Super Mario Land 2: 6 Golden Coins: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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{{tropelist}}
{{tropelist}}
* [[Auto Scrolling Level]]:
* [[Auto Scrolling Level]]: Before fighting Tatanka, Mario must go through a lot of immobile and some mobile enemies while followed by an invisible wall. To make matters worse, most of them, the stars, are completely invincible, so Mario has to quickly avoid them and the wall.
** Before fighting Tatanka, Mario must go through a lot of immobile and some mobile enemies while followed by an invisible wall. To make matters worse, most of them, the stars, are completely invincible, so Mario has to quickly avoid them and the wall.
** Tenboudai Course, where Mario has to avoid some Goombas and Paragooombas to reach the goal.
* [[Batman Can Breathe in Space]]: Even though this usually applies when Mario goes into space, it's [[Averted Trope|averted]] here; he dons a space helmet in Space Zone.
* [[Batman Can Breathe in Space]]: Even though this usually applies when Mario goes into space, it's [[Averted Trope|averted]] here; he dons a space helmet in Space Zone.
* [[Big Bad]]: Wario.
* [[Big Bad]]: Wario.

Revision as of 02:07, 1 April 2018

"Obey Wario! DESTROY Mario!"

The sequel to Super Mario Land, this is the first game to feature The Rival, Wario, and one of the few times Wario is an outright Big Bad instead of just being extremely greedy.

The plot is that Wario took over Mario's kingdom while Mario was away in the first game, and taken over the land's castle. Mario needs to find the eponymous six golden coins to get into the castle and stop Wario.

Whereas Super Mario Land was essentially a handheld version of the original 1985 Super Mario Bros, the sequel took most of its cues from Super Mario Bros 3 and Super Mario World instead, including a nonlinear world map and a new, gravity-defying powerup (Bunny Ears). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than NES sprites due to the Game Boy's smaller resolution).


Tropes used in Super Mario Land 2: 6 Golden Coins include: