The Game of the Book: Difference between revisions

Everything About Fiction You Never Wanted to Know.
Content added Content deleted
(Import from TV Tropes TVT:Main.TheGameOfTheBook 2012-07-01, editor history TVTH:Main.TheGameOfTheBook, CC-BY-SA 3.0 Unported license)
 
m (Mass update links)
Line 23: Line 23:
** The ''[[Iron Man]]/X-O Man of War'' game adapts the intercompany crossover of the same title.
** The ''[[Iron Man]]/X-O Man of War'' game adapts the intercompany crossover of the same title.
* ''[[Incredible Hulk|Hulk: Destruction]]'' got a [[Recursive Adaptation]] comics miniseries released simultaneously with the video game, creating an ambivalent example. Like the ''Ultimate Spider-Man'' example, it was supposed to be comic-book canon but didn't end up fitting properly.
* ''[[Incredible Hulk|Hulk: Destruction]]'' got a [[Recursive Adaptation]] comics miniseries released simultaneously with the video game, creating an ambivalent example. Like the ''Ultimate Spider-Man'' example, it was supposed to be comic-book canon but didn't end up fitting properly.
* The [[Ur Example]] comes from Tellarium Games in [[The Eighties|the early 1980s]]. They adapted several books into games with varying degrees of success from [[In Name Only]] (''Swiss Family Robinson'') to canonical sequels to the author's original work. The most famous of these was their [[Canon]] sequel to the ''[[Green Sky Trilogy]]'', which got the greenlight from Zilpha Keatley Snyder provided they use the game to [[Authors Saving Throw|reverse a decision she regretted making in the final book]].
* The [[Ur Example]] comes from Tellarium Games in [[The Eighties|the early 1980s]]. They adapted several books into games with varying degrees of success from [[In Name Only]] (''Swiss Family Robinson'') to canonical sequels to the author's original work. The most famous of these was their [[Canon]] sequel to the ''[[Green Sky Trilogy]]'', which got the greenlight from Zilpha Keatley Snyder provided they use the game to [[Author's Saving Throw|reverse a decision she regretted making in the final book]].
** [[Ray Bradbury]] also helped write a Farenheit 451 gane for them that acts as a sequel to the book.
** [[Ray Bradbury]] also helped write a Farenheit 451 gane for them that acts as a sequel to the book.
* In 2010, ''[[Dantes Inferno (Video Game)|Dantes Inferno]]'' was produced as an action-adventure game. The ''weird'' part is that the [[Recursive Adaptation|tie-in novel]]... was [[The Divine Comedy (Literature)|the actual 700-year-old epic poem]], just with branding and art from the game.
* In 2010, ''[[Dantes Inferno (Video Game)|Dantes Inferno]]'' was produced as an action-adventure game. The ''weird'' part is that the [[Recursive Adaptation|tie-in novel]]... was [[The Divine Comedy (Literature)|the actual 700-year-old epic poem]], just with branding and art from the game.

Revision as of 02:01, 10 January 2014

Video Games are a medium that can easily be adapted from a book or comic series. Typically, to gain a mainstream audience a book is adapted into a movie. A less common occurrence is when a book is adapted straight into a game. These were common in the late 1980s and early 1990s when graphical computer games were becoming popular.

Typically, this comes in one of two ways:

  1. The book is adapted into a game without any intervening films.
  2. The game is released alongside a film, but as its own separate adaptation from it.
Examples:


Type 1:


Type 2:

Both types: