Smash TV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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[[File:smashtv.jpg|frame]]
[[File:smashtv.jpg|frame]]
{{quote| ''"Big money! Big prizes! I love it!"''}}
{{quote|''"Big money! Big prizes! I love it!"''}}


[[Twenty Minutes Into the Future|In the far flung future of 1999]], violence is the biggest draw in entertainment. The [[Game Show]] has become the dominant force in television. The most spectacular, gruesome, and rewarding show, topping the ratings, is ''Smash TV''. Contestants are armed and sent into a closed arena, where they fight for cash, glory, and unforgettable prizes including (but not limited to) brand new toasters, more [[Frank's 2000-Inch TV|2600" televisions]] than you ever thought possible, and a year's supply of good meat.
[[Twenty Minutes Into the Future|In the far flung future of 1999]], violence is the biggest draw in entertainment. The [[Game Show]] has become the dominant force in television. The most spectacular, gruesome, and rewarding show, topping the ratings, is ''Smash TV''. Contestants are armed and sent into a closed arena, where they fight for cash, glory, and unforgettable prizes including (but not limited to) brand new toasters, more [[Frank's 2000-Inch TV|2600" televisions]] than you ever thought possible, and a year's supply of good meat.
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* [[Muscles Are Meaningless]]: Both contestants are shirtless muscle dudes, but since all the action is gunfire...
* [[Muscles Are Meaningless]]: Both contestants are shirtless muscle dudes, but since all the action is gunfire...
* [[Nintendo Hard]]
* [[Nintendo Hard]]
{{quote| ''"Good luck! You'll need it!"''}}
{{quote|''"Good luck! You'll need it!"''}}
** The arcade version is literally impossible not to die in, mostly due to slow movement speed without the speed powerup (which has a short duration). The arcade Smash TV is probably designed this way intentionally to eat up quarters. Other ports are mostly difficult for being bad ports. Despite this, one of the developers claims he can finish it in [[No Damage Run|one coin]].
** The arcade version is literally impossible not to die in, mostly due to slow movement speed without the speed powerup (which has a short duration). The arcade Smash TV is probably designed this way intentionally to eat up quarters. Other ports are mostly difficult for being bad ports. Despite this, one of the developers claims he can finish it in [[No Damage Run|one coin]].
** That still doesn't manage to explain how evil this game is. Individual rooms in arenas 3 and 4 will run you over 10 minutes each, and later enemies will start to run much faster than you.
** That still doesn't manage to explain how evil this game is. Individual rooms in arenas 3 and 4 will run you over 10 minutes each, and later enemies will start to run much faster than you.

Revision as of 11:18, 7 August 2014

"Big money! Big prizes! I love it!"

In the far flung future of 1999, violence is the biggest draw in entertainment. The Game Show has become the dominant force in television. The most spectacular, gruesome, and rewarding show, topping the ratings, is Smash TV. Contestants are armed and sent into a closed arena, where they fight for cash, glory, and unforgettable prizes including (but not limited to) brand new toasters, more 2600" televisions than you ever thought possible, and a year's supply of good meat.

You are the next lucky contestant!

Yep, that's the plot in a nutshell. The game is basically a graphical update of designer Eugene Jarvis' earlier Robotron: 2084, while also borrowing heavily from The Running Man (it can be considered a Spiritual Successor to both).

From The Running Man, it borrows the Deadly Game and Blood Sport aspects, and the quite phenomenal volumes of carnage. From Robotron, it takes the Mooks, Shoot'Em Up styling, two-joystick control scheme, and - most memorably - the Nintendo Hard-ness. Co-op play makes life a bit easier, but not much.

Originally released to arcades in 1990, it turned up on several home computer systems and consoles before making the jump to Xbox Live Arcade - the first version that allowed co-op online play.


Tropes:

"Good luck! You'll need it!"