L.A. Noire/YMMV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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(Alas, Poor Villain, Deliberate Values Dissonance, Fair Cop, Too Dumb to Live and Woobie, Destroyer of Worlds are NOT YMMV tropes; moved Fridge tropes and Nightmare Fuel tropes to their respectable pages.)
 
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* [[Alas, Poor Villain]]: {{spoiler|It's hard not to feel sorry for Ira and Courtney at the end.}}
* [[Awesome Music]]: Has it's [[L.A. Noire/Awesome Music|own page]].
* [[Awesome Music]]: Has it's [[L.A. Noire/Awesome Music|own page]].
* [[Base Breaker]]: Kelso. {{spoiler|Everyone falls into one of two camps: either he's a total badass who was a better protagonist and more fun to play than Cole, or he's [[The Scrappy]] who derailed the last few cases of the game due to being a [[Marty Stu]] action hero in a Noir setting.}} There are no exceptions.
* [[Base Breaker]]: Kelso. {{spoiler|Everyone falls into one of two camps: either he's a total badass who was a better protagonist and more fun to play than Cole, or he's [[The Scrappy]] who derailed the last few cases of the game due to being a [[Marty Stu]] action hero in a Noir setting}}. There are no exceptions.
** On the flip side, finding out about {{spoiler|Cole and Elsa's affair}} can be a potential base breaker, either showing the former's still human or being the point he becomes unlikable.
** On the flip side, finding out about {{spoiler|Cole and Elsa's affair}} can be a potential base breaker, either showing the former's still human or being the point he becomes unlikable.
* [[Catharsis Factor]]: It feels SO fucking good to run over the racist, sexist douchebag known as Roy Earle with a car. Granted, you get a [[Game Over]] if you kill him, but it still feels SO satisfying to do it.
* [[Catharsis Factor]]: It feels SO fucking good to run over the racist, sexist douchebag known as Roy Earle with a car. Granted, you get a [[Game Over]] if you kill him, but it still feels SO satisfying to do it.
* [[Complete Monster]]: {{spoiler|Garret Mason and Harlan Fontaine.}}
* [[Complete Monster]]:
** {{spoiler|Leland Monroe and Roy Earle have shades of this as well}}
** {{spoiler|Garret Mason and Harlan Fontaine}}.
** {{spoiler|Leland Monroe and Roy Earle have shades of this as well}}.
** While not a significant villain, {{spoiler|June Ballard}} is a more petty kind of monster. {{spoiler|She allowed her own niece to be drugged and raped so she could have good blackmail material against Mark Bishop, all because she wasn't picked as an actress in his next movie}} And then basically told {{spoiler|said niece to suck it up when it was all over.}}
** While not a significant villain, {{spoiler|June Ballard}} is a more petty kind of monster. {{spoiler|She allowed her own niece to be drugged and raped so she could have good blackmail material against Mark Bishop, all because she wasn't picked as an actress in his next movie}}. And then basically told {{spoiler|said niece to suck it up when it was all over}}.
* [[Deliberate Values Dissonance]]: The sexism and racism of the post-war era are highlighted.
** As well as political oppression, namely of communists and anarchists.
* [[Ensemble Darkhorse]]: Most of Cole's partners. Even Roy has some fans.
* [[Ensemble Darkhorse]]: Most of Cole's partners. Even Roy has some fans.
** [[The Coroner|Dr. Malcolm "Mal" Carruthers]].
** [[The Coroner|Dr. Malcolm "Mal" Carruthers]].
** Captain James Donnelly for being an Irish Catholic [[Badass]].
** Captain James Donnelly for being an Irish Catholic [[Badass]].
* [[Fair Cop]]: Cole.
** And Roy Earle. Even if he's a racist and a snake, he does have some nice suits!
* [[Freud Was Right]]: Rusty boils down ninety percent of the L.A. Homicides to this.
* [[Freud Was Right]]: Rusty boils down ninety percent of the L.A. Homicides to this.
** Rusty's Rule: If he's bangin' her, he's our killer.
** Rusty's Rule: If he's bangin' her, he's our killer.
* [[Fridge Horror]]: {{spoiler|The public will never know about the real serial killer who murdered all those women, but at least those innocent men Phelps arrested are let loose with a few technicalities so all is right, correct? That is, until you realize that those innocents did not have their names cleared, and will always be viewed as murderers.}}
* [[Germans Love David Hasselhoff]]: The game has turned out to be an unexpected hit in Japan, [http://kotaku.com/5821008/la-noire-is-japans-bestselling-game-just-one-of-many-western-successes topping local games charts]. This is presumably owing more to the game's narrative-heavy structure, reminiscent of local [[Visual Novel|visual novels]] than anything else.
* [[Germans Love David Hasselhoff]]: The game has turned out to be an unexpected hit in Japan, [http://kotaku.com/5821008/la-noire-is-japans-bestselling-game-just-one-of-many-western-successes topping local games charts]. This is presumably owing more to the game's narrative-heavy structure, reminiscent of local [[Visual Novel|visual novels]] than anything else.
* [[Good Bad Bugs]]: It is full of glitches and weirdness. Just see [http://www.youtube.com/watch?v=8BaxwvBBs48 this video.]
* [[Good Bad Bugs]]: It is full of glitches and weirdness. Just see [http://www.youtube.com/watch?v=8BaxwvBBs48 this video].
** [http://youtu.be/O0DC5Fiz0-A More fun glitches].
** [http://youtu.be/O0DC5Fiz0-A More fun glitches].
* [[Hype Backlash]]: The initial previews and reviews for the game seemed to indicate it would be a solid contender for Game of the Year on several websites, but increasing complaints by players about the somewhat underdeveloped {{spoiler|[[Strangled by the Red String|romance between Cole and Elsa]]}}, the sudden switch to {{spoiler|[[And Now for Someone Completely Different|Jack Kelso as the player character in the endgame]]}}, and the recent revelation that almost all of the upcoming DLC is actually [[Dummied Out|cut content]] may undercut this prediction a fair bit.
* [[Hype Backlash]]: The initial previews and reviews for the game seemed to indicate it would be a solid contender for Game of the Year on several websites, but increasing complaints by players about the somewhat underdeveloped {{spoiler|[[Strangled by the Red String|romance between Cole and Elsa]]}}, the sudden switch to {{spoiler|[[And Now for Someone Completely Different|Jack Kelso as the player character in the endgame]]}}, and the recent revelation that almost all of the upcoming DLC is actually [[Dummied Out|cut content]] may undercut this prediction a fair bit.
* [[Idiot Plot]]: The Homicide desk. Hoo boy. {{spoiler|About half a dozen women all found dead in the ''exact'' same unusual circumstances, some with messages clearly meant to taunt the police, and it isn't until the penultimate case that anyone seriously entertains the idea that there's a serial killer}}. It's ''somewhat'' justified by Captain Donnelly being a borderline [[Knight Templar]] obsessed with delivering swift retribution, but it's still jarring.
* [[It's Easy, So It Sucks]]: Some have argued that the gunplay being overly simplified (compared to GTA and Red Dead Redemption) makes the shoot out scenes either this, or frustratingly unpolished. It gets really noticeable near the end of the game when [[Roaring Rampage of Revenge|things start going crazy.]]
* [[Idiot Plot]]: The Homicide desk. Hoo boy. {{spoiler|About half a dozen women all found dead in the ''exact'' same unusual circumstances, some with messages clearly meant to taunt the police, and it isn't until the penultimate case that anyone seriously entertains the idea that there's a serial killer.}} It's ''somewhat'' justified by Captain Donnelly being a borderline [[Knight Templar]] obsessed with delivering swift retribution, but it's still jarring.
** However, Phelps does uncover more than enough evidence to charge the suspects, and even though he's wary of how convenient it all seems, he doesn't have the proof to say otherwise.
** However, Phelps does uncover more than enough evidence to charge the suspects, and even though he's wary of how convenient it all seems, he doesn't have the proof to say otherwise.
