Capcom vs. SNK 2: Mark of the Millennium: Difference between revisions
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'''- The announcer''' }} |
'''- The announcer''' }} |
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'''Capcom vs. SNK 2: Mark Of The Millennium''' is the third installment (fourth, if you count the [[Updated Rerelease]] of CvS1) in the [[ |
'''Capcom vs. SNK 2: Mark Of The Millennium''' is the third installment (fourth, if you count the [[Updated Rerelease]] of CvS1) in the [[SNK vs. Capcom]] series. As the name suggests, it's developed by [[Capcom]]. It was released for [[Arcade Game|arcades]], the [[Sega Dreamcast]], [[Play Station 2]], [[Game Cube]] and [[X Box]]. |
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The game extended the roster to (almost) all the fighting line of both companies, along with the full ''CvS Pro'' cast returning: |
The game extended the roster to (almost) all the fighting line of both companies, along with the full ''CvS Pro'' cast returning: |
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== Capcom side == |
== Capcom side == |
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* Returning: [[Street Fighter ( |
* Returning: [[Street Fighter (video game)|Ryu, Ken, Sagat]], [[Street Fighter II|Chun-Li, Guile, Zangief, E. Honda, Blanka, Dhalsim, Balrog, Vega, M. Bison, Cammy, Akuma]], [[Street Fighter Alpha|Sakura, Evil Ryu]], and [[Darkstalkers|Morrigan]]. |
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* Newcomers: [[Street Fighter ( |
* Newcomers: [[Street Fighter (video game)|Eagle]], [[Street Fighter III|Yun]], [[Rival Schools|Kyosuke]], [[Final Fight|Maki and Rolento]]. |
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== SNK side == |
== SNK side == |
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* Returning: [[The King of Fighters |
* Returning: [[The King of Fighters|Benimaru Nikaido, Kyo, Vice, Rugal Bernstein, Iori]], (and his Orochi [[Evil Counterpart]]) [[Fatal Fury|Mai, Terry, Raiden, Kim Kaphwan, Ryuji Yamazaki, Geese Howard]], [[Art of Fighting|Ryo, King, Yuri]] and [[Samurai Shodown|Nakoruru]]. |
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* Newcomers: [[The King of Fighters |
* Newcomers: [[The King of Fighters|Chang & Choi]], [[Psycho Soldier|Athena]], [[Fatal Fury|Rock Howard]], [[Samurai Shodown|Haohmaru]], [[Art of Fighting|Ryuhaku Todoh]] and [[Last Blade|Hibiki Takane]]. |
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The two bosses [[Original Generation|were created for this sole game]]: [[The King of Fighters |
The two bosses [[Original Generation|were created for this sole game]]: [[The King of Fighters|God/Ultimate Rugal]] and a special version of [[Street Fighter|Shin Akuma]]<ref>The ''shin'' here is 神 "god" rather than 真 "true"</ref>, who were the result of one absorbing the other's power. |
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This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and SIX grooves to choose from, plus [[Game Mod|a customized system which can be created by the player himself]]. Again, an [[Updated Rerelease]] of this game was available, called '''Capcom vs. SNK 2: Mark Of The Millennium EO''', being EO both ''Extreme Offence'' or ''Easy Operations'', depending on the version. |
This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and SIX grooves to choose from, plus [[Game Mod|a customized system which can be created by the player himself]]. Again, an [[Updated Rerelease]] of this game was available, called '''Capcom vs. SNK 2: Mark Of The Millennium EO''', being EO both ''Extreme Offence'' or ''Easy Operations'', depending on the version. |
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* [[A God Am I]]: Both Shin Akuma and God Rugal have this in their names. [[SNK Boss|And it's not for show...]] |
* [[A God Am I]]: Both Shin Akuma and God Rugal have this in their names. [[SNK Boss|And it's not for show...]] |
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* [[Ambidextrous Sprite]]: Sagat's eyepatch. |
* [[Ambidextrous Sprite]]: Sagat's eyepatch. |
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* [[Art Shift]]: Reuse of ''[[ |
* [[Art Shift]]: Reuse of ''[[Street Fighter Alpha]]'' sprites, and the ensuing clash in art style and animation quality, was one of the strongest complaints. Morrigan's constant reuse of '''''her very first sprite''''' is still a vivid running joke in many circles. |
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* [[Ascended Extra]]: Ryuhaku Todoh, Maki and Eagle, characters who had formerly appeared in the first ''[[Art of Fighting]]'', ''[[ |
* [[Ascended Extra]]: Ryuhaku Todoh, Maki and Eagle, characters who had formerly appeared in the first ''[[Art of Fighting]]'', ''[[Final Fight]] 2'' and the original ''Street Fighter'' respectively, made their unexpected returns as playable characters. Indeed, it has been said that [[The Unexpected|Capcom deliberately chose more obscure newcomers for that game.]] |
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* [[Assist Character]]: |
* [[Assist Character]]: |
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** Yun is assisted by Yang |
** Yun is assisted by Yang |
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* [[Bowdlerise]]: The North American release is notable for its level of censorship not found in prior Capcom fighting games. Moves with "[[Would Be Rude to Say Genocide|Genocide]]" (Tiger Genocide and Genocide Cutter) in them were replaced with "Destroyer". Yamazaki's S&M move name was changed as well. [[Calling Your Attacks|Rugal calling out his Genocide Cutter]] was replaced with a generic grunt. God Rugal was changed to Ultimate Rugal. Due to [[Viewers are Morons]], Shin Akuma was untouched and became a [[Bilingual Bonus]]. |
* [[Bowdlerise]]: The North American release is notable for its level of censorship not found in prior Capcom fighting games. Moves with "[[Would Be Rude to Say Genocide|Genocide]]" (Tiger Genocide and Genocide Cutter) in them were replaced with "Destroyer". Yamazaki's S&M move name was changed as well. [[Calling Your Attacks|Rugal calling out his Genocide Cutter]] was replaced with a generic grunt. God Rugal was changed to Ultimate Rugal. Due to [[Viewers are Morons]], Shin Akuma was untouched and became a [[Bilingual Bonus]]. |
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* [[Dialogue Tree]]: The games are full of this, with stuff like Geese throwing a Reppuuken at Bison to blow his cape away. |
* [[Dialogue Tree]]: The games are full of this, with stuff like Geese throwing a Reppuuken at Bison to blow his cape away. |
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* [[Everything's Better |
* [[Everything's Better with Spinning]]: Zangief. |
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* [[Excuse Plot]] |
* [[Excuse Plot]] |
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* [[Gainaxing]]: Mai. (obviously) |
* [[Gainaxing]]: Mai. (obviously) |
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* [[Pet the Dog]]: Balrog's ending has him donating his reward money to a charity. |
* [[Pet the Dog]]: Balrog's ending has him donating his reward money to a charity. |
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* [[Please Put Some Clothes On]]: Maki. |
* [[Please Put Some Clothes On]]: Maki. |
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* [[Shout |
* [[Shout-Out]]: Check [[Capcom vs. Whatever/Shout Out|the page]]. |
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* [[SNK Boss]]: Predictably. Shin Akuma and God Rugal. |
* [[SNK Boss]]: Predictably. Shin Akuma and God Rugal. |
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* [[Sprite Polygon Mix]]: The game has sprite-based characters and 3D backgrounds. |
* [[Sprite Polygon Mix]]: The game has sprite-based characters and 3D backgrounds. |
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** And then there's Ryuhaku Todoh, a character whose mostly been [[Demoted to Extra|a background cameo]] as a [[Running Gag]] after his first playable appearance, way back from the first [[Art of Fighting]]. Capcom Vs SNK 2 marks the '''second''' game in which he's playable. |
** And then there's Ryuhaku Todoh, a character whose mostly been [[Demoted to Extra|a background cameo]] as a [[Running Gag]] after his first playable appearance, way back from the first [[Art of Fighting]]. Capcom Vs SNK 2 marks the '''second''' game in which he's playable. |
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* [[True Final Boss]]: God Rugal and Shin Akuma. |
* [[True Final Boss]]: God Rugal and Shin Akuma. |
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* [[Updated Rerelease]]: ''Capcom vs. SNK 2: EO'', with many tweaks, and two new groove choices. The [[Game Cube]] version dropped online multiplayer though and is the only console version (aside from the Western [[ |
* [[Updated Rerelease]]: ''Capcom vs. SNK 2: EO'', with many tweaks, and two new groove choices. The [[Game Cube]] version dropped online multiplayer though and is the only console version (aside from the Western [[Play Station 2]] releases) without it. |
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{{reflist}} |
{{reflist}} |
Revision as of 09:15, 9 April 2014
"Live and let die! FIGHT" |
Capcom vs. SNK 2: Mark Of The Millennium is the third installment (fourth, if you count the Updated Rerelease of CvS1) in the SNK vs. Capcom series. As the name suggests, it's developed by Capcom. It was released for arcades, the Sega Dreamcast, Play Station 2, Game Cube and X Box.
The game extended the roster to (almost) all the fighting line of both companies, along with the full CvS Pro cast returning:
Capcom side
- Returning: Ryu, Ken, Sagat, Chun-Li, Guile, Zangief, E. Honda, Blanka, Dhalsim, Balrog, Vega, M. Bison, Cammy, Akuma, Sakura, Evil Ryu, and Morrigan.
- Newcomers: Eagle, Yun, Kyosuke, Maki and Rolento.
SNK side
- Returning: Benimaru Nikaido, Kyo, Vice, Rugal Bernstein, Iori, (and his Orochi Evil Counterpart) Mai, Terry, Raiden, Kim Kaphwan, Ryuji Yamazaki, Geese Howard, Ryo, King, Yuri and Nakoruru.
- Newcomers: Chang & Choi, Athena, Rock Howard, Haohmaru, Ryuhaku Todoh and Hibiki Takane.
The two bosses were created for this sole game: God/Ultimate Rugal and a special version of Shin Akuma[1], who were the result of one absorbing the other's power.
This time, the Ratio system was modified to allow the player to give ratios to the characters as they wished, and SIX grooves to choose from, plus a customized system which can be created by the player himself. Again, an Updated Rerelease of this game was available, called Capcom vs. SNK 2: Mark Of The Millennium EO, being EO both Extreme Offence or Easy Operations, depending on the version.
This game shows examples of:
- A Boy and His X: Nakoruru and her hawk Mamahaha.
- A God Am I: Both Shin Akuma and God Rugal have this in their names. And it's not for show...
- Ambidextrous Sprite: Sagat's eyepatch.
- Art Shift: Reuse of Street Fighter Alpha sprites, and the ensuing clash in art style and animation quality, was one of the strongest complaints. Morrigan's constant reuse of her very first sprite is still a vivid running joke in many circles.
- Ascended Extra: Ryuhaku Todoh, Maki and Eagle, characters who had formerly appeared in the first Art of Fighting, Final Fight 2 and the original Street Fighter respectively, made their unexpected returns as playable characters. Indeed, it has been said that Capcom deliberately chose more obscure newcomers for that game.
- Assist Character:
- Yun is assisted by Yang
- Morrigan by Lilith
- Kyosuke by Batsu and Hinata
- Chang shares his moveset with Choi
- Bowdlerise: The North American release is notable for its level of censorship not found in prior Capcom fighting games. Moves with "Genocide" (Tiger Genocide and Genocide Cutter) in them were replaced with "Destroyer". Yamazaki's S&M move name was changed as well. Rugal calling out his Genocide Cutter was replaced with a generic grunt. God Rugal was changed to Ultimate Rugal. Due to Viewers are Morons, Shin Akuma was untouched and became a Bilingual Bonus.
- Dialogue Tree: The games are full of this, with stuff like Geese throwing a Reppuuken at Bison to blow his cape away.
- Everything's Better with Spinning: Zangief.
- Excuse Plot
- Gainaxing: Mai. (obviously)
- Gratuitous English: Finest K.O., though it got changed to Dramatic K.O. for the European and North American releases.
- Loads and Loads of Characters
- Market Based Subtitle: Millionaire Fighting became Mark of the Millennium when it was ported overseas.
- Medium Blending
- Non Dubbed Grunts: Like other fighting games of the time. Some special introductions are full of dialogue (and sometimes even Mythology Gags) that are completely incomprehensible if you don't understand Japanese. Special post-battle victory banter text were dropped in the overseas versions similar to what happened in the Street Fighter Zero games.
- Original Generation: God Rugal and Shin Akuma.
- Panty Shot:
- Sakura, thanks to the magic of recycled Alpha sprites.
- Maki.
- Pet the Dog: Balrog's ending has him donating his reward money to a charity.
- Please Put Some Clothes On: Maki.
- Shout-Out: Check the page.
- SNK Boss: Predictably. Shin Akuma and God Rugal.
- Sprite Polygon Mix: The game has sprite-based characters and 3D backgrounds.
- Stock Audio Clip: Most characters were rerecorded, but others reuse voice samples from older games. (e.g. King from King of Fighters '96, Yun from Third Strike)
- Stripperific: Morrigan, who's technically not even wearing clothes!
- Took a Level In Badass: Ryuhaku Todoh was basically a Joke Character in Art of Fighting with only one special attack. It took the efforts of daughter Kasumi in sequels and then his big return in this game to show just how badass the Todoh Style can be.
- The Unexpected: While a few character choices are no-brainers (Rock, Haohmaru, Athena), others are more of the "Wait, what?!" variety (Chang, Eagle, Hibiki Takane, Kyosuke, Maki).
- And then there's Ryuhaku Todoh, a character whose mostly been a background cameo as a Running Gag after his first playable appearance, way back from the first Art of Fighting. Capcom Vs SNK 2 marks the second game in which he's playable.
- True Final Boss: God Rugal and Shin Akuma.
- Updated Rerelease: Capcom vs. SNK 2: EO, with many tweaks, and two new groove choices. The Game Cube version dropped online multiplayer though and is the only console version (aside from the Western Play Station 2 releases) without it.
- ↑ The shin here is 神 "god" rather than 真 "true"