Bloody Roar/YMMV

Everything About Fiction You Never Wanted to Know.
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  • Ensemble Darkhorse: Shenlong.
  • Epileptic Trees: The most prevalent of these are the connection between Uriko and Uranus, due to Uranus possessing the abilities of Uriko when she was the Final Boss in 1. The common theories are that she's either Uriko from the future or a clone of Uriko.
  • Evil Is Sexy: Xion (more or less) and Uranus (maybe?).
  • Game Breaker: Uranus.
    • To go into detail, Uranus has most of the traits associated with Final Boss Uriko from the first game--the lightning powers, Teleport Spam, etc. From the beginning, she outclasses her foes, but upon accessing her Chimera form, her strength increases exponentially without losing speed. She can also immediately switch between her human and beast forms. Her Hyper Beast mode, on the other hand, allows her to retain her human shape, but gives her the moveset of her beast form. For these reasons, it's no wonder that Uranus is usually banned from competitive and Tournament Play.
    • Ryoho, being an outright SNK Boss, is no better. For one, you fight him alongside Mana (who is in her Ninetails form). Mana usually serves as a distraction, allowing Ryoho to followup with devastating blows, the worst of which is a stance which unleashes a powerful punch the longer he holds it. Should he fall, Mana sacrifices her health to recharge his, taking her out of the battle, but giving Ryoho a second wind. His Beast Form, the Dragon, is the largest of all the fighters, with tremendous range, an OHKO fire Breath Weapon attack, and resistance to flinching. Like Uranus, he stays as a human in Hyper Beast Mode, and gains the fireball projectiles of his beast form.
    • Most of the new characters in 4 are arguably this. Nagi has an attack you can easily spam that requires little to no combo to do, making it very easy to simply tap a single button to skewer pretty much anyone and everyone in Spurious form. Among flying characters, Reiji is a bit broken in that he's capable of being airborne a lot more often and easily when compared to other characters, such as Cronos who can only perform a move or so in flight and is immediately brought to the ground afterward (or when either about to revert or by the player's whim otherwise) in Phoenix form, or Jenny whose majority of airborne moves are cosmetically airborne since she's still on ground-level to hit (with an exception or so).
  • It's Easy, So It Sucks: Not many people like the move-practicing aspect of the games.
  • Needs More Love: It's been how many years now? Stalwart fans are hoping that 8ing will return to the series and make a redeeming effort at a sequel.
  • The Scrappy: Most of the fandom doesn't take lightly to the new characters introduced in 4 (of the four, Reiji and Mana seem to get the least flak), although this also overlaps with the fandom's hatred for 4 in general.
    • It also echoes what pretty much happened in Primal Fury as well since any new character there were also hated.
  • Shipping Goggles: Thanks to Cronos affectionately stroking Uriko's face in her Extreme/PR ending (an act that causes an awkward reaction from both), quite a few people have misinterpreted the scene as something a bit more tender. In reality, he most likely mistook Uriko in her true form for that of his mother, tying into the aforementioned Uriko = Uranus = Chrono's mother theories.
  • Surprisingly Improved Sequel: Bloody Roar 1 was a fairly crude mash fest with poor controls, crap A.I. with a wannabe SNK Boss that can be defeated by blocking and punch spamming, with no balance whatsoever. Bloody Roar 2 was a wonderfully elegant game, refining the engine of the first, making it easier to pick up and play, but making it nearly impossible to move spam, dramatically improving the A.I., and fixing the mechanics until you had a game that was simple to pick up yet had a surprising amount of depth, and would screw you.
  • They Changed It, Now It Sucks: Bloody Roar 4 changed how the health system worked. Everyone would agree this was a dumb move.
    • Arguably anything in 4, from the cutscenes, new characters, crap A.I., ease of button mashing (going from it being pretty much impossible in 2, to being a way to get an automatic combo in 4), and the change to the series' image. Not to mention the negation of a good deal of the Character Development...
  • They Wasted a Perfectly Good Plot: Say what you want about the plot ripping off of X-Men and Resident Evil, but it was handed pretty well. Then came 4, which dropped the illegal Zoanthrope experimentation and strained human-Zoanthrope relations for... some crap pertaining to the earth.
  • Tier-Induced Scrappy: Greg the gorilla in the first game, who was hated by just about everyone who played it. On the other hand, his throw proved to be decidedly useful against the final boss...
  • Toy Ship: Bakuryu/Uriko, although they're a bit older than most examples (both are 16 as of 4).
  • They Copied It, So It Sucks: A lot of people like to mock the storyline to being a ripoff of X-Men.