Mega Man X Command Mission: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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The setting is Giga City, an artificial island in the Pacific Ocean built for mining Force Metal. A team of three Maverick Hunters, X, Zero and Shadow, are sent to the island to stop the Rebellion of reploids led by Epsilon.
The setting is Giga City, an artificial island in the Pacific Ocean built for mining Force Metal. A team of three Maverick Hunters, X, Zero and Shadow, are sent to the island to stop the Rebellion of reploids led by Epsilon.

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{{tropelist}}
=== Tropes appearing: ===
* [[Action Commands]]: Each character has at least one Action Trigger; in exchange for all of the character's subweapon energy, the Trigger starts up a simple minigame which can unleash some of the game's most impressive attacks.
* [[Action Commands]]: Each character has at least one Action Trigger; in exchange for all of the character's subweapon energy, the Trigger starts up a simple minigame which can unleash some of the game's most impressive attacks.
* [[Action Girl]]: Cinnamon and Marino.
* [[Action Girl]]: Cinnamon and Marino.
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[[Category:Play Station 2]]
[[Category:PlayStation 2]]
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Latest revision as of 03:48, 17 July 2018

Mega Man X: Command Mission is a video game released in 2004 by Capcom for the PlayStation 2 and Game Cube. It is a Gaiden Game to the Mega Man X series, considered non-canonical despite references to events from previous games, and also differs in being an RPG rather than a platform action game.

The setting is Giga City, an artificial island in the Pacific Ocean built for mining Force Metal. A team of three Maverick Hunters, X, Zero and Shadow, are sent to the island to stop the Rebellion of reploids led by Epsilon.

Tropes used in Mega Man X Command Mission include: