Palmtree Panic

Everything About Fiction You Never Wanted to Know.
Clockwise from top left: Wario Land 4, Plok, Sonic the Hedgehog 3, Donkey Kong Country 3 (GBA), Kirby: Nightmare in Dream Land, and Parodius Da!

The video game level version of Beach Episode—a level on the beach.

These levels are not entirely Under the Sea, but feature the edge of land and water. This can be an easy, fun and relaxing level in the style of a Beach Episode, but not always, since the beach can be dramatic. Expect palm trees, sand, fun Caribbean-style music and jetskis. May overlap with Gang Plank Galleon and/or Under the Sea, or located near a Port Town.

Compare the just-as-tranquil Green Hill Zone. There is considerable overlap between the two.

Examples of Palmtree Panic include:

Action Adventure

Driving Game

  • There are a few of these (such as Baroo Coast) in Star Wars Episode One Racer. They're a real pain, because sand noticeably slows you down (variable traction for antigravity generators?) and water just stops you outright.
    • It's not antigravity per se; repulsorlifts are pretty much reverse tractor beams, so they need a firm surface to push against.
  • The Big Blue stages in F-Zero GX.
  • Modnation Racers' track editor can let you make tracks in a beach area if you chose to go with a Seaside Setting.
  • Many stages in the Mario Kart series are this: Koopa Beach in the SNES original, Koopa Troopa Beach in 64, Shy Guy Beach and Cheep-Cheep Island in Super Circuit, Peach Beach in Double Dash, Cheep Cheep Beach in DS, and Mario Beach in the Arcade GP games. So far, only the Wii version doesn't have a beach-themed track, though Daisy Circuit comes pretty close.

Fighting Game

  • Rival Schools: United By Fate has the Gorin High Training Camp stage, which takes place on a sunny beach (complete with an ice-selling shack on the background).

First-Person Shooter

  • The Beach in Water Warfare, where the copious damaging water and obstructions make the map difficult to navigate.


  • Reynard Beach and Zaylope Beach are two such examples in Ace Online, although the palm trees have probably been long vaporised by the ongoing war between Arlington and Bygeniou.
  • The MMORPG Wonderland Online makes use of this trope in the starting areas.
  • Maple Story has the Florina Beach area, filled with monkeys, crabs, and turtles.

Platform Game

Puzzle Game

  • There's an entire Beach faction of Lemmings in Lemmings 2: The Tribes, with appropriate Macro Zone levels.

Role-Playing Game

  • Chrono Cross: Opassa Beach.
  • Kingdom Hearts has one of these both at the beginning and the end of the game.
  • Final Fantasy XI has Bibiki Bay, Valkurm Dunes, and Buburimu Peninsula.
  • EarthBound has Summers, a beach resort town about midway through the game. It's quite a bit more relaxed in pace than the previous areas, though not safe - overzealous cops, muscled beach jocks, taxis and street signs are still out to get you, albeit at a low encounter rate. Also references overinflated prices at tourist resorts by jacking up the price on everything at shops.
  • Wizardry 8 has Bayjin, a tropical-themed area inhabited by Rynjin.
  • Mass Effect: Virmire. A beautiful beach area, completely unlike the desolate or otherwise depressing locations in the other main-quest missions up to that point, yet it's also one of the most dramatic locations in the game.
  • Xenosaga gives us Pedea Island in the beginning of the third game, which really contrasts with the whole futuristic outerspace setting of the series.
  • The Beach Stretch of Gal Da Val in Phantasy Star Online Episode II.
  • Plack Beach in Mario & Luigi: Bowser's Inside Story has an inexplicable minor tooth-decay theme. (enemies in the area include Pokey variants made of teeth, obese Goombas with lollypops, and drill crabs)

Shoot'Em Up

Simulation Game

  • Rollercoaster Tycoon had a few: Bumbly Beach, Big/Paradise Pier (1 & 2), Haunted Harbor and Dragon Cove.

Sports Game

Wide Open Sandbox