King's Quest IV: Difference between revisions

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''King's Quest IV: The Perils of Rosella'' is the fourth game in the ''[[King's Quest (Video Game)|King's Quest]]'' series. Release in 1988, it was one of the first games to implement beyond-PC sound, improving overall sound quality, and the first Sierra game with high(er) resolution graphics. It also has a largely-unknown version with the graphics and (lack of) music of the previous three games.
''King's Quest IV: The Perils of Rosella'' is the fourth game in the ''[[King's Quest]]'' series. Release in 1988, it was one of the first games to implement beyond-PC sound, improving overall sound quality, and the first Sierra game with high(er) resolution graphics. It also has a largely-unknown version with the graphics and (lack of) music of the previous three games.


In this game, you play as Rosella, the twin sister of [[King's Quest III to Heir Is Human (Video Game)|Alexander]] and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.
In this game, you play as Rosella, the twin sister of [[King's Quest III|Alexander]] and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.


{{tropelist}}
{{tropelist}}
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* [[Always Check Behind the Chair]]: There's an [[Far Side Island|island]] where you have to check behind a ship's detached front, which is lying in the sand. Rearward of the wreckage is a golden bridle that: 1) has no business being there; 2) is [[Unwinnable|completely necessary to win the game]]. The island [[Lost Forever|is only accessible at one point during play, and after leaving, you can't go back]]. Oh, and using “look” on the shipwreck [[Guide Dang It|only works when you're standing in exactly the right spot]].
* [[Always Check Behind the Chair]]: There's an [[Far Side Island|island]] where you have to check behind a ship's detached front, which is lying in the sand. Rearward of the wreckage is a golden bridle that: 1) has no business being there; 2) is [[Unwinnable|completely necessary to win the game]]. The island [[Lost Forever|is only accessible at one point during play, and after leaving, you can't go back]]. Oh, and using “look” on the shipwreck [[Guide Dang It|only works when you're standing in exactly the right spot]].
** There is ''some'' justification behind this: you're put on the island after a complicated series of events, and the only other object you can find there does nothing but get you back to the mainland from the island. As per [[The Law of Conservation of Detail|standard adventure game mind-think]], there has to be ''something else'' there.
** There is ''some'' justification behind this: you're put on the island after a complicated series of events, and the only other object you can find there does nothing but get you back to the mainland from the island. As per [[The Law of Conservation of Detail|standard adventure game mind-think]], there has to be ''something else'' there.
* [[Beautiful All Along]]: {{spoiler|Edgar}}, if you know about ''[[King's Quest VII the Princeless Bride (Video Game)|King's Quest VII the Princeless Bride]]''.
* [[Beautiful All Along]]: {{spoiler|Edgar}}, if you know about ''[[King's Quest VII|King's Quest VII the Princeless Bride]]''.
* [[But Thou Must!]]: All your dealings with Lolotte, except for the last one.
* [[But Thou Must!]]: All your dealings with Lolotte, except for the last one.
* [[Care Bear Stare]] / [[Good Hurts Evil]]: {{spoiler|How to slay Lolotte.}}
* [[Care Bear Stare]] / [[Good Hurts Evil]]: {{spoiler|How to slay Lolotte.}}
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* [[Dreadful Musician]] : The stupid minstrel.
* [[Dreadful Musician]] : The stupid minstrel.
* [[Easter Egg]]: Aside from the aforementioned [[Developer's Room]], there's [http://www.youtube.com/watch?v=4OCMJKpkEB0 "rap kq"].
* [[Easter Egg]]: Aside from the aforementioned [[Developer's Room]], there's [http://www.youtube.com/watch?v=4OCMJKpkEB0 "rap kq"].
* [[Everything's Better With Princesses]]: Subverted-- Rosella is a princess, but must dress like a commoner to avoid raising suspicion.
* [[Everything's Better with Princesses]]: Subverted-- Rosella is a princess, but must dress like a commoner to avoid raising suspicion.
