontal Scrolling Shooter]]
[[Category:BIOMETAL]]
[[Category:BIOMETAL]]
[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Shoot'Em Up]]

Latest revision as of 17:42, 2 August 2019

The original.
American version. With 2 Unlimited for soundtrack, no less.


It's the year GC 232 (Galaxy Century Year 232). A huge war that had begun years and years before has divided the Milky Way and all of its natural resources have been exhausted. The Milky Way Galactic Council is forced to send a fleet of starships to a nearby planet by the name of UP457 in search of any resources that can replenish the ones lost during the battle.

However, during this mission, the fleet is destroyed by a race of half machine, half animal aliens referred to as "BIOMETAL" by the Galactic Council. One of the Council's super computers then calculates that the number of these "BIOMETALS" is increasing rapidly and will have the Milky Way completely taken over within 32 hours. So the Halbard, along with their fleet, WASP, are assigned to eliminate the hostile threat on UP457.

Weapon power-ups are gained by destroying pods and picking up the released power-ups. The player also has a Deflector Shield in the form of four spinning orbs that circle around the ship when the engaged (Known as the Gel Analog Mutant, a.k.a GAM). Charge power is drained when the GAM is active.

BIOMETAL is unique in that its soundtrack for the European and US versions was entirely created by techno group, 2 Unlimited (the selections used for BIOMETAL were remixes of songs from their 1991 album, "Get Ready!"). The Japanese version of the game featured an entirely different soundtrack which suits the dark mood better.

Not to be confused with the Biometals from Mega Man ZX.

Tropes used in BIOMETAL include: