Color-Coded Timestop: Difference between revisions

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{{trope}}
{{trope}}
[[File:warudo2_2691.png|link=Jo Jo's Bizarre Adventure (Manga)|frame|If you had to bet, in which image has time stopped moving?]]
[[File:warudo2 2691.png|link=JoJo's Bizarre Adventure|frame|If you had to bet, in which image has time stopped moving?]]


{{quote|''"Time stopped. Coates faded, in a world made up of shades of gray."'' |''[[Discworld (Literature)/Night Watch|Night Watch]]'' }}
{{quote|''"Time stopped. Coates faded, in a world made up of shades of gray."''
|''[[Night Watch (Discworld)|Night Watch]]'' }}


It's hard for authors to make it clear that time has [[Time Stands Still|stopped moving]] or merely slowed down from the character's point of view, and that's because...well, because it doesn't happen in [[Real Life]], time being, in fact, famous for waiting for no man.
It's hard for authors to make it clear that time has [[Time Stands Still|stopped moving]] or merely slowed down from the character's point of view, and that's because...well, because it doesn't happen in [[Real Life]], time being, in fact, famous for waiting for no man.


This brings forth a problem: how will the viewers know time has stopped? Well, we could just have everything freeze in place, but it would work only in areas where there are a lot of actions (or at least a single movement we can see clearly) to be interrupted at once.
This brings forth a problem: how will the viewers know time has stopped? Well, we could just have everything freeze in place, but it would work only in areas where there are a lot of actions (or at least a single movement we can see clearly) to be interrupted at once.


Sometimes, however, the plot demands time to freeze during a scene with no cops shooting bullets to stop in mid-air or falling debris that refuses to fall or clumsy waitresses who drop glasses of water and are comically frozen in an awkward pose trying to catch it. Movies can avoid this easily; they may just refrain filming a timestopped sequence without these visual aids, or perhaps zoom the camera in a bug that froze above the hero's head. Videogames that offer timestop as an ability have no such luxury; a player could try and stop time anywhere from a crowded street to a small empty room, and, as such, a new visual representation is needed.
Sometimes, however, the plot demands time to freeze during a scene with no cops shooting bullets to stop in mid-air or falling debris that refuses to fall or clumsy waitresses who drop glasses of water and are comically frozen in an awkward pose trying to catch it. Movies can avoid this easily; they may just refrain filming a timestopped sequence without these visual aids, or perhaps zoom the camera in a bug that froze above the hero's head. Videogames that offer timestop as an ability have no such luxury; a player could try and stop time anywhere from a crowded street to a small empty room, and, as such, a new visual representation is needed.


One common solution for that is to simply colour the area affected by the timestop with a filter, and thus we have a convenient [[Colour-Coded Timestop]].
One common solution for that is to simply colour the area affected by the timestop with a filter, and thus we have a convenient [[Color-Coded Timestop]].


These usually come in two flavors: either the timestopped area changes from colourful to a grayscale or sepira-toned zone, or it may have all of its colours turned negative. These are ''not'' the only kind of [[Colour-Coded Timestop]], but are certainly the ones that get used the most.
These usually come in two flavors: either the timestopped area changes from colourful to a grayscale or sepira-toned zone, or it may have all of its colours turned negative. These are ''not'' the only kind of [[Color-Coded Timestop]], but are certainly the ones that get used the most.


Please note that this trope applies to any [[Colour-Coded for Your Convenience|Colour-Coded]] [[Bullet Time]] as well
Please note that this trope applies to any [[Color-Coded for Your Convenience|Colour-Coded]] [[Bullet Time]] as well
{{examples}}


{{examples}}
== Grayscale Timestop ==
== Grayscale Timestop ==
=== Anime and Manga ===
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'': The titular object, when activated.
* In ''[[Shakugan no Shana]]'', this happens to all of the affected world and characters during the geographically limited time stops employed to limit damage to the [[Masquerade]].
* ''[[Timeshift]]'': Also added a white haze (stop time), red shift (reverse time), and blue shift (slow time).

=== Literature ===
* ''[[Night Watch (Discworld)|Night Watch]]'': Vimes sees the world as grey during a brief timestopped sequence.

=== Video Games ===
* ''[[Chrono Trigger]]'': The titular object, when activated.
* ''[[TimeShift]]'': Also added a white haze (stop time), red shift (reverse time), and blue shift (slow time).
* ''[[Devil May Cry]] 4'': Using the devices to slow down time results in a grayscale effect and goes frther by making it seem like you're watching an old-timey movie.
* ''[[Devil May Cry]] 4'': Using the devices to slow down time results in a grayscale effect and goes frther by making it seem like you're watching an old-timey movie.
* ''[[Super Mario Galaxy 2]]'': Slowing down time makes everything fade into greyscale, and the music matches it by changing into a tinny, flat-sounding version of the normal BGM.
* ''[[Discworld|Night Watch]]'': Vimes sees the world as grey during a brief timestopped sequence.
* ''[[The Legend of Zelda: Phantom Hourglass|The Legend of Zelda Phantom Hourglass]]'' used the grayscale version.
* ''[[Super Mario Galaxy 2 (Video Game)|Super Mario Galaxy 2]]'': Slowing down time makes everything fade into greyscale, and the music matches it by changing into a tinny, flat-sounding version of the normal BGM.
* ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' used the grayscale version.
** [[The Legend of Zelda: The Wind Waker|Its predecessor]] also rendered {{spoiler|Hyrule Castle}} in grayscale while it was frozen in time.
* ''[[Baldur's Gate]] II'': The Time Stop spell renders everything affected by it gray.
** [[The Legend of Zelda the Wind Waker (Video Game)|Its predecessor]] also rendered {{spoiler|Hyrule Castle}} in grayscale while it was frozen in time.
* ''[[Pokémon Mystery Dungeon Explorers]]'' has areas of stopped time portrayed in grayscale.
* ''[[Baldurs Gate]] II'': The Time Stop spell renders everything affected by it gray.
* ''[[Pokémon Mystery Dungeon Explorers (Video Game)|Pokémon Mystery Dungeon Explorers]]'' has areas of stopped time portrayed in grayscale.
* ''[[Time Hollow]]'': (I-I've stopped time...)
* ''[[Time Hollow]]'': (I-I've stopped time...)
* ''[[Umineko no Naku Koro Ni (Visual Novel)|Umineko no Naku Koro Ni]]''.
* ''[[Umineko no Naku Koro ni]]''.
* Focus Mode in ''[[Jade Empire (Video Game)|Jade Empire]]'' is more [[Bullet Time]] than a full timestop, but it does colour the screen greyish as everything slows.
* Focus Mode in ''[[Jade Empire]]'' is more [[Bullet Time]] than a full timestop, but it does colour the screen greyish as everything slows.
* In ''[[Fable III (Video Game)|Fable III]]'', whenever time stops for the Prince or Princess to go acquire new skills.
* In ''[[Fable III]]'', whenever time stops for the Prince or Princess to go acquire new skills.
* ''[[Ghost Trick]]'': Whenever Sissel fails to save someone and their time is up, time stops in a greyscale frame seconds later.
* ''[[Ghost Trick]]'': Whenever Sissel fails to save someone and their time is up, time stops in a greyscale frame seconds later.
* The [[Touhou Project]] [[Fighting Game|Fighting Games]], with [[Ninja Maid|Sakuya]] [[Knife Nut|Izayoi]].
* The [[Touhou Project]] [[Fighting Game]]s, with [[Ninja Maid|Sakuya]] [[Knife Nut|Izayoi]].
* In ''[[Inazuma Eleven]]'', the Heaven's Time hissatsu technique turns nearly everything gray for the duration of its [[Bullet Time]] effect. Exceptions are the user, who simply gets a [[Motion Blur]], and the slowed-down opponents, who merely look dimmer.
* In ''[[Inazuma Eleven]]'', the Heaven's Time hissatsu technique turns nearly everything gray for the duration of its [[Bullet Time]] effect. Exceptions are the user, who simply gets a [[Motion Blur]], and the slowed-down opponents, who merely look dimmer.
* The Time Stop spell in the various [[Tales Series]] games, such as ''[[Tales of Phantasia (Video Game)|Tales of Phantasia]]'' and ''[[Tales of Vesperia (Video Game)|Tales of Vesperia]]'', make the affected enemies turn grey.
* The Time Stop spell in the various [[Tales (series)]] games, such as ''[[Tales of Phantasia]]'' and ''[[Tales of Vesperia]]'', make the affected enemies turn grey.
* In ''[[Rosenkreuzstilette]]'', this happens when Sichte Meister uses her [[Time Stands Still|Time Stop]] ability.
* In ''[[Rosenkreuzstilette]]'', this happens when Sichte Meister uses her [[Time Stands Still|Time Stop]] ability.
* Primarily used for the Chrono Samurai's power in ''[[Gotcha Force]]''. The projectiles were affected by the Negative Color version, however, to signal that the Chrono Samurai could still be hurt by colliding with them.
* Primarily used for the Chrono Samurai's power in ''[[Gotcha Force]]''. The projectiles were affected by the Negative Color version, however, to signal that the Chrono Samurai could still be hurt by colliding with them.

* [[Justice League]] episode ''Only A Dream'' part 2; the Flash's nightmare where he sped up too much, so that, to him, the world was frozen. Once he understands what is happening, the world changes to grayscale.
=== Western Animation ===
* In ''[[Shakugan no Shana]]'', this happens to all of the affected world and characters during the geographically limited time stops employed to limit damage to the [[Masquerade]].
* ''[[Justice League (animation)|Justice League]]'' second season, episode ''Only a Dream'' part 2; the Flash's nightmare where he sped up too much, so that, to him, the world was frozen. Once he understands what is happening, the world changes to grayscale.


== Negative Colour Timestop ==
== Negative Colour Timestop ==
=== Anime and Manga ===
* ''[[Super Smash Bros Brawl]]'': Luigi's [[Limit Break|Final Smash]] is a ball of negative colors, inside which time slows down. Also adds random status effects.
* ''[[JoJo's Bizarre Adventure]]'': '''ZA WARUDO!!'''
* ''[[C the Money And Soul of Possibility]]'': Asset Q's "Economic Blockade" does the color shift and paralyzes Yoga and Mayu, but they still talk, somehow...despite their bodies not moving at all.

=== Video Games ===
* ''[[Super Smash Bros Brawl]]'': Luigi's [[Limit Break|Final Smash]] is a ball of negative colors, inside which time slows down. Also adds random status effects.
* ''[[Devil May Cry]] 3'': Quicksilver ability.
* ''[[Devil May Cry]] 3'': Quicksilver ability.
* ''[[Castlevania]] [[Aria of Sorrow]]'' and ''[[Dawn of Sorrow]]''.
* ''[[Castlevania]] [[Aria of Sorrow]]'' and ''[[Dawn of Sorrow]]''.
* ''[[Jo Jo's Bizarre Adventure (Manga)|Jo Jos Bizarre Adventure]]'': '''ZA WARUDO!!'''
* ''[[C the Money And Soul of Possibility]]'': Asset Q's "Economic Blockade" does the color shift and paralyzes Yoga and Mayu, but they still talk, somehow...despite their bodies not moving at all.


== Other Colors ==
== Other Colors ==
=== Anime and Manga ===
* During Terry Pratchett's novel ''Thief Of Time'', the {{spoiler|title-inspiring}} apprentice Lobsang learns to slow time around him to an almost-standstill, with the sky and air becoming a deeper blue as he slices seconds even finer. {{spoiler|It even becomes a deep purple when he slices so finely that time starts to approach a full stop.}}
* In ''[[Cardcaptor Sakura]]'', whenever the Time Card was used, all the things affected by it get covered in yellow.
* Guldo's time stopping powers in ''[[Dragonball Z]]'' turn the area purple until he has to breathe again.

=== Fan Works ===
* During a fight in a timestop in Chapter 1 of ''[[Drunkard's Walk|Drunkard's Walk V: Another Divine Mess You've Gotten Me Into]]'', protagonist Doug Sangnoir notes:
{{quote|Timestops are weird... Everything takes on a bluish cast -- in this case even deeper than the combination of my combat hype and the fading twilight had already given it.}}

=== Literature ===
* During Terry Pratchett's novel ''[[Thief of Time]]'', the {{spoiler|title-inspiring}} apprentice Lobsang learns to slow time around him to an almost-standstill, with the sky and air becoming a deeper blue as he slices seconds even finer. {{spoiler|It even becomes a deep purple when he slices so finely that time starts to approach a full stop.}}
** Although this was not, strictly speaking, a direct result of Lobsang's slicing. He was just moving so fast that he blueshifted.
** Although this was not, strictly speaking, a direct result of Lobsang's slicing. He was just moving so fast that he blueshifted.
* In the John D. MacDonald story ''The Girl, The Gold Watch, And Everything'', the titular watch seems to stop time, but actually speeds the user up to the point where it ''seems'' that time has stopped. One of the side effects is that (to the user) everything appears red, due to some sort of effect on photon speeds.
** [[Spider Robinson]]'s ''[[Callahan's Crosstime Saloon|Callahan's]]''-universe novel ''Lady Slings the Booze'' features a very similar watch (with explicit reference to MacDonald's story) with the same effect.
* In Scott Westerfeld's ''[[Midnighters]]'', time stopping is signified by a blue haze.

=== Video Games ===
* In ''[[Blinx the Time Sweeper]]'', each Time Control tints the world a different colour: purple REW, orange FF, blue PAUSE, green REC, and yellow SLOW. RETRY has no colour, but Blinx 2's Retry is orange.
* In ''[[Blinx the Time Sweeper]]'', each Time Control tints the world a different colour: purple REW, orange FF, blue PAUSE, green REC, and yellow SLOW. RETRY has no colour, but Blinx 2's Retry is orange.
* Similarly, in ''[[Bunny Must Die]]'', the time powers are colour-coded blue for stopped, pink for rewinding, yellow for slowed and so on.
* Similarly, in ''[[Bunny Must Die]]'', the time powers are colour-coded blue for stopped, pink for rewinding, yellow for slowed and so on.
* Singularity pulses in ''[[Singularity]]'' wash over everything in blue-white. Then, time either stops, goes backwards, or [[Ripple-Effect-Proof Memory|goes crazy]].
* Singularity pulses in ''[[Singularity]]'' wash over everything in blue-white. Then, time either stops, goes backwards, or [[Ripple-Effect-Proof Memory|goes crazy]].
* ''[[Max Payne (series)|Max Payne]] 2'' uses a slight sepia filter for [[Bullet Time]].
* In ''[[Gunnerkrigg Court (Webcomic)|Gunnerkrigg Court]]'', [http://www.gunnerkrigg.com/archive_page.php?comicID=825 Coyote's time-freeze] causes the world to turn blue-gray.
* [[Bullet Time|Witch Time]] in ''[[Bayonetta]]'' throws a purple/blue tint over everything, with a translucent clock covering the screen to show how much time you have left.
* In ''[[Cardcaptor Sakura (Manga)|Cardcaptor Sakura]]'', whenever the Time Card was used, all the things affected by it get covered in yellow.
* In the John D. MacDonald story ''The Girl, The Gold Watch, And Everything'', the titular watch seems to stop time, but actually speeds the user up to the point where it ''seems'' that time has stopped. One of the side effects is that (to the user) everything appears red, due to some sort of effect on photon speeds.
** [[Spider Robinson]]'s ''[[Callahan's Crosstime Saloon (Literature)|Callahan's]]''-universe novel ''Lady Slings the Booze'' features a very similar watch (with explicit reference to MacDonald's story) with the same effect.
* Guldo's time stopping powers in ''[[Dragonball Z]]'' turn the area purple until he has to breathe again.
* ''[[Max Payne (Video Game)|Max Payne]] 2'' uses a slight sepia filter for [[Bullet Time]].
* In Scott Westerfeld's [[Midnighters]], time stopping is signified by a blue haze.
* [[Bullet Time|Witch Time]] in [[Bayonetta]] throws a purple/blue tint over everything, with a translucent clock covering the screen to show how much time you have left.
* The [[True Final Boss]] from ''[[Asura's Wrath]]'' uses a blue color with his timestop attack.
* The [[True Final Boss]] from ''[[Asura's Wrath]]'' uses a blue color with his timestop attack.

=== Web Comics ===
* In ''[[Gunnerkrigg Court]]'', [http://www.gunnerkrigg.com/archive_page.php?comicID=825 Coyote's time-freeze] causes the world to turn blue-gray.


