Call of Duty/YMMV

Everything About Fiction You Never Wanted to Know.


  • Acceptable Targets: The Call of Duty franchise as a whole has become this for the entire Internet, now that the developers of that other franchise which everyone claimed was the cancer killing first person shooters have moved on.
  • Broken Base:
    • The guys who hate World At War, Big Red One and 3 because they weren't done by Infinity Ward. Many fans also hate the Juggernaut perk and/or rifle grenades, and the MP-40 in World At War is given similar views.
    • Modern Warfare got the same treatment - see its page.
  • Contested Sequel: World At War attracts a lot of flak for various reasons (unfair respawns in single, Darker and Edgier, being by Treyarch, etc). 3 does likewise, largely for pointless motion sensor gimmicks, rather dull graphics and abandoning the "major historic battles" motif in favour of being set in a series of seemingly random towns that even the French have probably never heard of.
  • Ensemble Darkhorse: Sgt Reznov. It helps that he's Crazy Awesome.
  • Even Better Sequel:
  • Fan Nickname: Quite a few people who discovered the original, United Offensive and Call of Duty 2 after playing the next-gen games are now calling them "Call of Duty Classic". The first game was released with this title as a Downloadable game after Modern Warfare 2's release.
  • Game Breaker:
    • The classic CoD gamebreaker is the PPSh-41; in the original, it had a huge 71-round magazine along with very friendly and predictable recoil and an excellent iron sight. Almost every later game tried to Nerf it somehow. Submachine guns in general have always been overpowered in the World War II games.
    • CoD 1 also had the scoped Mosin-Nagant; while every other scoped rifle had to reload rounds one at a time, the Nagant used a stripper clip, giving Soviet snipers a huge advantage in multiplayer.
    • Apart from the other broken scoped rifle, of course. The FG42 in the original game was ridiculous; a selectable semi/full-auto high-damage weapon with an extremely accurate scope, it was a true do-everything gun with no meaningful weaknesses whatsoever.
    • The rifle grenades in World at War. They're pretty much accurate rocket launchers. If one uses them, they will be hated.
  • Hate Dumb: Some of the biggest complaints about Modern Warfare 2 were complaints that it didn't "innovate" sufficiently from its predecessor. Fair enough. Black Ops has revealed a slew of original game modes and weapons, only to be decried by many fans as "gimmicky". And that's not even getting into the complaints about Modern Warfare on the trope page, and the people who've jumped ship into rival FPS games...
  • Holy Shit Quotient: The Zombies mode in Black Ops. It begins with Secretary of Defense Robert McNamara, Fidel Castro, John F. Kennedy, and Richard Nixon having a conference after the Cuban Missile Crisis. Then, zombies break into the Pentagon.

Kennedy: Zombies. Gentlemen, in times like these, our capacity to retaliate must be, and has to be, massive to deter all forms of aggression.
(Kennedy opens a secret panel of the conference wall, revealing a stockade of weapons)
Kennedy: Gentlemen, lock and load.

  • Internet Backdraft: Modern Warfare 2. PC gamers were not happy with the lack of dedicated servers, and everyone else agreed that the many Game Breaker bugs left in the final product should have been found and dealt with during playtesting. The level "No Russian" is also extremely controversial. Critics and fans alike seem to fall in two camps - 1) those who think the level was a sadistic and somewhat tasteless attempt to stir up controversy and 2) those who find it gut-wrenching and horrifying but accept that this was most likely Infinity Ward's intent in the first place. There is also a far more frightening (and unsettlingly large) portion of the fandom who actually think the level is cool and gleefully slaughter as many unarmed civilians as possible.
  • It's Popular, Now It Sucks: Some Call of Duty fans were not too pleased when the Modern Warfare franchise was introduced and turned out to be a hit.
    • Gamers themselves aren't too pleased that the franchise itself is popular. The franchise itself is a best-seller. You wouldn't know this by looking at most gaming boards, though.
  • Memetic Badass: James Doyle of United Offensive and 3 was an early example.
  • Moral Event Horizon:
    • In Modern Warfare 2, many. Makarov for mowing down an airport full of innocent civilians and blaming pinning it on the U.S.; the "good" Russian army vowing to kill 1,000 Americans for every dead Russian civilian in the airport (and they go about this gleefully by shooting down civilian EVAC choppers); and Shepard for orchestrating it all because, he claimed, there weren't enough patriots in America.
    • Black Ops: In case you didn't catch on that Dragovich was a bad guy, the part when he locks up Dimitri Petrenko, the hero from World at War, and exposes him to a horrific flesh-melting chemical weapon just as a test should leave no doubt at all.
  • Older Than They Think: Treyarch's developing games (they made 3, and the team that made United Offensive and Big Red One merged with them) and the yearly release cycle has been around from the very beginning.
  • Sequel Displacement: A vast majority of the fanbase have never played the original game, United Offensive or even Call of Duty 2, largely because the current Call of Duty fanbase consists of Xbox 360 and Play Station 3 gamers, and the early games were PC exclusives before being ported to consoles (with the exception of United Offensive).
  • Sidetracked by the Gold Saucer: A lot of people play World at War JUST for Nazi Zombies.
  • So Bad It's Good: Listening to the non-American multiplayer announcers in World at War is hilarious. Getting a 7-kill streak is even more rewarding when you get to listen to Gary Oldman Sergeant Reznov yell out "Unleash the dogs!"
  • Tear Jerker:
    • The ending of the American Campaign in World At War. Even more so if Roebuck is killed, since he does the final narration.
    • If you played World at War, Dimitri's death in Black Ops can hit hard.
    • Isabelle's death in Call of Duty 3, which causes the normally stoic Marcel to break up. Sgt. Keith, who usually has less than flattering views on Frenchmen, comforts him.
  • That One Level:
    • Milk Run in World At War DS. A very long level with several Unexpected Gameplay Change moments.
    • Also from the same game, the first Russian mission. What seems to be infinite respawning enemies in one section makes it extremely hated.
    • Blowtorch & Corkscrew in World at War. 75% of the enemies have Type 99 LMGs and they're all pointed at you. Heart of the Reich too. The grenades, the grenades!
    • "Comrade Sniper", the desert tank missions, and "The Silo" in the second game, especially on Veteran difficulty.
    • The second half of the Foy mission in United Offensive comes to mind. As if sniping tankbusters while EVERYONE IS SHOOTING AT YOU isn't enough, the final part of the mission is just as brutal.
  • They Changed It, Now It Sucks: The mere mentioning of Modern Warfare 2 on any gaming forum will bring the wrath of untold PC fanboys.