Super Smash Brothers: Guardians Arise!

Everything About Fiction You Never Wanted to Know.

Super Smash Brothers: Guardians Arise! is a relatively popular Super Smash Bros. fanfic notable for two main things: many characters, and much awesome.

The premise of the story is that after the Subspace Emissary, Tabuu is (somehow, it's never explained and the fact is Lampshaded by Marth and Ike fairly quickly) not actually dead, and swiftly defeats all of the smashers. Master Hand manages to save their souls, and locks them in jars as balls of inert gas (Just roll with it...) for them to eventually be released and occupy a compatible body at some point in the future. 100 years later, enter Psyche and Austin, a pair of slaves in Tabuu's new regime, where soulless puppets of the Smasher's bodies are now his feared elite soldiers. They find Master Hand's diary, when Marth comes upon them and attacks, killing Austin as Psyche runs like hell.

Just as she's about to die, Pit is released and it turns out she's his guardian. He takes over, and fends Marth off.

It gets more convoluted from there. Each smasher has its own guardian, and EACH HAS AT LEAST A THIRD OF A CHAPTER DEDICATED TO THEM. There is a small group that you could call the 'Main' characters, though.

Due to the premise, the fic is very OC heavy, so it's not to everyone's tastes.

Tropes used in Super Smash Brothers: Guardians Arise! include:
  • Axe Crazy: Pikana in a nutshell.
  • Badass Crew: The Smashers, and also the Guardians.
  • Big Fucking Sword: Ragnell, of course!
  • BFG: While some guardians have some type of gun, Kor is noted to carry the biggest ones, as he has been seen with a minigun and a large machine gun (though he switches for a sniper later)
  • Big Damn Heroes: Rinku is kind of fond of this.
  • Desperation Attack: Each one of the guardians have one. And it's also different from the smashers in various ways.
  • Five-Man Band: The 'Main' characters, in order of screentime.
  • Sequel: A sequel is now in progress. It can be found here. It takes place seven years after the story. WARNING: READING THE SEQUEL HAVE MEANT YOU HAVE KNOWN AND READ THE FIRST STORY, SO THE THINGS RELATED TO THE ORIGINAL STORY WILL BE UNMARKED
  • Freudian Trio: There are many trios, most introduced in the same chapter, and balance each other out. Bingo. Many Freudian Trios
  • Tear Jerker: A lot of people's backstories, and a lot of smasher's lives after getting turned into gas (Wifes dead, etc.), but Ike and Cam's go into...a little TOO MUCH detail.
    • YMMV, as it is a bit cliche.
  • What the Hell, Hero??: Golfer is on the receiving end of this over the course of MULTIPLE CHAPTERS. Cam being the main source of pain.
  • Why Won't You Die??: Cam is the living embodiment of this. Ike sums it up best in Chapter 27: "Basically kid, you're one walking anti-death machine"
  • Kleptomaniac?: Nao. He stole those pages.
  • Comedic Relief: Ridere all the way.
  • Reverse Trap: Naskara, who at her first appearance looked to be a guy.
  • Trigger Happy: Aly, who seems to waste so much Ammo she might as well be the military.
  • Why two?: Cam, who carries two different swords even though he himself only uses one of the two.