* [[Everything's Even Worse With Sharks]]: There's a shark to dodge off Tamir's coast, and a whale that you'll also have to escape.
* [[Everything's Even Worse with Sharks]]: There's a shark to dodge off Tamir's coast, and a whale that you'll also have to escape.
* [[Evil Sorcerer]]: Lolotte.
* [[Evil Sorcerer]]: Lolotte.
* [[Failure Is the Only Option]]: Rosella's ''many'' meetings with Lolotte.
* [[Failure Is the Only Option]]: Rosella's ''many'' meetings with Lolotte.
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* [[The Guards Must Be Crazy]]
* [[The Guards Must Be Crazy]]
* [[Have a Nice Death]]: Standard practice for a King's Quest game, but there are a few unique situations. You can [[Too Dumb to Live|open Pandora's box]], [[Stealth Based Mission|fail to sneak through Lolotte's castle]], and many more.
* [[Have a Nice Death]]: Standard practice for a King's Quest game, but there are a few unique situations. You can [[Too Dumb to Live|open Pandora's box]], [[Stealth Based Mission|fail to sneak through Lolotte's castle]], and many more.
* [[Haunted House]]: Whatley Manor ([[HP Lovecraft|Yes, It's named for what you think]]), complete with zombies running about the grounds and ghosts a-plenty at night.
* [[Haunted House]]: Whatley Manor ([[H.P. Lovecraft|Yes, It's named for what you think]]), complete with zombies running about the grounds and ghosts a-plenty at night.
* [[I'm a Humanitarian]]: The ogres and their dog.
* [[I'm a Humanitarian]]: The ogres and their dog.
* [[In Universe Game Clock]]: You only have a day to get the fruit and save Genesta, plus some tasks have to be completed at night.
* [[In Universe Game Clock]]: You only have a day to get the fruit and save Genesta, plus some tasks have to be completed at night.
** Fortunately, night normally won't fall until you need it to fall, and dawn won't come until you reach the end of the game. Night ''will'' fall on its own if you wait long enough, at which point you end up getting [[Everything's Deader With Zombies|killed by zombies]] pretty quick. Fortunately, the time it takes is literally hours of real-time, and if you do the event that causes night to fall earlier then the zombies aren't a problem.
** Fortunately, night normally won't fall until you need it to fall, and dawn won't come until you reach the end of the game. Night ''will'' fall on its own if you wait long enough, at which point you end up getting [[Everything's Deader with Zombies|killed by zombies]] pretty quick. Fortunately, the time it takes is literally hours of real-time, and if you do the event that causes night to fall earlier then the zombies aren't a problem.
* [[I Want My Beloved to Be Happy]]: Edgar...poor Edgar.
* [[I Want My Beloved to Be Happy]]: Edgar...poor Edgar.
* [[Jacob Marley Apparel]]: The manor ghosts. The miser is a very literal case.
* [[Jacob Marley Apparel]]: The manor ghosts. The miser is a very literal case.
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** It's not really a maze: it is four rooms arranged in a square.
** It's not really a maze: it is four rooms arranged in a square.
* [[Mercy Rewarded]]: You should be nice to Edgar. [[But Thou Must!|Not that you have much of a choice...]]
* [[Mercy Rewarded]]: You should be nice to Edgar. [[But Thou Must!|Not that you have much of a choice...]]
* [[Message in A Bottle]]: Rosella finds one containing ads for the previous games.
* [[Message in a Bottle]]: Rosella finds one containing ads for the previous games.
* [[Modest Royalty]]: Justified - Rosella is intentionally disguised as a peasant girl.
* [[Modest Royalty]]: Justified - Rosella is intentionally disguised as a peasant girl.
* [[Multiple Endings]]: It's quite easy to get through the game and [[Downer Ending|forget to look for the Magic Fruit]] - which is the main reason you traveled to Tamir in the first place!
* [[Multiple Endings]]: It's quite easy to get through the game and [[Downer Ending|forget to look for the Magic Fruit]] - which is the main reason you traveled to Tamir in the first place!
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* [[Red Herring]]: Turns out neither of Graham's kids gets his [[Cool Hat]].
* [[Red Herring]]: Turns out neither of Graham's kids gets his [[Cool Hat]].