* [[It's Easy, So It Sucks]]: Some have argued that the gunplay being overly simplified (compared to ''Grand Theft Auto'' and ''Red Dead Redemption'') makes the shoot out scenes either this, or frustratingly unpolished. It gets really noticeable near the end of the game when [[Roaring Rampage of Revenge|things start going crazy]].
* [[Jerkass Woobie]]: Herschel Biggs.
* [[Jerkass Woobie]]: Herschel Biggs.
* [[Magnificent Bastard]]: Arguably {{spoiler|Garrett Mason}}; it takes {{spoiler|five wrongly-accused men}} before {{spoiler|the LAPD realizes that the killer is still out there.}} Not to mention that {{spoiler|''he comes face to face with Phelps and Galloway in the first Homicide case without either suspecting him.''}}
* [[Magnificent Bastard]]: Arguably {{spoiler|Garrett Mason}}: it takes {{spoiler|five wrongly-accused men}} before {{spoiler|the LAPD realizes that the killer is still out there}}. Not to mention that {{spoiler|''he comes face to face with Phelps and Galloway in the first Homicide case without either suspecting him''}}.
* [[Marty Stu]]: Jack Kelso. For a guy who exists to show Cole he's not perfect, Kelso seems pretty perfect himself.
* [[Marty Stu]]: Jack Kelso. For a guy who exists to show Cole he's not perfect, Kelso seems pretty perfect himself.
* [[Memetic Mutation]]: Troll Phelps.
* [[Memetic Mutation]]: Troll Phelps.
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* [[Most Wonderful Sound]]: The clunking piano music you are rewarded with for making a successful accusation, as well as the sound of your XP bar filling.
* [[Most Wonderful Sound]]: The clunking piano music you are rewarded with for making a successful accusation, as well as the sound of your XP bar filling.
** The sound that plays when you've discovered all the clues on a scene.
** The sound that plays when you've discovered all the clues on a scene.
* [[Narm]]:
* [[Narm]]: In the {{spoiler|second mission of the homicide desk}}, Cole finds that the murder victim left behind a preteen daughter. Once they located the daughter, they sit down, and over the course of a mere minute, they manage to tell her that her mother was murdered, just to immediately start with the questioning. The girl's reaction is more than questionable. Quite [[Narm]], that is. She has a deeply grieved and worried look on her face, and when she is told that her mother is actually dead, she ''immediately'' breaks down crying (without any for of, you know, ''digestion''). Cole then asks her to answer a few questions. She ''immediately'' ceases crying, and gives him a mildly disgruntled "Okay". She answers all questions with the mood and tone of an adult who wasn't too close to the victim, and not with the catatonic reaction of a 13-year old daughter. She at one point even states that Phelps is so rude to her although her mother had just died. Typically adult reaction. [[Angst? What Angst?|No kid could be ''so'' pragmatic after such a traumatic event]].
** In the {{spoiler|second mission of the homicide desk}}, Cole finds that the murder victim left behind a preteen daughter. Once they located the daughter, they sit down, and over the course of a mere minute, they manage to tell her that her mother was murdered, just to immediately start with the questioning. The girl's reaction is more than questionable. Quite [[Narm]], that is. She has a deeply grieved and worried look on her face, and when she is told that her mother is actually dead, she ''immediately'' breaks down crying (without any for of, you know, ''digestion''). Cole then asks her to answer a few questions. She ''immediately'' ceases crying, and gives him a mildly disgruntled "Okay". She answers all questions with the mood and tone of an adult who wasn't too close to the victim, and not with the catatonic reaction of a 13-year old daughter. She at one point even states that Phelps is so rude to her although her mother had just died. Typically adult reaction. [[Angst? What Angst?|No kid could be ''so'' pragmatic after such a traumatic event]].
** Fail the DLC Traffic case, "A Slip Of The Tongue". It's worth it, just to see the normally cool Captain Leary ''scream'' "DA CHIEF'S GOT MY BALLS IN A FRYING PAN!" and kick a bucket at Cole as he and Bekowsky make themselves scarce.