{{reflist}}
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Amazing Technicolor Index]]
[[Category:Amazing Technicolor Index]]
[[Category:Colour Coded Timestop]]
[[Category:Color-Coded for Your Convenience]]

Latest revision as of 19:50, 7 February 2023

If you had to bet, in which image has time stopped moving?

"Time stopped. Coates faded, in a world made up of shades of gray."

It's hard for authors to make it clear that time has stopped moving or merely slowed down from the character's point of view, and that's because...well, because it doesn't happen in Real Life, time being, in fact, famous for waiting for no man.

This brings forth a problem: how will the viewers know time has stopped? Well, we could just have everything freeze in place, but it would work only in areas where there are a lot of actions (or at least a single movement we can see clearly) to be interrupted at once.

Sometimes, however, the plot demands time to freeze during a scene with no cops shooting bullets to stop in mid-air or falling debris that refuses to fall or clumsy waitresses who drop glasses of water and are comically frozen in an awkward pose trying to catch it. Movies can avoid this easily; they may just refrain filming a timestopped sequence without these visual aids, or perhaps zoom the camera in a bug that froze above the hero's head. Videogames that offer timestop as an ability have no such luxury; a player could try and stop time anywhere from a crowded street to a small empty room, and, as such, a new visual representation is needed.

One common solution for that is to simply colour the area affected by the timestop with a filter, and thus we have a convenient Color-Coded Timestop.

These usually come in two flavors: either the timestopped area changes from colourful to a grayscale or sepira-toned zone, or it may have all of its colours turned negative. These are not the only kind of Color-Coded Timestop, but are certainly the ones that get used the most.

Please note that this trope applies to any Colour-Coded Bullet Time as well

Examples of Color-Coded Timestop include:

Grayscale Timestop

Anime and Manga

  • In Shakugan no Shana, this happens to all of the affected world and characters during the geographically limited time stops employed to limit damage to the Masquerade.

Literature

  • Night Watch: Vimes sees the world as grey during a brief timestopped sequence.

Video Games

Western Animation

  • Justice League second season, episode Only a Dream part 2; the Flash's nightmare where he sped up too much, so that, to him, the world was frozen. Once he understands what is happening, the world changes to grayscale.

Negative Colour Timestop

Anime and Manga

Video Games

Other Colors

Anime and Manga

  • In Cardcaptor Sakura, whenever the Time Card was used, all the things affected by it get covered in yellow.
  • Guldo's time stopping powers in Dragonball Z turn the area purple until he has to breathe again.

Fan Works

Timestops are weird... Everything takes on a bluish cast -- in this case even deeper than the combination of my combat hype and the fading twilight had already given it.

Literature

  • During Terry Pratchett's novel Thief of Time, the title-inspiring apprentice Lobsang learns to slow time around him to an almost-standstill, with the sky and air becoming a deeper blue as he slices seconds even finer. It even becomes a deep purple when he slices so finely that time starts to approach a full stop.
    • Although this was not, strictly speaking, a direct result of Lobsang's slicing. He was just moving so fast that he blueshifted.
  • In the John D. MacDonald story The Girl, The Gold Watch, And Everything, the titular watch seems to stop time, but actually speeds the user up to the point where it seems that time has stopped. One of the side effects is that (to the user) everything appears red, due to some sort of effect on photon speeds.
    • Spider Robinson's Callahan's-universe novel Lady Slings the Booze features a very similar watch (with explicit reference to MacDonald's story) with the same effect.
  • In Scott Westerfeld's Midnighters, time stopping is signified by a blue haze.

Video Games

  • In Blinx the Time Sweeper, each Time Control tints the world a different colour: purple REW, orange FF, blue PAUSE, green REC, and yellow SLOW. RETRY has no colour, but Blinx 2's Retry is orange.
  • Similarly, in Bunny Must Die, the time powers are colour-coded blue for stopped, pink for rewinding, yellow for slowed and so on.
  • Singularity pulses in Singularity wash over everything in blue-white. Then, time either stops, goes backwards, or goes crazy.
  • Max Payne 2 uses a slight sepia filter for Bullet Time.
  • Witch Time in Bayonetta throws a purple/blue tint over everything, with a translucent clock covering the screen to show how much time you have left.
  • The True Final Boss from Asura's Wrath uses a blue color with his timestop attack.

Web Comics