Crystal Towers 2: Difference between revisions

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* [[Elemental Powers]]: All of the offensive spells fall into this:
* [[Elemental Powers]]: All of the offensive spells fall into this:
** [[Making a Splash]]: Water and Water++
** [[Making a Splash]]: Water and Water++
** [[Playing With Fire]]: Fire
** [[Playing with Fire]]: Fire
** [[Shock and Awe]]: Spark
** [[Shock and Awe]]: Spark
* [[Everything's Worse With Bees]]: Bees appear in certain spots on certain missions. If you touch them, you die.
* [[Everything's Worse with Bees]]: Bees appear in certain spots on certain missions. If you touch them, you die.
* [[Fail O'Suckyname]]: Lampshaded. After telling us the name of the new recruit, the narrator has this to say about his name:
* [[Fail O'Suckyname]]: Lampshaded. After telling us the name of the new recruit, the narrator has this to say about his name:
{{quote| Narrator: You may think that's a stupid name, but frankly, that's your own fault.}}
{{quote| Narrator: You may think that's a stupid name, but frankly, that's your own fault.}}
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** Another of the order names, Midnight Crew, is from [[Homestuck]].
** Another of the order names, Midnight Crew, is from [[Homestuck]].
*** Which the author doesn't even read, but one of his beta testers did. The tester suggested the name, and the author said [[Sure Why Not]].
*** Which the author doesn't even read, but one of his beta testers did. The tester suggested the name, and the author said [[Sure Why Not]].
** The smiley-face character from... a lot of ASCII games, but probably meant to be ''[[ZZT (Video Game)|ZZT]]'' considering the author's history with it, is in the logo for the Magenta Monks order. It also appears in the background in the Flying Fortress levels.
** The smiley-face character from... a lot of ASCII games, but probably meant to be ''[[ZZT]]'' considering the author's history with it, is in the logo for the Magenta Monks order. It also appears in the background in the Flying Fortress levels.
** The boss battle music is titled "Let's Talk About Fight," which is a line from "Spill Blood on Fire," another Heavenly song.
** The boss battle music is titled "Let's Talk About Fight," which is a line from "Spill Blood on Fire," another Heavenly song.
** Magma Falls' theme is titled "Lava Love Machine," after [[Edguy (Music)|Edguy]]'s "Lavatory Love Machine."
** Magma Falls' theme is titled "Lava Love Machine," after [[Edguy]]'s "Lavatory Love Machine."
* [[Hub Level]]: Music Castle.
* [[Hub Level]]: Music Castle.
* [[Unexpected Shmup Level]]: Three bosses, Lava Tank, Xenon Squad, and Sci-Fly, are this.
* [[Unexpected Shmup Level]]: Three bosses, Lava Tank, Xenon Squad, and Sci-Fly, are this.

Revision as of 13:48, 9 April 2014

Crystal Towers 2 is a platformer created in Multimedia Fusion 2 by David K Newton. Set sometime after the original Crystal Towers, the story this time focuses on an evil being stealing the 8 musical instruments of Music Castle. Because of this, the music of the world itself is fading, so once again Bernard is sent out to retrieve the instruments and restore the 8 musical instruments to their rightful place.

Currently Needs a Better Description.

The game's website can be found here: http://www.clickteam.info/davidn/ct2/

Tropes used in Crystal Towers 2 include:

  Narrator: You may think that's a stupid name, but frankly, that's your own fault.