RuneQuest was created by Chaosium in 1978, making it one of the oldest tabletop Role Playing Games. Among other things, it introduced an experience system that replaces the levels (as in Dungeons and Dragons) with skills that increase if you successfully use them (Traveller replaced levels with skills first but they didn't increase with use). It also introduced hit regions instead of general Hit Points. The system was also used for other Chaosium games like Call of Cthulhu, Stormbringer, and the Elf Quest RPG, and was in 2004 developed into the generic BRP (Basic Role-Playing System).

The original RuneQuest was set in the Constructed World named Glorantha. As the authors say:

"Glorantha is an action-packed world of adventure. Gods and Goddesses struggle here, with nations of people nothing but their pawns. The stormy barbarians with their brutal but honest Storm God struggle against the Lunar Empire, led by the imperial Sun God and devious Moon Goddess.

Glorantha is an exciting world of heroes. Legends are being made by great individuals, many who are not even human beings. Some work with the deities, other heroes and heroines fight against them.

Glorantha is colorful and full of magic. Supernatural animals are found, ranging from unicorns to seven types of merfolk and the Goddess of Lions.

Glorantha is immense. If explored, it has different worlds and dimensions, whole realms where Gods, spirits and sorcerous powers come from. Unlike many fantasy settings, Glorantha emphasises religion, myth and belief to a level rarely seen in roleplaying or fantasy fiction elsewhere.

Glorantha shares some fantasy tropes such as dwarves, elves, trolls and giants, but has developed them differently to the more conventional versions based on the work of Tolkien. Dwarves are literally made of stone and exist as manifest rigid inflexible laws of creation, while elves are intelligent, mobile plants. Glorantha is full of surprises.

Glorantha is as deep as you want it to be, or not. Hackers and choppers have what they want, while scholars and mythologists have a vast playground of new stories, legends and myths to enjoy."

Glorantha is also the setting of the clan-developing computer game of The King of Dragon Pass.


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