Talk:Fire Emblem

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Umbire the Phantom (talkcontribs)

Alright, so it's established that Multiple Works Need Separate Pages, so this is gonna have to be split up at some point, but an additional question: What do we do with the series timeline on the front of the page? Is it fine to leave as is after that work is done, or would it take up too much space in the description and warrant moving maybe?

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Ilikecomputers (talkcontribs)

I'm not familiar with the Fire Emblem series, so I'm not qualified to answer the question, but personally I would say to leave the timeline as is on a page simply called "Fire Emblem"

Umbire the Phantom (talkcontribs)

Oh, this isn't a FE nerd quiz, just a matter of what to do with certain information. No worries!

Agiletek (talkcontribs)

The games with grouped pages (Fire Emblem Tellius) are direct sequels. Fire Emblem Akaneia is an odd case here because 1: Mystery of the Emblem is a direct sequel to the original. Trying to split it gets absurd. 2: Mystery of the Emblem has an Embedded Precursor, so the first game's tropes are also Mystery of the Emblem's 3: Both FE11 and FE12's remakes use the exact same script and level layouts as their original in the overwhelming majority of their work, the redundancy would be absurd. The two are closer in plot to their originals than the re-releases of the original Star Wars trilogy are to their original theatrical release. If anything, this demonstrates that the faithful end of video game remakes should be excluded from the policy in general, since the line about remakes clearly comes from films where "remakes" are (generally) completely different films with loose plot resemblance as opposed to "the same game but with slightly tweaked game mechanics and new graphics". Are we going to demand Dragon Quest III (Famicom), Dragon Quest III (Super Famicom), Dragon Quest III (GameBoy Color), Dragon Quest III (Smartphone) and Dragon Quest III (HD2D) be their own pages with almost entirely duplicate content? The mechanics, graphics and various new content changes plenty between each version, more than enough to qualify them as remakes and not ports, but the core game remains essentially the same (well, as far as anyone can tell with the HD2D version). One could even claim Dragon Warrior is a remake of Dragon Quest since that western release moves it to the third game's newer version of the engine and has changes like totally changeing overworld character sprites, and overhauling monster stats.

Splitting Gaiden and its remake to their own page would be doable, the game's mechanics are very different and the shared characters are pretty minor.

Umbire the Phantom (talkcontribs)

Right, probably should've tabled this a bit until I mulled it over more, or at least until I got some sleep. I added the tag because I noticed sets of links being directed to the same page for at least a couple of games each, so that was my immediate instinct.

Far as the policy, I'm not remotely opposed to leaving ports and/or re-releases of a game merged (a la A Link to The Past) unless they're clearly "enhanced" enough ports so as to make the game completely different - but I lack familiarity with most of the earlier FE entries, so I suppose I should've brought up the question of scope with regards to which ones get split off. That's on me.

HeneryVII (talkcontribs)

I'm with Agiletek on this, the lesser known adaptations of a work should be on the page with the original work, but if it is a well-known and/or popular adaptation, it can get its own page.

Robkelk (talkcontribs)

The works are already split out; this page is a Franchise page. The timeline works here, since it shows how the individual games fit together (or don't fit together).

As fr a general rule: I've never been fond of splitting out only some of the information on a page - my preference (not ATT policy) is to either do none of it or do all of it.

GentlemensDame883 (talkcontribs)

I say to keep the timeline.

Kuma (talkcontribs)

I am unfamiliar with Fire Emblem and I have only played Awakening and Fates. So my knowledge is limited on the timeline.

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