*** The above [[Narm]] can be witnessed [http://www.youtube.com/watch?v=RMnmkVLykLQ#t=04m03s here] in all its glory.
** Fail the DLC Traffic case "A Slip Of The Tongue". It's worth it, just to see the normally cool Captain Leary ''scream'' "DA CHIEF'S GOT MY BALLS IN A FRYING PAN!" and kick a bucket at Cole as he and Bekowsky make themselves scarce. Can be witnessed [http://www.youtube.com/watch?v=RMnmkVLykLQ#t=04m03s here] in all its glory.
* [[Replacement Scrappy]]: {{spoiler|Jack Kelso, who the writers seemed enamored with enough to make him pretty much subsume Cole's role in the story. A [[Replacement Scrappy]] name Jack from Rockstar game!? [[Red Dead Redemption|Hmm.... where did I hear about about this before]]}}?
* [[Nightmare Fuel]]: The entire Black Dahlia case. The entire thing is just a very unsettling matter to deal with, almost going into a horror movie type deal.
* [[Scrappy Mechanic]]: Many people have taken issue with the hyper-sensitive driving controls. Regardless of whether or not it's a problem, it's a definite polar opposite to the car handling in ''Grand Theft Auto IV''.
** When you hear the explanation on why the corpses of the victims of an arson case look like they're praying, I betcha you'll feel something in your stomach.
*** [[It Gets Worse]]. {{spoiler|While discussing the evidence, or lack thereof, one of the corpses ''crumbles''. It's too much for even Biggs to handle.}}
*** If you want to make it worse, after checking the corpse, listen to this piece of [http://www.youtube.com/watch?v=L-7l6GNEhCA soundtrack] YMMV though.
{{quote|{{spoiler|'''Ira Hogeboom:'''}} You said the house would be empty!}}
** During the "Manifest Destiny" case in Vice, you inspect the Hollywood Post Office after finishing a shootout there...{{spoiler|and find a wounded shooter who dies shortly after. The look in his eyes just as he dies...}}
** Not as bad as the other examples, but {{spoiler|Jack's}} scream as he's run over by the bulldozer {{spoiler|if you don't move fast enough}} is pretty shudder-worthy.
** The penultimate war flaskback. In the one before it, Cole sends a man, {{spoiler|flamethrower wielding Ira Hogeboom, to clear out a cave complex suspected to be filled with Japanese.}} While he does it successfully, it turns out that {{spoiler|the cave complex was being used as a makeshift hospital, with several civilians in it. The game thankfully doesn't show too many of them burning, but it certainly shows enough to get the point across. The guilt and horror of this is what ended up causing Ira to go insane, and even then he seemed to already be losing his grip on sanity, as he needs to be held down by other guys while screaming and wailing.}}
** "[[Dirty Old Man|He's not so bad]]. [[Rape Is Love|He just lays on top of me and grunts for a few minutes]]. He's kind and he buys me nice things." As said by a twelve-year-old girl, speaking of a fifty-two-year-old man.
* [[Replacement Scrappy]]: {{spoiler|Jack Kelso, who the writers seemed enamored with enough to make him pretty much subsume Cole's role in the story.}}
** {{spoiler|A [[Replacement Scrappy]] name Jack from Rockstar game!? [[Red Dead Redemption|Hmm....where did I hear about about this before?]]}}
* [[Scrappy Mechanic]]: Many people have taken issue with the hyper-sensitive driving controls. Regardless of whether or not it's a problem, it's a definite polar opposite to the car handling in GTA IV.
** Also, Cole's ridiculous overreactions to doubting peoples' testimonies, followed by the fact that he ends up looking foolish and defeatist if the player chooses to revert their decision, make him look like a [[Rabid Cop]] with bipolar disorder. This became a source of [[Memetic Mutation]] literally hours after the game released.
** Also, Cole's ridiculous overreactions to doubting peoples' testimonies, followed by the fact that he ends up looking foolish and defeatist if the player chooses to revert their decision, make him look like a [[Rabid Cop]] with bipolar disorder. This became a source of [[Memetic Mutation]] literally hours after the game released.
** Killing a perp with a human shield is nigh impossible compared to [[Grand Theft Auto IV|GTAIV]]. It's not uncommon for them to duck several of Cole's bullets before plugging their hostage for crying out loud!
** Killing a perp with a human shield is nigh impossible compared to ''[[Grand Theft Auto IV]]''. It's not uncommon for them to duck several of Cole's bullets before plugging their hostage for crying out loud! A trick that always worked well for me was to shoot the gunman in the leg to stumble him, then just finish him with a head or chest shot before he recovers.
** The Foot Chases are quite bad given that trim, fit Phelps is one of the slowest men in Los Angeles. In some instances, he will be outrun by men twice his age until a scripted event intervenes. In terms of the gameplay, this is a result of the sprint function being revised; button mashing now only works when you're close enough to tackle a suspect. If you've played other Rockstar titles, though, you ''will'' find yourself being outdistanced at the beginning of a chase because [[Damn You, Muscle Memory!|said tackle button is located where the main sprint button was in ''Grand Theft Auto'' and ''Red Dead'', while sprinting itself has been moved to a trigger]].
*** A trick that always worked well for me was to shoot the gunman in the leg to stumble him, then just finish him with a head or chest shot before he recovers.
** Similarly, car chases: they're obviously scripted for the most part, witt chased cars accelerating unusually fast and turning so unnaturally as if they were pulled by an invisible string. This would be more believable if you were chasing sports cars, but some of the chases involve ''pickup trucks'', which are normally the some of the slowest vehicles in the game!
** The Foot Chases are quite bad given that trim, fit Phelps is one of the slowest men in Los Angeles. In some instances, he will be outrun by men twice his age until a scripted event intervenes.
* [[Squick]]: In abundance throughout the game, such as the Homicide cases, which heavily mimic the gruesome real life Black Dahlia murders, but especially {{spoiler|during the Arson case 'A Walk in Elysian Fields' when Mr. Morelli's severely burnt corpse breaks apart. It even freaks out WWI vet Herschel Biggs}}.
*** In terms of the gameplay, this is a result of the sprint function being revised; button mashing now only works when you're close enough to tackle a suspect. If you've played other Rockstar titles, though, you ''will'' find yourself being outdistanced at the beginning of a chase because [[Damn You, Muscle Memory!|said tackle button is located where the main sprint button was in GTA and Red Dead, while sprinting itself has been moved to a trigger.]]
**** And similarly, car chases: they're obviously scripted for the most part, witt chased cars accelerating unusually fast and turning so unnaturally as if they were pulled by an invisible string. This would be more believable if you were chasing sports cars, but some of the chases involve ''pickup trucks'', which are normally the some of the slowest vehicles in the game!
* [[Strangled by the Red String]]: Some fans don't take the lack of relation development between {{spoiler|Cole and Elsa}} well.
* [[Strangled by the Red String]]: Some fans don't take the lack of relation development between {{spoiler|Cole and Elsa}} well.
* [[Squick]]: In abundance throughout the game, such as the Homicide cases, which heavily mimic the gruesome real life Black Dahlia murders, but especially {{spoiler|during the Arson case 'A Walk in Elysian Fields' when Mr. Morelli's severely burnt corpse breaks apart. It even freaks out WWI vet Herschel Biggs.}}
* [[Tear Jerker]]: [[L.A. Noire/Tear Jerker|Oh, yes. This is Film Noir, after all.]]
* [[Too Dumb to Live]]: {{spoiler|Doctor Fontaine}} seems to be able to induce this in his patients. {{spoiler|Courtney}} accepting his (transparently shady) deal is possibly justified by his desperation and trust for his therapist, but what the hell did {{spoiler|Elsa}} think she was doing!? She knows the man's involved in the conspiracy, and goes to confront him, alone, on his home territory, without telling anyone where she's gone, without a weapon, and she turns her back on him ''after'' telling him that she knows he's involved in getting people killed.
