Jet Moto: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Early Installment Weirdness]]: The first Jet Moto limited your turbo to four quick bursts per lap. The games that follow would all use a turbo gauge.
* [[Early Installment Weirdness]]: The first Jet Moto limited your turbo to four quick bursts per lap. The games that follow would all use a turbo gauge.
* [[Eternal Engine]]: Nightmare has hints of this.
* [[Eternal Engine]]: Nightmare has hints of this.
* [[Exactly What It Says On the Tin]]: Most courses in 3 were named with this in mind.
* [[Exactly What It Says on the Tin]]: Most courses in 3 were named with this in mind.
* [[Executive Meddling]]: Jet Moto 3's ludicrous speed is said to have come from executives ratcheting up the top speed on the bikes.
* [[Executive Meddling]]: Jet Moto 3's ludicrous speed is said to have come from executives ratcheting up the top speed on the bikes.
* [[Fake Difficulty]]: Jet Moto was a very glitchy game at times. Often one would race off a ramp and find themselves tripped up for no clear reason. As a result, players would find themselves back in last place almost instantly.
* [[Fake Difficulty]]: Jet Moto was a very glitchy game at times. Often one would race off a ramp and find themselves tripped up for no clear reason. As a result, players would find themselves back in last place almost instantly.
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** Arctic Blast and Mach Schnell in the second.
** Arctic Blast and Mach Schnell in the second.
** Khumbu Ice Falls in the third.
** Khumbu Ice Falls in the third.
* [[Spell My Name With a "The"]]: The Max, The Hun
* [[Spell My Name with a "The"]]: The Max, The Hun
* [[Temple of Doom]]: Machu Picchu
* [[Temple of Doom]]: Machu Picchu
* [[The Computer Is a Cheating Bastard]]
* [[The Computer Is a Cheating Bastard]]

Revision as of 15:12, 9 April 2014

Jet Moto. Racing on the edge, and sometimes off.
—Magazine ad for Jet Moto

Jet Moto is a racing video game series spanning 3 games that was developed for the Sony Playstation in the late 90s. Racers use a diverse array of hover bikes varying in mass, maneuverability, lift, and acceleration to compete against each other at high speeds over a variety of race courses that are intricately linked to their environmental settings. The complexity of successful strategies is increased by the inclusion of limited turbo boosts and magnetic poles at sharp turns to which the rider may 'grapple' while turning in order to slingshot around the corner. Many of the courses themselves present a significant challenge as well, requiring racers to navigate across bottomless pits on awkwardly placed platforms, monitor speed at jumps to avoid overshooting the landing, and slip through groups of oncoming racers to get to the next checkpoint (these are called suicide tracks).

Competitions are organized as single race events, multi-race championships, and solo practice.

Jet Moto is notable for is overt use of product placement, simulating the wash of posters and billboards plastered all over everything at major racing competitions in real life.

Tropes used in Jet Moto include: