Bullet Witch: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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''<small>[[Unskippable|"Witches don't need... *three second pause* ...prayers."]]</small>
''<small>[[Unskippable|"Witches don't need... *three second pause* ...prayers."]]</small>


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{{tropelist}}
== This video game features the following tropes ==

* [[Attack of the 50-Foot Whatever]]: {{spoiler|The final boss, and the giant geists.}}
* [[Attack of the 50-Foot Whatever]]: {{spoiler|The final boss, and the giant geists.}}
* [[Awesome but Impractical]]: Pretty much any ultra spell besides Lighting. Tornado looks cool, but kills little. Meteor is actually more likely to kill yourself.
* [[Awesome but Impractical]]: Pretty much any ultra spell besides Lighting. Tornado looks cool, but kills little. Meteor is actually more likely to kill yourself.

Revision as of 16:27, 6 August 2014

"Witches don't need... *three second pause* ...prayers."

Bullet Witch is a 2007 third person shooter made by Cavia on the Xbox 360 and PC. Taking place in a Crapsack World, you play as Alicia Claus as she kills demons and... well, that's pretty much it. There was something about some guy who killed himself and summoned the demons, but let's face it: no one really cared about that.

The game's highlight was that you played as a gun-wielding witch who could use various spells, like lighting, tornadoes, and meteors. Also, your gun could transform into various different weapons. The game fared poorly in markets and only average in reviews. Problems included awful AI and bad level layout, but the fast action and ultra spells got praise.

Not to be confused with Bayonetta. Or Marisa Kirisame.


Tropes used in Bullet Witch include: