King's Quest IV: Difference between revisions

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In this game, you play as Rosella, the twin sister of [[King's Quest III to Heir Is Human (Video Game)|Alexander]] and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.
In this game, you play as Rosella, the twin sister of [[King's Quest III to Heir Is Human (Video Game)|Alexander]] and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.


{{tropelist}}
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=== This game provides examples of: ===


* [[Always Check Behind the Chair]]: There's an [[Far Side Island|island]] where you have to check behind a ship's detached front, which is lying in the sand. Rearward of the wreckage is a golden bridle that: 1) has no business being there; 2) is [[Unwinnable|completely necessary to win the game]]. The island [[Lost Forever|is only accessible at one point during play, and after leaving, you can't go back]]. Oh, and using “look” on the shipwreck [[Guide Dang It|only works when you're standing in exactly the right spot]].
* [[Always Check Behind the Chair]]: There's an [[Far Side Island|island]] where you have to check behind a ship's detached front, which is lying in the sand. Rearward of the wreckage is a golden bridle that: 1) has no business being there; 2) is [[Unwinnable|completely necessary to win the game]]. The island [[Lost Forever|is only accessible at one point during play, and after leaving, you can't go back]]. Oh, and using “look” on the shipwreck [[Guide Dang It|only works when you're standing in exactly the right spot]].
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* [[Dreadful Musician]] : The stupid minstrel.
* [[Dreadful Musician]] : The stupid minstrel.
* [[Easter Egg]]: Aside from the aforementioned [[Developers Room]], there's [http://www.youtube.com/watch?v=4OCMJKpkEB0 "rap kq"].
* [[Easter Egg]]: Aside from the aforementioned [[Developers Room]], there's [http://www.youtube.com/watch?v=4OCMJKpkEB0 "rap kq"].
* [[Everythings Better With Princesses]]: Subverted-- Rosella is a princess, but must dress like a commoner to avoid raising suspicion.
* [[Everything's Better With Princesses]]: Subverted-- Rosella is a princess, but must dress like a commoner to avoid raising suspicion.
* [[Everythings Even Worse With Sharks]]: There's a shark to dodge off Tamir's coast, and a whale that you'll also have to escape.
* [[Everything's Even Worse With Sharks]]: There's a shark to dodge off Tamir's coast, and a whale that you'll also have to escape.
* [[Evil Sorcerer]]: Lolotte.
* [[Evil Sorcerer]]: Lolotte.
* [[Failure Is the Only Option]]: Rosella's ''many'' meetings with Lolotte.
* [[Failure Is the Only Option]]: Rosella's ''many'' meetings with Lolotte.
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* [[I'm a Humanitarian]]: The ogres and their dog.
* [[I'm a Humanitarian]]: The ogres and their dog.
* [[In Universe Game Clock]]: You only have a day to get the fruit and save Genesta, plus some tasks have to be completed at night.
* [[In Universe Game Clock]]: You only have a day to get the fruit and save Genesta, plus some tasks have to be completed at night.
** Fortunately, night normally won't fall until you need it to fall, and dawn won't come until you reach the end of the game. Night ''will'' fall on its own if you wait long enough, at which point you end up getting [[Everythings Deader With Zombies|killed by zombies]] pretty quick. Fortunately, the time it takes is literally hours of real-time, and if you do the event that causes night to fall earlier then the zombies aren't a problem.
** Fortunately, night normally won't fall until you need it to fall, and dawn won't come until you reach the end of the game. Night ''will'' fall on its own if you wait long enough, at which point you end up getting [[Everything's Deader With Zombies|killed by zombies]] pretty quick. Fortunately, the time it takes is literally hours of real-time, and if you do the event that causes night to fall earlier then the zombies aren't a problem.
* [[I Want My Beloved to Be Happy]]: Edgar...poor Edgar.
* [[I Want My Beloved to Be Happy]]: Edgar...poor Edgar.
* [[Jacob Marley Apparel]]: The manor ghosts. The miser is a very literal case.
* [[Jacob Marley Apparel]]: The manor ghosts. The miser is a very literal case.
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* [[Multiple Endings]]: It's quite easy to get through the game and [[Downer Ending|forget to look for the Magic Fruit]] - which is the main reason you traveled to Tamir in the first place!
* [[Multiple Endings]]: It's quite easy to get through the game and [[Downer Ending|forget to look for the Magic Fruit]] - which is the main reason you traveled to Tamir in the first place!
** Fortunately, you can do that particular quest at almost any point of the game (after you get the crown, the lantern, and the flute). Even the ending, [[Take Your Time|when you really should be getting to Genesta as quickly as possible]].
** Fortunately, you can do that particular quest at almost any point of the game (after you get the crown, the lantern, and the flute). Even the ending, [[Take Your Time|when you really should be getting to Genesta as quickly as possible]].
* [[One Hit Point Wonder]]: Played with a bit-- you can fall from small heights and just feel dazed, but if you're attacked at all you still die.
* [[One-Hit-Point Wonder]]: Played with a bit-- you can fall from small heights and just feel dazed, but if you're attacked at all you still die.
* [[Prince Charmless]]: The unnamed obnoxious prince you save from being a frog. Also, Edgar {{spoiler|at least until he meets Genesta}}.
* [[Prince Charmless]]: The unnamed obnoxious prince you save from being a frog. Also, Edgar {{spoiler|at least until he meets Genesta}}.
* [[The Power of Love]]: With which {{spoiler|Rosella kills the fairy witch Lolotte}}.
* [[The Power of Love]]: With which {{spoiler|Rosella kills the fairy witch Lolotte}}.

Revision as of 16:38, 9 January 2014

King's Quest IV: The Perils of Rosella is the fourth game in the King's Quest series. Release in 1988, it was one of the first games to implement beyond-PC sound, improving overall sound quality, and the first Sierra game with high(er) resolution graphics. It also has a largely-unknown version with the graphics and (lack of) music of the previous three games.

In this game, you play as Rosella, the twin sister of Alexander and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.

Tropes used in King's Quest IV include:


  1. the "sprite" for the lanterns light hovers directly behind Rosella, and there's only a few pixels around that allowing you to glimpse the path, or lack thereof
  2. A reference to Frankie Avalon, Teen Idol singer of the late 50s turned actor of the 60s and 70s