* [[Standard Hero Reward]]: Nastily subverted, in that after [[But Thou Must!|bringing her three treasures]], the evil witch Lolotte offers to marry you to her ugly son. And promptly locks you up to have this carried out. That's a [[Nonstandard Game Over]] if you don't escape in time.
* [[Standard Hero Reward]]: Nastily subverted, in that after [[But Thou Must!|bringing her three treasures]], the evil witch Lolotte offers to marry you to her ugly son. And promptly locks you up to have this carried out. That's a [[Nonstandard Game Over]] if you don't escape in time.
** Edgar manages to [[Zig Zagging Trope|subvert it, invert it, double subvert it, and later gender flip it!]] Here's the explanation (pardon the spoiler space):
** Edgar manages to [[Zig-Zagging Trope|subvert it, invert it, double subvert it, and later gender flip it!]] Here's the explanation (pardon the spoiler space):
*** {{spoiler|Yes, he has a crush on Rosella, but that leads to [[Please Spare Him, My Liege|him pleading with Lolotte to spare her and let her go after the treasures]]. Rosella gets the treasures, and Lolotte pulls [[Standard Hero Reward]] in forcing a marriage between Rosella and Edgar. Edgar, however, [[I Want My Beloved to Be Happy|smuggles Rosella a key attached to a single red rose]] so that she can free herself. Rosella breaks out, [[Love Hurts|fatally shoots Lolotte with a love arrow]], and makes off with the talisman. After Rosella's saved Genesta, Genesta teleports Edgar to her island, and transforms him into a handsome young man (we find out later that she was ''restoring him'' to his true form). Edgar then inverts it by offering ''himself'' as [[Standard Hero Reward]], and Rosella turns him down ("Sorry, Eddie. My dad's dying of heart failure, and I've gotta cure him...."). The end of the seventh game has them meeting again, and Edgar wisely asking to court her instead of rushing into anything.}}
*** {{spoiler|Yes, he has a crush on Rosella, but that leads to [[Please Spare Him, My Liege|him pleading with Lolotte to spare her and let her go after the treasures]]. Rosella gets the treasures, and Lolotte pulls [[Standard Hero Reward]] in forcing a marriage between Rosella and Edgar. Edgar, however, [[I Want My Beloved to Be Happy|smuggles Rosella a key attached to a single red rose]] so that she can free herself. Rosella breaks out, [[Love Hurts|fatally shoots Lolotte with a love arrow]], and makes off with the talisman. After Rosella's saved Genesta, Genesta teleports Edgar to her island, and transforms him into a handsome young man (we find out later that she was ''restoring him'' to his true form). Edgar then inverts it by offering ''himself'' as [[Standard Hero Reward]], and Rosella turns him down ("Sorry, Eddie. My dad's dying of heart failure, and I've gotta cure him...."). The end of the seventh game has them meeting again, and Edgar wisely asking to court her instead of rushing into anything.}}
* [[Suddenly-Suitable Suitor]]: Rosella's suddenly a lot more interested in Edgar after {{spoiler|Genesta transforms him}}.
* [[Suddenly-Suitable Suitor]]: Rosella's suddenly a lot more interested in Edgar after {{spoiler|Genesta transforms him}}.

Revision as of 14:38, 9 April 2014

King's Quest IV: The Perils of Rosella is the fourth game in the King's Quest series. Release in 1988, it was one of the first games to implement beyond-PC sound, improving overall sound quality, and the first Sierra game with high(er) resolution graphics. It also has a largely-unknown version with the graphics and (lack of) music of the previous three games.

In this game, you play as Rosella, the twin sister of Alexander and daughter of King Graham. Your father has fallen deathly ill, and his only hope is a magical fruit that grows in the island of Tamir. A good fairy named Genesta sends Rosella to this land, but her powers are weakened by the evil sorceress Lolotte, meaning the trip is one-way. To win the game, you must find the fruit, defeat Lolotte, and return Genesta's powers to her-- all in the span of a single day.

Tropes used in King's Quest IV include:


  1. the "sprite" for the lanterns light hovers directly behind Rosella, and there's only a few pixels around that allowing you to glimpse the path, or lack thereof
  2. A reference to Frankie Avalon, Teen Idol singer of the late 50s turned actor of the 60s and 70s