Lust Grimm

Everything About Fiction You Never Wanted to Know.
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One day, you wake up to find yourself in a strange, fantastical world. A world where magic is commonplace. A world where talking animals, talking plants, even mythical creatures such as dragons, all live and work as members of society. However, you don't remember how you got here.

And as you learn more about this world, you notice that the only other humans are men. In this world, the women are female demons - succubi. Any man who strays from the safety of a settlement risks being caught and raped to death. This fate will happen to you, too, if you aren't careful... or if you can't resist the temptations of the succubi.

You find the cover of a picture book, minus the pages. It's rumored that, by finding all of the page, you will be able to return to the original world. Will you succeed? Or will you give in to lust?

Lust Grimm is a H-game released by 62studio in 2017.

Tropes used in Lust Grimm include:
  • Always Check Behind the Chair: If you don't want to miss anything, you'll need to check crates, barrels, cupboards, trees, stumps of trees, bushes, empty patches of dirt...
  • Broken Bridge: A literal example can be found south of Harmonia Town, requiring you to get a craftsman to fix it.
  • Buxom Is Better: This trope could easily be an alternate name for the game. Every enemy - with one exception, the Nekomata - has breasts that are as large or larger than her head. Said breasts are also usually the emphasis of the sex scenes.
  • Chest Monster: The Mimic, naturally. While most of them appear instead of normal chests, one location has Mimics as normal roaming enemies.
  • Cute Monster Girl: They make up the entirety of enemies. While all of them are technically succubi, they include types normally used for non-succubus monster girls e.g. alraunes and mermaids.
  • Down the Drain: The sewer level, inhabited by slimes.
  • Elemental Rock-Paper-Scissors: An unusual variant, fitting the nature of the game. The elements are body parts of enemies: hand, mouth, breast, butt, vagina and tentacle. Each enemy is vulnerable to and/or resists damage dealt to particular parts of their body, conversely, their attacks use specific body parts. Certain status effects affect elemental resistances.
  • Enemy Scan: A very useful skill, allowing you to view an enemy's stats, elemental weaknesses and resistances, drops, special abilities and profile.
  • Grappling with Grappling Rules: Enemies can put you in a Hold, which lowers your damage, prevents you from fleeing and sometimes restricts other actions as well.
  • Guide Dang It: It is very easy to end up stuck with no clue as to how to proceed. One notable example is the bridge repair quest: you need to hire a craftsman to repair the bridge. The problem is, the craftsman's house is inexplicably locked by default, and to unlock it you need to complete an unrelated quest in a completely different area.
  • Harping on About Harpies: An enemy type, which are obsessed with having children, similar to in Monster Girl Quest.
  • Horny Devils: These comprise the enemies of the game. They seek out men and kill them in the manner typical of succubi. However, some of them are friendly and won't attack.
  • Inexplicable Treasure Chests: All over the place. They even come Color-Coded for Your Convenience: blue chests are rarer than the standard wooden one and have better loot, green chests are rarer still and their contents automatically refill, silver chests require silver keys to open and generally have the best loot.
  • Laser Guided Amnesia:
    • Men in this world, including you as the player character, are often missing portions of their memory.
    • This is also a service provided by an NPC. If you lose to an enemy, your character will remember being raped and suffer a debuff in future fights against them. The NPC erases your memory of enemies you've lost to (and, apparently, their memory of you as well), removing this debuff.
  • Little Bit Beastly: The animal-based succubi tend towards this.
  • Mana Meter: Two types, one acts like MP in most games (consumed by most skills, replenished using items, skills or walking around) while the other behaves differently (consumed by special skills, replenished by performing actions in battle but depletes as you walk around).
  • The Many Deaths of You: Like similar games, losing to an enemy results in them raping you to death. However, each enemy has four different variations of this, depending on how exactly you lose.
  • Ninja Pirate Zombie Robot: Most enemies are some combination of a succubus with something else - there's even a literal pirate succubus.
  • One Steve Limit: Averted with the name Sea Succubus, which is used for two distinct enemies. One wears a school swimsuit and a swim ring, the other a bikini and a straw hat.
  • Organ Drops: Some enemies drop items specifically related to them, like Harpy Feathers or Lamia Scales.
  • Our Angels Are Different: There's the standard Angel, the Fallen Angel, and the Goddess worshipped by the Angels. The Goddess preaches giving pleasure to men, so her followers are just as lustful and sexual as the rest of the succubi.
  • Our Dragons Are Different: Most of them are bipedal and slightly larger than humans, though their boss is suitably gigantic. All are friendly and most run shops.
  • Our Elves Are Better: Normal elves are one of the fantasy races encountered as friendly NPCs, while dark elves are an enemy type.
  • Our Mermaids Are Different: An enemy type, with the usual seashell bra and magical voice.
  • Our Orcs Are Different: A recurring NPC who make up all of the synthesis shop owners.
  • Out with a Bang: This happens to any man who is raped by a succubus. This is actually a lie - men who experience this instead are changed into a Talking Animal or some other fantasy being, becoming part of this world.
  • Plant Person: The first boss is an alraune.
  • Portal Network: Various spots in the world (marked with white circles) can have magic circles drawn on them using a Magic Stick. These portals link the starting village with another location and are the primary way of getting around quickly.
  • Preexisting Encounters: Non-boss enemies walk around on the map and most pursue the player upon seeing them (a few follow preset paths). Battle is initiated upon contact, and if you manage to run into an enemy from behind, you get a free action at the start of the battle. Additionally, all enemies have a number above their heads while on the map, which shows their relative difficulty: 1 for enemies of comparable or lower level than the player, 2 for enemies that are slightly tougher, 3 for enemies that are much stronger and should be avoided.
  • Playboy Bunny: The Bunny enemy. Weirdly, one of her drops is a rabbit-ear headband, suggesting that the ears aren't actually part of her.
  • Shout-Out:
    • The Sea Succubus' drop, Sea Succubus' Straw Hat, talks about becoming a pirate king in its description.
    • To get to the Animal Forest, you need to pass through a series of rooms with exits at the top, left, right and bottom of the screen. Three exits in a room will lead you elsewhere, only one takes you in the right direction. The correct sequence of exits? Up, up, down, down, left, right, left, right.
  • Sidetracked by the Gold Saucer: There are a number of minigames to get lost in, like the slots and card games in the casino, or the obstacle race on horseback.
  • Talking Animal: Ubiquitous. The very first person you meet is Primary, a chicken. These, along with the talking plants and fantasy creatures, used to be human men but transformed into their current states as a result of being raped by succubi.
  • Title Drop: Both lust and the Brothers Grimm are recurring themes in the game. Lust is a gameplay mechanic, reflecting your desire for the succubi, while the Grimm story "Little Red Riding Hood" underpins the story.
  • Took a Shortcut: Whenever you visit any area, you can be sure of finding NPCs ahead of you, even if it's a dungeon that you just unlocked.
  • Unscaled Merfolk: A Scylla serves as a boss, and is notable for being the only succubus who physically eats the player after raping them.
  • Was Once a Man: Every person in the game world was once a human from another world. The succubi were women and transformed upon entering the game world. The talking animals and such were men who were raped and completely drained by succubi.
  • You're Drinking Breast Milk: The Cow Girl is an enemy type whose rape scenes naturally centre around this and who can drop the Cow Milk item. There are also Cow Girl NPCs who provide this service.