* [[Visual Effects of Awesome]]: The new motion capture technology used in this game is put to good use in cutscenes. The detailed facial expressions can make you think you're watching a Live Action movie rather than playing a game.
** The tech is designed with the gameplay in mind, having players determine how truthful suspects are during questioning via facial expressions and body language. A possible case of [[Awesome Yet Practical]].
* [[Uncanny Valley]]: The faces of the people in the game ''are'' the actual faces of their voice actors. Whether this is creepy or not is up to you. If you're prone to being creeped out by realistic-looking computer animated characters, steer clear of this game. Made worse by the fact that you'll occasionally see NPCs talking to themselves in a very realistic manner, or hurling anger and insults (or flirting) at Cole for no particular reason.
* [[Uncanny Valley]]: The faces of the people in the game ''are'' the actual faces of their voice actors. Whether this is creepy or not is up to you. If you're prone to being creeped out by realistic-looking computer animated characters, steer clear of this game. Made worse by the fact that you'll occasionally see NPCs talking to themselves in a very realistic manner, or hurling anger and insults (or flirting) at Cole for no particular reason.
** The motion capture for the rest of the body doesn't seem to be as sophisticated as it is for the face (example - the hands are pretty static and don't move until it's necessary, like picking up a piece of evidence), which might make the animation fall into the uncanny valley for some.
** The motion capture for the rest of the body doesn't seem to be as sophisticated as it is for the face (example: the hands are pretty static and don't move until it's necessary, like picking up a piece of evidence), which might make the animation fall into the uncanny valley for some.
** The skin of everyone is incredibly smooth, and oddly shiny sometimes. Take a look at your skin and see how smooth or shiny it is.
** The skin of everyone is incredibly smooth, and oddly shiny sometimes. Take a look at your skin and see how smooth or shiny it is.
** It seems to have trouble capturing eyes/wrinkled skin. Case in point, [http://memberfiles.freewebs.com/69/76/52637669/photos/LA-Noire-General/LANhappytohelp.jpg John Noble].
** It seems to have trouble capturing eyes/wrinkled skin. Case in point, [http://memberfiles.freewebs.com/69/76/52637669/photos/LA-Noire-General/LANhappytohelp.jpg John Noble].
*** [http://media.rockstargames.com/rockstargames/img/global/news/upload/lanoire_characters_nicholson.jpg Ron Perkins], who plays Fred Nicholson in the "Nicholson Electroplating" DLC case, is a similar example here.
*** [http://media.rockstargames.com/rockstargames/img/global/news/upload/lanoire_characters_nicholson.jpg Ron Perkins], who plays Fred Nicholson in the "Nicholson Electroplating" DLC case, is a similar example here.
** It can also terrify if you figure out the trick - mainly that they can only animate one face in a shot. It's painfully obvious with the camera angles, only one person talking at a time and the numb expression of your partner doing an interrogation.
** It can also terrify if you figure out the trick... mainly that they can only animate one face in a shot. It's painfully obvious with the camera angles, only one person talking at a time and the numb expression of your partner doing an interrogation.
** You can view all of its glory [http://www.eurogamer.net/articles/2011-05-27-whos-who-in-l-a-noire-article here].
** You can view all of its glory [http://www.eurogamer.net/articles/2011-05-27-whos-who-in-l-a-noire-article here].
* [[Visual Effects of Awesome]]: The new motion capture technology used in this game is put to good use in cutscenes. The detailed facial expressions can make you think you're watching a Live Action movie rather than playing a game.
* [[Woobie, Destroyer of Worlds]]: {{spoiler|Ira Hogeboom}}
** The tech is designed with the gameplay in mind, having players determine how truthful suspects are during questioning via facial expressions and body language. A possible case of [[Awesome Yet Practical]].


{{reflist}}
{{reflist}}

Latest revision as of 14:09, 5 December 2019


  • Awesome Music: Has it's own page.
  • Base Breaker: Kelso. Everyone falls into one of two camps: either he's a total badass who was a better protagonist and more fun to play than Cole, or he's The Scrappy who derailed the last few cases of the game due to being a Marty Stu action hero in a Noir setting. There are no exceptions.
    • On the flip side, finding out about Cole and Elsa's affair can be a potential base breaker, either showing the former's still human or being the point he becomes unlikable.
  • Catharsis Factor: It feels SO fucking good to run over the racist, sexist douchebag known as Roy Earle with a car. Granted, you get a Game Over if you kill him, but it still feels SO satisfying to do it.
  • Complete Monster:
    • Garret Mason and Harlan Fontaine.
    • Leland Monroe and Roy Earle have shades of this as well.
    • While not a significant villain, June Ballard is a more petty kind of monster. She allowed her own niece to be drugged and raped so she could have good blackmail material against Mark Bishop, all because she wasn't picked as an actress in his next movie. And then basically told said niece to suck it up when it was all over.
  • Ensemble Darkhorse: Most of Cole's partners. Even Roy has some fans.
  • Freud Was Right: Rusty boils down ninety percent of the L.A. Homicides to this.
    • Rusty's Rule: If he's bangin' her, he's our killer.
  • Germans Love David Hasselhoff: The game has turned out to be an unexpected hit in Japan, topping local games charts. This is presumably owing more to the game's narrative-heavy structure, reminiscent of local visual novels than anything else.
  • Good Bad Bugs: It is full of glitches and weirdness. Just see this video.
  • Hype Backlash: The initial previews and reviews for the game seemed to indicate it would be a solid contender for Game of the Year on several websites, but increasing complaints by players about the somewhat underdeveloped romance between Cole and Elsa, the sudden switch to Jack Kelso as the player character in the endgame, and the recent revelation that almost all of the upcoming DLC is actually cut content may undercut this prediction a fair bit.
  • Idiot Plot: The Homicide desk. Hoo boy. About half a dozen women all found dead in the exact same unusual circumstances, some with messages clearly meant to taunt the police, and it isn't until the penultimate case that anyone seriously entertains the idea that there's a serial killer. It's somewhat justified by Captain Donnelly being a borderline Knight Templar obsessed with delivering swift retribution, but it's still jarring.
    • However, Phelps does uncover more than enough evidence to charge the suspects, and even though he's wary of how convenient it all seems, he doesn't have the proof to say otherwise.
  • It's Easy, So It Sucks: Some have argued that the gunplay being overly simplified (compared to Grand Theft Auto and Red Dead Redemption) makes the shoot out scenes either this, or frustratingly unpolished. It gets really noticeable near the end of the game when things start going crazy.
  • Jerkass Woobie: Herschel Biggs.
  • Magnificent Bastard: Arguably Garrett Mason: it takes five wrongly-accused men before the LAPD realizes that the killer is still out there. Not to mention that he comes face to face with Phelps and Galloway in the first Homicide case without either suspecting him.
  • Marty Stu: Jack Kelso. For a guy who exists to show Cole he's not perfect, Kelso seems pretty perfect himself.
  • Memetic Mutation: Troll Phelps.
  • Most Annoying Sound: Get an interrogation question wrong. That little bit of music is the game mocking you. But...
  • Most Wonderful Sound: The clunking piano music you are rewarded with for making a successful accusation, as well as the sound of your XP bar filling.
    • The sound that plays when you've discovered all the clues on a scene.
  • Narm:
    • In the second mission of the homicide desk, Cole finds that the murder victim left behind a preteen daughter. Once they located the daughter, they sit down, and over the course of a mere minute, they manage to tell her that her mother was murdered, just to immediately start with the questioning. The girl's reaction is more than questionable. Quite Narm, that is. She has a deeply grieved and worried look on her face, and when she is told that her mother is actually dead, she immediately breaks down crying (without any for of, you know, digestion). Cole then asks her to answer a few questions. She immediately ceases crying, and gives him a mildly disgruntled "Okay". She answers all questions with the mood and tone of an adult who wasn't too close to the victim, and not with the catatonic reaction of a 13-year old daughter. She at one point even states that Phelps is so rude to her although her mother had just died. Typically adult reaction. No kid could be so pragmatic after such a traumatic event.
    • Fail the DLC Traffic case "A Slip Of The Tongue". It's worth it, just to see the normally cool Captain Leary scream "DA CHIEF'S GOT MY BALLS IN A FRYING PAN!" and kick a bucket at Cole as he and Bekowsky make themselves scarce. Can be witnessed here in all its glory.
  • Replacement Scrappy: Jack Kelso, who the writers seemed enamored with enough to make him pretty much subsume Cole's role in the story. A Replacement Scrappy name Jack from Rockstar game!? Hmm.... where did I hear about about this before?
  • Scrappy Mechanic: Many people have taken issue with the hyper-sensitive driving controls. Regardless of whether or not it's a problem, it's a definite polar opposite to the car handling in Grand Theft Auto IV.
    • Also, Cole's ridiculous overreactions to doubting peoples' testimonies, followed by the fact that he ends up looking foolish and defeatist if the player chooses to revert their decision, make him look like a Rabid Cop with bipolar disorder. This became a source of Memetic Mutation literally hours after the game released.
    • Killing a perp with a human shield is nigh impossible compared to Grand Theft Auto IV. It's not uncommon for them to duck several of Cole's bullets before plugging their hostage for crying out loud! A trick that always worked well for me was to shoot the gunman in the leg to stumble him, then just finish him with a head or chest shot before he recovers.
    • The Foot Chases are quite bad given that trim, fit Phelps is one of the slowest men in Los Angeles. In some instances, he will be outrun by men twice his age until a scripted event intervenes. In terms of the gameplay, this is a result of the sprint function being revised; button mashing now only works when you're close enough to tackle a suspect. If you've played other Rockstar titles, though, you will find yourself being outdistanced at the beginning of a chase because said tackle button is located where the main sprint button was in Grand Theft Auto and Red Dead, while sprinting itself has been moved to a trigger.
    • Similarly, car chases: they're obviously scripted for the most part, witt chased cars accelerating unusually fast and turning so unnaturally as if they were pulled by an invisible string. This would be more believable if you were chasing sports cars, but some of the chases involve pickup trucks, which are normally the some of the slowest vehicles in the game!
  • Squick: In abundance throughout the game, such as the Homicide cases, which heavily mimic the gruesome real life Black Dahlia murders, but especially during the Arson case 'A Walk in Elysian Fields' when Mr. Morelli's severely burnt corpse breaks apart. It even freaks out WWI vet Herschel Biggs.
  • Strangled by the Red String: Some fans don't take the lack of relation development between Cole and Elsa well.
  • Uncanny Valley: The faces of the people in the game are the actual faces of their voice actors. Whether this is creepy or not is up to you. If you're prone to being creeped out by realistic-looking computer animated characters, steer clear of this game. Made worse by the fact that you'll occasionally see NPCs talking to themselves in a very realistic manner, or hurling anger and insults (or flirting) at Cole for no particular reason.
    • The motion capture for the rest of the body doesn't seem to be as sophisticated as it is for the face (example: the hands are pretty static and don't move until it's necessary, like picking up a piece of evidence), which might make the animation fall into the uncanny valley for some.
    • The skin of everyone is incredibly smooth, and oddly shiny sometimes. Take a look at your skin and see how smooth or shiny it is.
    • It seems to have trouble capturing eyes/wrinkled skin. Case in point, John Noble.
      • Ron Perkins, who plays Fred Nicholson in the "Nicholson Electroplating" DLC case, is a similar example here.
    • It can also terrify if you figure out the trick... mainly that they can only animate one face in a shot. It's painfully obvious with the camera angles, only one person talking at a time and the numb expression of your partner doing an interrogation.
    • You can view all of its glory here.
  • Visual Effects of Awesome: The new motion capture technology used in this game is put to good use in cutscenes. The detailed facial expressions can make you think you're watching a Live Action movie rather than playing a game.
    • The tech is designed with the gameplay in mind, having players determine how truthful suspects are during questioning via facial expressions and body language. A possible case of Awesome Yet Practical.