Crash Bandicoot (video game): Difference between revisions

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{{tropelist}}
=== This game contains examples of: ===

* [[Back Tracking]]: Some levels require backtracking if the player wants to break all boxes, and some levels can't be cleared of boxes at all without earning gems from later levels first.
* [[Back Tracking]]: Some levels require backtracking if the player wants to break all boxes, and some levels can't be cleared of boxes at all without earning gems from later levels first.
* [[Blackout Basement]]: "Lights Out" and "Fumbling in the Dark".
* [[Blackout Basement]]: "Lights Out" and "Fumbling in the Dark".

Revision as of 02:17, 12 August 2014

In an effort to create a bunch of anthropomorphic, hyper-intelligent animals to serve as an army to lead them to world domination, Dr. Neo Cortex and Dr. Nitrus Brio create the Evolv-O-Ray, a device that can mutate any animal into a super-strong, hyper-intelligent warrior, and the Cortex Vortex, a brain manipulation device that can make anyone and anything a blind follower of Cortex's orders. One of their first experiments with the Evolv-O-Ray is Crash, a bandicoot snatched from the local island wilderness and chosen to serve as the leader of Cortex's army. However, the Cortex Vortex fails on Crash, and he is discarded as a failed specimen while Cortex and Brio prepare to experiment on Crash's love interest, Tawna. The next day, Crash washes up on the shores of N. Sanity Beach and vows to defeat Cortex and rescue Tawna from his fortress, with the help of a native mask spirit named Aku Aku who wants Crash to take down Cortex so he'll stop polluting the islands.


Tropes used in Crash Bandicoot (video game) include: