Cosmic Osmo: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Unrealistic Black Hole]] -- Open Osmo's trash can, and the cursor gets sucked into the black hole he just threw away.
* [[Unrealistic Black Hole]] -- Open Osmo's trash can, and the cursor gets sucked into the black hole he just threw away.
* [[Updated Rerelease]] -- ''Cosmic Osmo and the Worlds Beyond the Mackerel'' added three new worlds to the original's four, along with enhancements such as a CD audio soundtrack.
* [[Updated Rerelease]] -- ''Cosmic Osmo and the Worlds Beyond the Mackerel'' added three new worlds to the original's four, along with enhancements such as a CD audio soundtrack.
* [[White Void Room]] -- Contains a magical pencil that can [[Painted Tunnel Real Train|draw other areas of the game around you]].
* [[White Void Room]] -- Contains a magical pencil that can [[Painted Tunnel, Real Train|draw other areas of the game around you]].
* [[Wide Open Sandbox]]
* [[Wide Open Sandbox]]
* [[World of Chaos]] -- A pipe-smoking alien keeps a well-appointed living room inside the mouth of a spaceborne mackerel which you can shoot at with giant Q-Tips. ''Need I say more?''
* [[World of Chaos]] -- A pipe-smoking alien keeps a well-appointed living room inside the mouth of a spaceborne mackerel which you can shoot at with giant Q-Tips. ''Need I say more?''

Revision as of 07:31, 9 January 2014

"You are the busiest alien to ever romp around our humble solar system."
Osmo

Cosmic Osmo is a 1989 Pop Up Video Game created by Rand and Robyn Miller of Cyan, Inc. Like its Spiritual Predecessor The Manhole, Osmo lets you traipse undirected through a quirky universe packed with Easter Eggs, but this time IN SPACE. There is no ending and no score, and only the mildest of optional puzzles.

The setting is the Osmoian system, home of the quirky, amiable Osmos: aliens with huge feet and round, honkable noses. Your conveyance is a cozy two-room spaceship called the Osmobile, but you can also slip between worlds through a vast network of shortcuts. No matter where you end up, the Osmobile's autopilot will have it waiting for you in orbit.

The Millers' next open-ended Hyper Card game, 1991's Spelunx, took a far more educational tone. The 1994 rerelease of Osmo added a Spelunx-like science complex, making both games each other's Spiritual Successor.

Despite Osmo's fanbase on the Mac, where it remained an exclusive until 2008, it can now be found on Steam for Windows users only. Even though the original won't run on today's OS X at all... and despite the developer of the Windows port saying that recompiling her work for OS X would be "trivial".

Cosmic Osmo provides examples of:

  "Come hither, groovy alien."

 Osmo: Now this is what I call gooood television!

(On the screen, another Osmo bangs his head against the camera over and over, forever.)