A Pup Named Scooby-Doo

Everything About Fiction You Never Wanted to Know.

There's a mystery in town, so call the coolest pup around, oh
Scoo-oby, a pup named Scooby-Doo (Scooby-dooby doo, scooby-doo!)

A Pup Named Scooby-Doo is a cartoon show featuring younger versions of the Scooby Doo cast (but is not set in the same continuity). It featured the "Scooby-Doo Detective Agency" as pre-teens who, like their older counterparts, solved supernatural themed mysteries in which the Monster of the Week turned out to be some crook in a mask. The show lasted from September, 1988 to August, 1991, a total of 30 episodes.

The show was a lot wackier and zanier than the original show. It hung plenty of lampshades on tropes used by the previous incarnations of the series. The show also made significant changes in the primary cast from the original source, justified in that they were younger and less mature versions of the original characters.

If that description sounds familiar, by the way, there's a reason for that: The team at H-B that created APNSD is also responsible for Tiny Toon Adventures and Animaniacs. They left for Warner Bros after the first season was finished.

More recently, the concept of revisiting the cast in their earlier years appeared in the movie Scooby-Doo: The Mystery Begins (meant to be a prequel to the original Scooby-Doo live action movie series) and the video game Scooby-Doo: First Frights. The movie set them as meeting in high school while the video game had them meet in elementary school.

Notable as the last series in which Don Messick played Scooby-Doo.

The show uses several of the same tropes as the original series as well as many of its own.

Tropes used in A Pup Named Scooby-Doo include:
  • Adorkable: Velma
  • Agent Scully: At the end of "Ghost Who's Coming to Dinner" Daphne still doesn't believe in ghosts even after spending nearly the whole episode interacting with one.
  • Amusing Injuries
  • Animation Bump: Common when Glen Kennedy was animating; the characters suddenly moved in a more fluid, bouncy manner, and were more prone to bizarre movements and bouncy wild takes.
  • Bag of Holding: Sugie's diaper bag.
  • Big Eater: Both Scooby and Shaggy.
  • Bigger on the Inside: Scooby's dog house. It looks like an ordinary doghouse from the outside, but inside it's a luxurious mansion, enough to make even Daphne a little jealous.
  • Catch Phrase: Many of the same from the original series and many others.
    • "Jinkies."
      • "Velma said, 'Jinkies.' It must be a clue."
    • After Shaggy makes an Incredibly Lame Pun:

Shaggy: "Get it, Scoob?"
Scooby: (after much laughing) "I don't get it."[1]

    • "Zoinks!"
    • "I would've gotten away with it too, if it wasn't for you pesky kids. Oh, and that puppy."
      • That one is more of an example of a group Phrase Catcher than a Catch Phrase
      • One time the gang said it for the culprit, she said "how did you know I was gonna say that?".
    • "Would you do it for a Scooby Snack?"
      • Averted in "The Computer Walks Among Us." Scooby enters a dark closet when Velma kisses him.
    • "That will do, Jenkins."
      • "Yes, Miss Blake."
    • "It could only be...Red Herring!"[2]
    • "Let's split up, gang!" (always said when splitting up is completely inappropriate)
    • "There's no such things as ghosts!" Ironically, Daphne doesn't even believe the slightest possibility of monsters existing (even when they met an actual ghost), while in most series she believes (along with Scooby and Shaggy) the monster might be real.
  • Character Exaggeration: Done to Fred, Daphne, and Velma. Shag and Scoob are about the same as ever. That may be because it's close to impossible to exaggerate Shag and Scoob. They've always had bottomless stomachs, they've always been complete cowards, and they've always done anything for a Scooby Snack or twenty. Sometimes a whole box.
    • Scooby simply adores Velma in this show. She gets as many "wet puppy kisses" from Scooby as Shaggy does.
  • Cloudcuckoolander: Freddy
  • Conflict Ball: In "Night of the Living Burger" Shaggy and Scooby have fallen out and spend the whole episode bickering, and we never find out what they were arguing about in the first place.
  • Crazy Prepared: Velma. She has a Bag of Holding.
  • Delicious Distraction
  • Deadpan Snarker: Daphne
  • Does This Remind You of Anything?: Daphne's parents "count money" on Tuesday nights, which lasts until the next day. Also, Scooby's reaction to eating a Scooby Snack. He moans with pleasure, then shoots into the sky as fireworks go off, and finally drifts back to earth with a happy smile on his face. Oh, and Shaggy usually holds him afterwards. This seems to be a Shout-Out to Snuffles the Tracking Dog from Quick Draw McGraw, who would often react that same way to getting a biscuit. Muttley has also done this.
  • Drugs Are Bad:

"DRUGS?! Drugs can mess you up!"


  1. This had actually been done before in at least one version of the main franchise.
  2. "I didn't do it! Hmph, what a weenie!"
  3. Although the "real" Velma was referred to as working for NASA in a few episodes of The New Scooby-Doo Mysteries.