Radix: Beyond the Void

Everything About Fiction You Never Wanted to Know.

Radix: Beyond the Void is is a First Person Corridor-based space shooter developed by Neural Storm Entertainment and published by Prosoft in 1995 for MS-DOS. A CD version remains available for $15 from Epic Classics.

Excuse Plot: It's The Future. You are a Space Fighter pilot in the service of Earth's military. Humanity has come under attack by invading aliens and their mechanized armies, via a Portal Network. Unfortunately for them, your objective is to use their network to travel to and destroy key alien instillations, thus crippling their war machine.

Shooter fans might recall that Interplay's Descent, a similar game, came out that same year. Unlike Descent, where you typically faced a few powerful robots or a single, very powerful boss, Radix pitted the player against swarming hordes of weak bots that would quickly shred your ship to pieces if not dealt with swiftly. Unfortunately, due to "inferior" graphics (Radix used sprite-based entities while Descent had full 3D models, albeit with very visible polygons) the game was largely ignored in favor of it's competitor.

Not be confused with the Troper named Radix.

Tropes used in Radix: Beyond the Void include: